During a Ghost Recon: Online developer roundtable event, Ubisoft producer Adrian Blunt spoke a little bit on the Wii U online experience. Below you’ll find a few quotes from Adrian taken from an interview with MTV Multiplayer late last week, as well the first ever video released from the Ghost Recon: Online Developer Roundtable, which obviously shows the game in action.
When Adrian was asked why he thought the Wii U would be a good fit for Ghost Recon: Online, since Nintendo consoles traditionally aren’t very online capable, he answered:
“There’s a few things on that. The first is the ability for individuals to make accounts. Rather than a machine having an account, each individual user has an account.”
MTV Multiplayer then asked, “Equivilent to a gamertag on Xbox Live?” “Yeah, exactly,” he said.
He continued, saying that friend codes would no longer be needed for adding friends:
“Also the ability to easily find friends. Rather than using friend codes, which we’ve had in the past, we’re able to connect players in a much easier way, which allows us to have a community that’s playing together in the game.”
If Nintendo really wants to compete with the PS3 and Xbox 360 this is exactly what they need; easy online access. Its going on 5 years almost and we still don’t have a single friend on the Wii, its just to damn difficult. We’ll update you with more Wii U details as they come in. Roundtable video below.
Source: MTV Multiplayer