+ Incredible Cast
+ Duo Team Attack
+ Limited Assists
Developer: Capcom
Genre: VS. Fighting
Released: 09/30/99
ESRB: Teen
- MSH vs SF Announcer is gone
- Selectable Onslaught
Platforms: Dreamcast
A year and one long month was the wait for fighting game fans to get Capcom’s new fighter to their homes. As usual Capcom and Sega didn’t disappoint, once again bringing their fabled fighting series to home consoles in all its’ arcade glory. Evey aspect of the arcade version was here including one excellent Dreamcast game mode, “Cross Fever”. As you would guess this formula made for one great game. As expected Capcom kept all the usual series architecture but this time tweaked it in such a way that it brought the series to a new level. All the Aerial Raves, Tag Counters, Hyper Combos ,and Infinite Combos are here for the taking. As well as one of the best cast of characters to ever be in a fighting game together. New characters like Jin, Captain Commando, Megaman, and Morrigan make their first versus series appearance. While veterans such as Ryu, Spider-Man, Zangief, and Captain America are back for another crack at it. Keeping with their recent trend Capcom also added six hidden fighters, Roll, Shadow Lady, Orange Hulk, Gold War Machine, Lillith, and Red Venom. These characters are all selectable by joystick patterns on the character select screen.
With MSH vs SF introducing the assist tactic, Capcom improved it one step further in MvC. The assist character is now a third randomly generated character. These assists are limited to a certain amount depending on the one selected. There are twenty assist characters all from various Marvel and Capcom games and comics. Their assist ability is relative to who they are. Arthur from Capcom’s Ghost & Goblins throws lances, while Thor from Marvel Comics generates lightning from his Hammer. Every assist has their own little niche that when figured out can make for some amazing combos or traps. The depth of these fighting games Capcom brings to us is tremendous. These assist characters can also be picked by using button codes to always get the same character. For example, holding Jab punch, Light kick, Strong punch and start immediately after picking your second character will always yield Colossus as your assist character. There are two secret assist characters, Shadow (Charlie) and the Sentinel, these can also be accessed by button codes.
The second and final upgrade is the Duo Team Attack. This attack is only available when the super bar is level two or three. This attack is performed by doing a backwards fireball motion (D,DB,B) and pressing Fierce punch and Roundhouse kick together. This will bring out your partner and now the player can control both characters together. This makes for some intense action and serious Hyper Combo combinations. During the Duo Team Attack the player also has an infinite Super Gauge. You can rain down endless missiles from War Machine all the while blasting away with Megaman’s Hyper Megaman attack. Finding different character and Hyper Combo combinations is what makes MvC arguably one of the best fighters ever. This is one of the best addidtions Capcom had made to date to their versus series games.
The final addition to this game was for the Dreamcast only. Since Capcom’s relationship with Sega stemmed from the days of their 2D powerhouse the Saturn, Capcom gave Sega the Cross Fever mode. This mode allowed for four player tag team battles. Each player was their own character making for two teams of two. When the player was tagged in whomever chose that character was now playing. This was an awesome addition to an already amazing arcade port. I myself played with friends at the arcade and switched as the players were coming in, now four players can play together. The Dreamcast also had an extra hidden character, Onslaught. Once the player unlocked the six hidden characters Onslaught was selectable. This was no big deal since you could only use him on his own stage to fight.
Capcom once again hss done it. Taking a great fighter and changing it just enough to make it a legend. Marvel vs Capcom is reveared as one of the best fighting games to hit the arcades and home consoles. The cast of characters and the extra assists make for some serious depth in a 2D fighting game. This is one for the history books.
Score
Overall
Marvel vs Capcom is the epitomy of how an amazing cast of characters with no real balancing issues can make an incredible fighting game. All types of character combinations can be seen when playing in the arcades. There is no real super team or heavily favored character. Some may be a little better than others but no real drastic advantages. Capcom has shown again why they are the king of 2D fighting games. The only real downfall is that they did not bring back the announcer from MSH vs SF.
My all time favorite vs fighting game. Having both players join in together with unlimited supers was the best part. Good review Jason.
Here’s my Sunday Best! Proton Cannon.
Great review Jason Wolverine is the best in this game.
BTW Aaron yes we did get beat up in SF IV, but in our defense I stated in the SF HD remix review how “nothing can simulate that unique coin-op experience that an arcade stick brings”. The versus series my friend is a whole new ball game and if you think anybody has a chance beating me with a controller is sad.
I down right sucked at fighter games and from street fighter 2 and on, I stayed far away from this genre. When I saw MvC, I could not believe the detail to characters. The animations were fluid and the combo attacks were over the top impressive. I still have this on the PS1 and currently have it ported on the PSP. My favorite character is still Venom.
This game is still in arcades guys. I started to play the game in order to see how good I was now compared to a long time ago and I sucked so bad…ahhh good memories.
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Great review of a great game! I love this one. Captain Commando is the best!
If some of the staff thought the beating they got in SFIV was bad, they better hope this one never makes it to XBLA.
CAPTAIN SWOOOOOOOORRRRD!!!
Hey the best SF IV player uses an arcade stick. Just saying only real contenders use Arcade sticks.
PROOF
My all time favorite vs fighting game. Having both players join in together with unlimited supers was the best part. Good review Jason.
Here’s my Sunday Best! Proton Cannon.
Great review Jason Wolverine is the best in this game.
BTW Aaron yes we did get beat up in SF IV, but in our defense I stated in the SF HD remix review how “nothing can simulate that unique coin-op experience that an arcade stick brings”. The versus series my friend is a whole new ball game and if you think anybody has a chance beating me with a controller is sad.
Let’s go crazy!!!!
Yet another game the swallowed my allowance back in the day. Ryu and Morgan FTW!!!
I agree with morrigan, she is so… mmmmm.. i cant tell you, but you know
I down right sucked at fighter games and from street fighter 2 and on, I stayed far away from this genre. When I saw MvC, I could not believe the detail to characters. The animations were fluid and the combo attacks were over the top impressive. I still have this on the PS1 and currently have it ported on the PSP. My favorite character is still Venom.
Great Retro!! one of my favorite games. wolverine and war machine the the best PROTON CANNON!!!!!! WEAPON x!!!!
I love this game, its my favorite fighting game, i remember playing this game in the arcades… what a good times
This game is still in arcades guys. I started to play the game in order to see how good I was now compared to a long time ago and I sucked so bad…ahhh good memories.
Thank you very much. I am wonderring if i can share your article in the bookmarks of society,
Then more friends can talk about this problem.