In an interview with EDGE magazine, Last Guardian creative director (and main man over at Team ICO) Fumito Ueda said the game is “pushing PS3 to its limits”…
“With Ico, the way the AI was implemented was a challenge, and in SOTC, the way you could climb those bosses was another. In this game, I’m implementing both together while applying a huge brush-up that pushes the PS3 to its limit. This is quite a task, and we still have a lot of work to perfect it.”
Ueda then spoke about creating the perfect game character,
“… I want to create a character that is as perfect as possible. I mean, as natural as possible. I’d like players to feel it’s really alive… I’m certainly trying to make that perfect living character.
“This is a great platform that has a lot to offer, but it’s not a question of machine power. It’s more about how you get emotions out of a virtual character”.
We’ve heard things like this before from developers but what do you guys think? Will The Last Guardian “push the PS3 to its limits? Let us know below.