“Be the First”

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Hardware Info
Developer: A4TECH
Product: Bloody V7 Mouse
Use Time:: 60 Days

 

People don’t think about mice enough. When you’re playing games on a console, you have a controller. Sure, you might get a fancy controller that air conditions your hands while you play, or has a button on the back with a second trigger, but you generally know what you’re getting: a controller. This changes drastically with PC gaming. Computer mice are beyond varied. Aside from input styles changing (remember trackball mice?) and the amount of buttons and their placement differing, computer mice are entering a new era where their styles are determined by not just their physical aspects, but also in the ways that they can fundamentally alter the way you play your videogames. And A4Tech’s Multi-Core Gun3  Bloody V7 has shown us just how drastically a mouse can change the way you play your games.

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FORM: Before we dive in to look at exactly how this mouse can change your gaming experience, we first need to look at how it feels in your hand. After all, the most efficient mouse in the world would be a waste if it hurt your hand to use.

The Bloody Mouse is suitable enough. Coming from a Logitech G700, a wide mouse with a large thumbshelf, the Bloody Metal Mouse felt a bit narrow. It’s made incredibly solidly, thick plastic all around, and it felt pretty good under my hand. There are also a handful of buttons that do various things depending on how you set them, which we’ll get to later. The position of the buttons ranges from nice to uncomfortable. There is a row of buttons in the center that reach down about half the length of the mouse and reaching the bottom ones can require you to move your fingers in slightly awkward ways. I ended up not using them too often.

The metal feet on the bottom of the mouse at essentially the hallmark innovation of the device. It’s pretty standard for mice these days to include interchangeable rubber feet, but the metal feet are a whole new ball game. They bring along two major changes. First, it eliminates the need to flip over your mouse and clear the gunk out from under the rubber, which was always one of the most aggravating aspects of my Logitech mouse. The Bloody V7 doesn’t remain entirely gunk free, but the fact that the feet don’t bend and warp to allow the gunk under them really cuts down on the difficulty and time it takes to clean it.

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The second major change the metal feet bring is that they entirely alter the feel of the mouse. Plastic feet sort of drag and slide across mouse pads, not in a necessarily noticeable way, but enough to give you a feel of where you are. The friction acts as a sort of physiological indicator as to where you are on the screen. This really changes with the metal feet. They reduce to friction of near zero, making it almost impossible to notice. This is a double edged blade: it can make it easy to move your mouse across the screen in a pinch, but it can also send the mouse sliding across the screen when you only intend to move small amount.  One of the most impressive parts of the feet was that in all the time that I used it, the metal feet never showed any sign of wear. Given that the mouse was seeing constant daily use, I at least expected some scuffing or wearing of the paint, but they pads looks just as fresh on day 60 as they did on day 1.

When it comes to design, the V7 looks good. It fits in with the family of Bloody products with sharp angles accented by smooth curves, dark colors and metallic sheens, all offset by a diamond-shaped bottom. Red and black dominate the color palate of the Bloody series, but they don’t look worse for it. In the world of mostly overwrought mouse design, the Bloody products stand out pretty nice. The mouse also manages to avoid much of the rest of the tattoo parlor aesthetic that permeates much of the advertising for their products, though it does pop up rather jarringly on the labels of the buttons, which look sharp and jagged instead of clean.

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Overall, the mouse looks quite nice. It’s much more respectable looking that the excessive designs of something like the R.A.T. Gaming Mouse or some of the Razer Naga series, though it doesn’t have the clean-cut, all-around feel that the Logitech mice have.

SOFTWARE: Aside from the metal feet, the other aspect of the Multi-Core Gun3  Bloody V7 that makes it unique is the proprietary software that comes with it. You may recall that when I saw the Ultra-Core 3 software at E3, I was very impressed with its functionality, likening it to wizardry and cheating. For those of you who haven’t heard anything of it, the Ultra-Core 3 software allows you to alter the way the mouse works in a few key ways. There are frivolities like letting you change the color of the mouse wheel on the fly or letting you alter the DPI mid game (up to 3200 max). Then there are the real nifty features, like letting the mouse fire for you (burst fire every time you click, or let you turn a single fire gun into a fully automatic weapon by holding down the button) and having the system automatically account for recoil so you always remain steady no matter how much kick the gun has.

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The Ultra-Core 3 is, no doubt, superiorly impressive. It was incredibly fun to set up some of the functions and use them in some of my single player games. Switching mouse modes was neat and I liked altering the DPI when I was sniping, but after the time I spent playing around with it for the review I found that I didn’t really use the software too much. Especially with the auto-recoil program, I found that it felt less like playing a game and more like letting a game play me. It’s one of those things that nice to have, but doesn’t scream to be used. If you’re going to be picking up this mouse, it should be for the mouse itself and not for the Bloody Software. Still, it’s a bold move that makes the mouse more than just a manner of input. When I said it changes the way you play games, I was serious. Some of the abilities that this mouse software can add had me playing some of my shooters in a totally different manner from before. At the very least, the Ultra-Core 3 software is fun to mess around with.

PERFORMANCE: What it really all comes down to is how well the mouse works. While in every other category the Bloody V7 is really one of the best, here it can fall a bit short in a few ways. As a gaming mouse, it’s great, A-Class. But as a regular work mouse (which gaming mice often are for many people half the time), it can be clunky.

When gaming, the Bloody V7 is responsive and fast. I played my games at around 1200 dpi and found it to be easy to turn my player around, to track fast moving objects, and to get headshots in Black Ops 2. The laser of the mouse tracked well on both a mouse pad and on the raw wood of my desk and very rarely missed a beat.

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In general work though, I found many of the dpi choices to be erratic. At 1200 dpi my pointer was flying across the screen and I was missing click links. At 1100, things felt sluggish. It was hard to find a happy medium. It certainly not a deal-breaking error, it still worked, but I felt when using it often times that it could be a little more precise, a little more accurate. Don’t get the mouse if you aren’t planning on doing a healthy amount of gaming, because that’s where it really shines.

The Bloody V7 has a lot of bells and whistles to recommend it over your other standard gaming mice. Though it can’t go past 3200 dpi, it makes up for it with things like software that can account for recoil and the ability to change dpi on the fly. The fact that the mouse is so oriented towards gaming performance means that it loses a bit of everyday efficiency, but if you’re buying one for gaming, you’re going to get your money’s worth, especially considering low price tag.

Written By: D.R. Maddock

This review was based on a review copy of the mouse provided by A4TECH and was used for 60 days.