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“Gun for Gun and Zombies!”…

System Breakdown Xbox 360 Stats PlayStation 3 Stats Wii U Stats
Resolutions: Up to 1080p Up to 720p Up to 1080p
# of Discs: Single Single Single
HD Install: Optional 4138 MB None
Metacritic:

 

Welcome back for another exciting Heads Up! First of all, Happy Thanksgiving to all of our fans and their families. Lately The Internet has been filled with speculation on the speed and power of Nintendo’s Wii U CPU. And without Nintendo releasing the official CPU stats most of the speculation out there is “he said she said”. Honestly, all that really matters is how does the Wii U perform when playing these games. Well we have that answer of course, and the outcome is actually satisfying.

So come join us as we “Plow” our way through Call of Duty: Black Ops II on the PlayStation 3, Xbox 360 and Wii U to give you the “Heads Up” on which version out performs the other. Just remember, a Heads Up doesn’t have a winner or a loser – they’re designed to give our members a “Heads Up” on which version performs better on games that might have slipped through the cracks. In short, our members are the judge and jury on which version is the best. Heads Up winners and losers can be found on our Head2Head Index page. Check out the analysis below and enjoy.

image1

 

Below are the videos and the frame analysis stats.

PlayStation 3 vs. Xbox 360 Analysis Video Above.

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Wii U Analysis Video Above.

PlayStation 3 Frame Analysis Xbox 360 3 Frame Analysis Wii U Frame Analysis
Clip 1 info:
Length of clip: 4166 frames
Average FPS of clip: 44.16
Percent of torn frames: 3.87
Clip 1 info:
Length of clip: 4166 frames
Average FPS of clip: 51.93
Percent of torn frames: 2.66
Clip 1 info:
Length of clip: 4240 frames
Average FPS of clip: 45.56
Percent of torn frames: 0.0
Clip 2 info:
Length of clip: 5199 frames
Average FPS of clip: 58.33
Percent of torn frames: 1.21
Clip 2 info:
Length of clip: 5199 frames
Average FPS of clip: 59.93
Percent of torn frames: 0.02
Clip 2 info:
Length of clip: 4477 frames
Average FPS of clip: 53.69
Percent of torn frames: 0.0
Clip 3 info:
Length of clip: 2875 frames
Average FPS of clip: 50.70
Percent of torn frames: 0.86
Clip 3 info:
Length of clip: 2875 frames
Average FPS of clip: 56.87
Percent of torn frames: 0.38
Clip 3 info:
Length of clip: 2637 frames
Average FPS of clip: 43.92
Percent of torn frames: 0.0
Global percent of torn frames: 3.15
Global average FPS: 51.72
Global percent of torn frames: 1.34
Global average FPS: 56.49
Global percent of torn frames: 0.0
Global average FPS: 48.39


Conclusion: As you can see in the Analysis videos the Wii U holds its own in terms of performance. Although, the Xbox 360 and PlayStation 3 versions have an overall slight advantage with frame rate, the Wii U has absolutely Zero screen tearing and a respective frame rate. Lastly, With all the speculation out there about the overall power of the Wii U, we’re actually really impressed with the Wii U thus far.  Considering that developers have had over seven years to grasp the Xbox 360 and PlayStation 3 hardware we were expecting a lot worse outcome.

Which version of Call of Duty Black Ops II do you think wins this weeks Heads Up Analysis?

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*To ensure color accuracy from the PlayStation 3, Xbox 360 and Wii U output, the PlayStation 3 has RGB Full Range set to "Full" and Super White "On", and the Xbox 360 has Reference Level set to "Expanded" and HDMI Color Space set to "RGB". Our capture card we have captured segments from the AVS HD 709 . Blu-ray, HD DVD, & MP4 Calibration suite.

As you will see, each system matches each other at the SOURCE LEVEL. No contrast or gamma settings are manipulated before or after capturing our images/videos. We strongly believe that these types of corrections are done on a individuals preference and should not be adjusted by us. Finally, washed out looking images that are due to contrast or gamma differences will not have any influence on our final verdicts. Please Read through our F.A.Q page if you have any questions or concerns.*