
Welcome back for another exciting Head2Head! This week Rockstar Games sends Max Payne back into action with Max Payne 3 for the PlayStation 3 and Xbox 360. This is the first game in the series since 2003′s The Fall of Max Payne, so fans are certainly pumped for this one, but which console version LOOKS to be the version to own? Have a peek below.
UPDATE: Head2Head Video has been added below.

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*To ensure color accuracy from the PlayStation 3, Xbox 360 and Wii U output, the PlayStation 3 has RGB Full Range set to "Full" and Super White "On", and the Xbox 360 has Reference Level set to "Expanded" and HDMI Color Space set to "RGB". Our capture card we have captured segments from the AVS HD 709 . Blu-ray, HD DVD, & MP4 Calibration suite.
As you will see, each system matches each other at the SOURCE LEVEL. No contrast or gamma settings are manipulated before or after capturing our images/videos. We strongly believe that these types of corrections are done on a individuals preference and should not be adjusted by us. Finally, washed out looking images that are due to contrast or gamma differences will not have any influence on our final verdicts. Please Read through our F.A.Q page if you have any questions or concerns.*



May 16th, 2012
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Great, great job! Games look 99% identical
I didn’t think they’d be THIS close. Good show, Rockstar!
Frame rate analysis will be interesting. All I know is that the PS3 version is definitely 100% v synced like past Rockstar games. Haven’t tried multiplayer yet but I hear it’s much more solid than single player.
Also, I love how the posts that claim a tie are being negged down while the ones claiming a 360 win are being voted up. Too many insecure 360 fanboys (or should I say *an* insecure 360 fanboy) here with sock accounts. lol
Lol yeah… what’s with the fanboys thumbs down?
This is clearly a tie. Some looks better on PS3, some on 360.
360 does have it’s “darker” look.
Agree, I’d vote it a tie. Could go either way.
It’s now all going to depend on gameplay.
Since I had to pre-order the game to get those pre-order bonuses, I went with the 360 version after seeing this clip:
http://www.gametrailers.com/video/multiplayer-gameplay-max-payne-3/728536
I usually try and see what platform the developers use for their demos/commercials and the 1:10 mark of the video (controller button) shows they were using the 360.
Rockstar is doing it right
When it comes to image quality, while the PS3 version offers a slightly sharper picture, the 360 does hold up some advantages that are more considerable to those on the bench, such as the effectiveness of its anti-aliasing, and the more flattering treatment of foliage elements.
There is also the curious issue of missing effects during specific PS3 cut-scenes, though these crop up in entirely isolated instances, where in other areas they’re rendered properly. These small nips and tucks are evidently to the benefit of the frame-rate on PS3, which otherwise isn’t quite as consistent as the 360 during the majority of shoot-outs. Performance is still entirely serviceable to gameplay on both platforms though, and the sense of cinematic spectacle is held up – in no small part thanks to the way core video assets and native resolutions are identical to the pixel on each platform.
http://www.eurogamer.net/articles/2012-05-19-max-payne-3-xbox-360-vs-playstation-3-comparison-gallery
yes look identical,,, nice
The 360 version is superior in every shot.
The 360 and PS3 version are about equal in only a couple shots.
The PS3 version is blurred out in most every shot.
PS3 fanboys are deluded as usual.
PS3 fanboys, were you guys become retarded before or after you bought your PS3?
Noted. Will likely buy Dinobox version. Thanks LoT!
Tie clear. Are virtually identical.
Pretty similar screenshots, the usual gamma differences and some blurring on some shots probably due to them being taken in motion.
After thinking saints row the third and one or 2 other screenshot comparison’s favoured the 360 only to see the performance was stacked in the ps3′s favour, i don’t really take these screenshot comparison’s seriously anymore.
We need the proper full analysis.
Agreed.
It’s been ages since there’s been a proper analysis.
Yeah, I agree too. These shots are virtually identical. And your right Android, the blurry shot here and there on both versions is a motion capture issue. This can only be a strict tie until full analysis.
I have to agree with Android. I wonder why we haven’t seen any actual analysis head to heads for such a long time? These screen shots comparisons just don’t really get it anymore.
Android you’ve always claimed you have a PS3 and a PC in addition to your 360. Your trollish ramblings of 360 superiority have led many, myself not withstanding, to think it a total BS lie. In addition, you have been seen on numerous occassions asserting that when it comes to image quality, as long as performance is close, you will always choose the version with sharper picture over the one softened by anti-aliasing technique. Based on this logic, it seems that you have no choice but to buy the PS3 version since the PC has not been released yet and there are no reports of how well optimized it is. How does this feel? Are you willing to make yourself look even more like a hyocrite than you already do by disputing this truth? Here ya go. http://www.eurogamer.net/articles/digitalfoundry-max-payne-3-face-off
‘So with the 360 commanding a slight advantage on the visual front, how do they actually perform by comparison?’
^digital foundry.
Yes UnIversusAll Gamer, you are right. I will choose the better looking console version therefore it’s the 360 version getting ordered
Epic win for 360
Do they really have internet access at the mental ward?
More like, “epic tie”.
Comparison-Video: http://www.youtube.com/watch?v=5MHWIhUISDM
……………………………………….
PS3-Version has less details, see screenshot:
http://www.abload.de/img/vlcsnap-2012-05-16-14p7feb.png
lol @ number 3. You’re not the brightest crayon in the box are you?
Do you not see that in the 360 screen that Max is standing still and in the PS3 screen Max is moving? The pictures are also from a different spot in the same room.
360 has a better frame rate also
MAN! WHERE DID U GET THAT!!?? OR WHERE DID U C THAT!! GIVE ME A BREAK!
NCC1701″Your an Epic Noob!lol’stupid fanboy
LoT’s real analysis machine has broken.
Textures,lighting,shadows,AA all are the same,great job.Let’s see the frame rate analysis.I bet FPS will be identical too,may the less tearing version win
From what I can see, these look identical tbh. There are gamma differences, but other than that, only possible difference I can spot is maybe the 360 version has higher res alpha effects illustrated by the fire in 6th shot, but im not certain of that, it may just be the gamma differences, or taken at slightly different point. Other than that, any differences at this stage seem minimal and alternating between two versions.
Credit to Rockstar on quality of the two versions, assuming the frame rates and tearing(if any) on both are similar
almost identical.sometimes the xbox 360 looks so slightly better,but we cant say its a win…we r waiting for the performance analyzing
funny how you took them seriously when 360 was winning huh. gamma aside i think the ps3 edges this one, look at the reflections on the floor on page 2.
were you talking to me, cause Ive no idea what you on about tbh, if that’s the case.
I can see some differences which fluctuate in favour of ps3 and 360, but they pretty minor either way. I agree the reflections on floor look slightly better, although I think that could be argued both ways too.
Some pics favour either version in certain spots.
Like the 4th pic on page 2, if you drag the bar across from ps3 to 360 you can see the wall on the left with the control box is clearer and sharper on 360. The yellow lines on the floor look crisper as well. In fact the whole area looks better on 360, there’s some major blur/lower detail going on with the ps3 version in that shot.
Looks like whoever was playing the ps3 version has spotted that as well and has taken a potshot at the control box and wall with a bullet
Yeah I noticed those differences too, and it may be texture loading issues, but we will find out. Either way, I cant say definitively I think one is better than other version at present. Theres screenshots where areas appear less clear on 360, but others like you mentioned are less clear on ps3.
Anyway, quite impressed by R* on this , judging purely based on these screenshots, as they appear to have done great job, which I simply wasnt expecting tbh
the same can be said on the pic regarding the reflections on the floor. sharper and clearer on PS3.
very impressive, this is the first time I can honestly say that it’s truly a tie. now lets see some framerate and load info!
tbh mate, even df use screenshots of cut scenes in analysis, and cut scenes dont always perform the same on both systems (me3 for example, the frame rate was poorer on ps3 , even though looked same, whilst other games , even cut scenes can be different looking), so it’s not that ridiculous.
I accept that there are utter muppets on here that defend system regardless of facts in front of them though lol
Square, if you were responding to my post about the cut scenes. When the cut scenes are provided in real time using the game’s graphics, then yes, it’s a good idea to use them since you get a like-for-like presentation of the graphics. However, when you have a pre-rendered video that plays while the game loads, it’s obviously going to be graphically the same (unless they change the encoding quality on each system).
It doesn’t make sense to compare encoded videos. I can see the mpeg artifacts in the screenshots. Look at the wall in the second picture.
Calm down ladies. Stop bickering .
If ps3 is 720 with fxaa makes sense, as other ps3 games using fxaa tend to soften image more, as the fxaa implementation is poorer than 360 equivalent.
The PS3 is running in a lower resolution like all rockstar games. The shots that look “identical” are actually video cut scenes. The game loads during cut scenes (like Uncharted) so that loading screens are non-existent.
People who think this is a tie are dumb. Look at the actual gameplay shots and it should be clear that the 360 version is the winner here.
Now, some of you may know that I’m all for PS3, but I’m not going to sit here and say the PS3 looks better for this game. Disagree with me all you want.
However, this is probably the closest rockstar has come to delivering platform parity.
I wish LoT knew that most of the cut scenes are pre-rendered videos. In fact, if you try to skip them, a message pops up that says “still loading”. You can even see some artifacting due to the video codec and video quality. I’m guessing that all these videos are the main reason why it’s on 2 discs for 360.
You may be onto something, still didnt have to be a douche bag about it and call people dumb. They can only work with what they have in front of them, and that is mainly cut scene screenshots. ive seen one comparison video on youtube and its very hard to notice resolution difference in motion, but in these shots I can see the possibility of lower res on certain shots, so you may be correct, and it would be more in keeping with R* and their previous games.
We all will know definitively soon enough. Wont turn this game from being a shallow and repetitive one either way, but will be interesting read nonetheless.
Perhaps it was a bit harsh to call people dumb, but there are way too many fanboys on this site that will defend their system even if it’s worse.
I just don’t know how much to trust this site anymore when they’re taking screenshots of non-gameplay cut scene VIDEOS that are obviously going to be the same.
From what I can see. All the gameplay parts on the PS3 look softer.
So people are “dumb” because, there is maybe a possibility of a res differential between the two? Wow… i’d hate to see what “stupid” looks like!!! Seriously Justspazstik, you really need to go see a doctor; with all your whinning and bitching about screen tears, low res, foilage, and fucking cracks in the walls, you may just be a little compulsive… I’m telling you this as a fellow commenter on this site; Go See A Fucking Doctor!!!
ALL the shots on PS3 look softer? It looks 50/50 to me, with some looking sharper on PS3. Better go to spec-savers son…………
if the low resolution is true, all this says is rockstar can’t make optimize a game on ps3 for shit…
AlStrong at Beyond3d has analyzed some PS3 shots and confirmed that they were 720p with FXAA. Also, you are VERY wrong about that pre rendered statement. Framerate wouldn’t take such a hit if that was the case and the transition from cut scene to gameplay is more seamless than even Uncharted. So I suggest you actually play the game before making dumb statements like that.
Isn’t it so that 360 gamebox info (on the back) often ‘lures’ buyers by indicating the game’s resolution is 1080p while most games are developed in native 720p and the 1080p is only an ‘upscale’ from the console setting? Or does the ps3 version use smaller native programming, other than 720p?
360 version has more foliage plants and other environment details
yes ur right,,but we need more pics to assure that!
Pretty much a tie here, although I can never understand how Rockstar claims to prefer the PS3 over the 360 yet all of their past multiplatforms have been superior on the 360 excluding LA Noire. This looks like a tie, the only difference you see on most games like Mass Effect 3 here is the gamma. The Xbox is a bit dark and the PS3 is lighter. So I’d get it on either system and mess around with the settings.
WE CALL THAT WASHED OUT! NOT LIGHTER
We call that PS3 having the superior AA that has no jaggies.
I think your fanboy lens can’t tell the difference between gamma and washed out. The PS3 by far doesn’t look washed out. It’s actually sharper then the 360 in certain areas because the Xbox has motion blur present.
You’re a scripted bot. All you ever do is repeat the same trash that Buying does.
Also, on the second page: The second to last picture. PS3 has better lighting but if you see the plant, it looks kind of weird. The PS3 one looks more detailed while the 360 is blurry. Look out the window and the backdrop is also blurry on the 360.
Well the 360 one looks more smudged out, while the PS3 looks crisp is what I meant to say on that one shot about the plant.
No idea why idiot fanboys are thumbing me down for stating the truth. look at the picture yourself lol. you can’t deny the PS3 has better lighting in that picture.
that plant is better on 360 , as it has more alpha textures being used, and looks more like realistic foliage as a result, but agree on rest of your points.
I think its not worth making conclusions on these shots, as they’re not sufficient to reach adequate conclusions.
Yeah, I know the 360 one looks better. But it is something to point out that they both look very different. Although I prefer the look of the PS3 shot over the 360 it is using better textures within that plant. XD
Although that entire image the 360 looks a bit more blurrier. I pointed out the little area within the window being blurry on 360 and sharper on the PS3 but also if you compare the ground the PS3 is beating the 360 in that shot too. The plant looks a bit blurry but is surely using better textures.
Plant looks better on 360 due to alpha advantage and the blur you see is motion blur which is evidently absent on the PS3.
man the xbox 360 blur a little bit..i dnt wnt to talk more,but go check it at EUROGAMER.NET and c by ur self!!! the ps3 is slightly sharper.but MANY EFFECTS R MISSED ON PS3!! go on
And the fire effect on the first page within the screenshot is better looking on the 360.
even the xbox 360 is better in performances!
Looks very close indeed. In some shots the 360 has alpha and texture filtering advantage while in the second to last pic it also has motion blur which is absent on PS3.
This is the RAGE engine so unless there has been significant optimisation carried out for the PS3 code, I’m expecting 360 to take this one. Though having said that Prototype 2 and Saints Row 3 all performed much better on PS3 so you never know. LA Noire doesn’t count as that used Team Bondi’s own propriety engine though it probably share some tech with RAGE.
What I meant to say was Prototype 1 and Saints Row 2 all were better on 360 in graphics and performance but the following games performed much better on PS3. I didn’t mean to imply they used the RAGE engine.
Saying “RAGE engine” is like saying “ATM machine”.
For some odd reason, RAGE doesn’t really impress me as much as it used to. It’s starting to look rather dated when compared to almost any other game out there right now. It doesn’t look like a 2012 game.
When I say that however, I’m NOT talking about Euphoria… Euphoria is simply amazing and I love it! I wish all games used that physics engine. It’s so life-like.
RAGE is a crock. Another big claim, lame game by Carmack. That guy just can’t deliver anymore. I had a good hard laugh last week when I saw the PC version of RAGE in the discount bin at multiple game shops for $13…..ALREADY!!!! 60 fps or not, the game is over-hyped rubbish. Like Carmack himself.
@samchez77
I might be missing something but what does Rage have to do with RAGE (Rockstar Advanced Game Engine)?
I could swear Digital Foundry stated that LA Noire did in fact run on the RAGE engine.
RAGE was probably the most over hyped game of 2011. The trailer made it out to be extremely amazing. And even the graphics aren’t even that good, the PS3 sucked while the 360 was bad unless it was installed. And yes CERNAML LA Noire is indeed running on the RAGE engine that was used for GTA IV and Red Dead Redemption.
@bloodios. Sorry mate, I got confused. Thats what happens when I read over things too quickly at work. My mistake. When I see the word RAGE, I take any chance I can to put sh*t on it! lulz
Wow, good job R*. Much better than the RDR comparison. Pretty much identical. Just curious, does this game use motion blur extensively? I was just wondering since some shots are sharp on the PS3 while other shots are sharp on the X360.
Doesn’t seem like it, but the motion blur seems to be absent from the PS3 in general. I do know that one screenshot on page 2 has motion blur present on the 360 which gives it a blurred image while PS3 is normal. I’d say the game is a tie cause both have advantages and disadvantages.
PS3: Better lighting
Xbox 360: Motion blur
Both are exactly the same, so pick your poison. Although a comparison on the performance would help seal the deal.
Nice. Both look great when compared to each other. Performance will decide this one.
Look at the reflections on the floor page 2, sharper on Xbox 360.
Great Tie.
The floor on the 360 by far is not sharper on page 2, it has motion blur present in the second to last shot which is blurring the image while the blur is absent on PS3 leaving it sharper.
Easy win for the (more powerful) playstation!!
Epic tie Epic tie Epic tie Epic tie Epic tie
Sharper on 360. Performance better on 360 aswell.
It´s a shame this great site become a Screen Shot site.
Crap game nobody cares
anybody have video of the FPS comparison? who wins 360 or PS3 in Framerate comparison?
There is no comparison between the two. Usually this site used to have the full on head-to-head but they have been slacking as of lately. Just keep on checking digital foundry everyday. They usually post for every game, but I’m surprised to not see Max Payne 3 on their site yet.
Probably a weekend feature so tomorrow maybe.
The only thing I can confirm is that both the Xbox 360 and PS3 have unstable frame rates.
actually LoT already tested 360′s performance
you can go youtube’s LoT channel to see it
360′s performance is pretty good i would say
Pretty much no screentearing. But it drops a few frames when there’s a lot going on in the game. It keeps on dropping and highering. So no idea why someone would thumb me that when that clearly isn’t stable.
he’s right, it doesnt appear to be locked at all, and goes upto 35 and low as 20, that’s not really stable. Interesting to see if ps3 version is locked or not .
I suspect the PS version is locked at 30FPS.
There are parts of the game that are just ridiculously smooth. Standing at the highest point of the Favela and scoping your entire surrounding was such a great thing to do in this game.
360 version looks sharper
What the heck is going on with this site? There hasn’t been a full H2H in almost two months (last one was on 3/25 for Ninja Gaiden 3 which was a PS3 win). Those screenshot/demo comparisons & Heads up are not real H2H. This site really has really fallen off and is becoming nothing more than a place to bait fanboys to and come in here to break out stupid console wars. Digital Foundry isn’t much better either. Instead of posting a bunch of irrelevant stories, take that time to work on H2H (which is the real reason we come here for to know what version of mulitplatform games to get. If that’s ceasing, then there’s no real point to come here anymore (I’m not stupid a fanboy like some of the members on here sadly are so I don’t going to get caught up on those stupid console wars because I enjoy my PS3 & XBOX360).
The only difference I could see is the color of borders when hovering my mouse pointer to the screenshots.
Kudos to the developers!
I love the word “THE”
I couldn’t tell any difference based on that updated video.Still looks like a tie.
Unless I’m going blind, I cannot find the updated video.
Ok it’s up now.
Is it me or is the PS3 version tearing as well? That’s a surprise as previous RAGE games were v-synced on PS3. Though they were lower res amongst other cut backs but this time around the res looks the same on both platforms.
It’s probably the uploaded viedeo, because the PS3 version is completely v-synced and does in fact run at a slightly lower frame rate in some situations.
No screen tear whatsoever.
By the way, I am still in doubt about which version to buy: on one side I would go for the 360 version, because of its better handling of the rage engine, on the other side I do prefer one single Blu-ray and the difference in performance is not enough to decide not to buy it.
Hummmm… anyone has some more pieces of information about the two versions differences?
@Mauro,
Does it have dynamic screen resolution then?, or do you mean some textures are lower res? Where did you see this confirmed?
@Suarez
He said slightly lower frame rate. Not resolution.
Wish I could just see for myself. Even in depth analysis isn’t enough compared to seeing it first hand.
lol, sorry, i was reading on phone half asleep. my bad
@suarez07
I mean that PS3 version is completely V-Synced, so it’s locked to 30 fps that become slightly lower in very heavy and crowded situations.
The result is that on PS3 you see less difference when it goes from 30 to 25 or 20 fps than what you can spot on 360, where you have passages between 35 and 20, for example.
Also there is no screen tear, of course, on PS3.
Resolution wise is exactly the same, native 720p, and yes, there is motion blur, it is not absend, it is just used in a different way.
Lighting is very different though: PS3 one seems better implemented.
Again, the two versions look almost indistinguishable while playing. This Max Payne 3 is a very very well done multiplatform.
Now I am struggling to decide which one to buy
If anyone is interested Eurogamer/Digital Foundary has their comparison video up. While it looks like a tie for the most part, there are some missing details on the PS3 for some reason. When Max jumps down at the stadium there are no field lights behind him like on the 360. Also… when Max jumps in the lake there is no water splashing on the PS3 version as max jumps in and moves through the water. Other than that I couldn’t tell much difference you decide here’s the link
http://www.eurogamer.net/videos/max-payne-3-xbox-360-ps3-comparison-video
maybe it’s not a stadium I don’t know haven’t played it yet lol
The stadium lights and the splash effects were the only ones I caught as well. The cost of finally getting one of their games running at 720p on the PS3? lol
Though the splash effects are very questionable.. Why would they be missing? They were there when he jumped in the pool at the beginning and all the boats were giving splash effects as well.
They need to hurry their asses up and finally post up their full analysis and verdict!
Cernaml it had to be a flaw in their video or the system at the time. I can tell you truthfully the lights are on the PS3 version. I just played the level today after going with my gut and getting the PS3 version after seeing that video and sure enough the lights are there. I haven’t got to the part when he jumps in the lake though
to see this a bug because I perte this game today and had the lights
look at the video below of the gameplay ps3
http://www.youtube.com/watch?v=vVzPEQKplzU&feature=relmfu
Head2Head’re just winding shows the performance of the ps3
@Lens of Truth
Please stop comparing cutscene screenshots.
They’re seamless in Max Payne 3, but you guys compare them on every game.
Posting cutscene screenshots is a waste of everyone’s time, just mention any differences in the analysis.
Thank you.
The PS3 version looks fine.
The only noticeable difference is lower res alpha.
I haven’t experienced any slowdown with it yet.
The campaign alone is worth more than $60!
Go buy this awesome game!
I decided to go with the PS3 version this time myself. I don’t care what the verdict is. I have watch enough comparison videos I want the PS3 version because its on one disk and this game is gonna get a lot of DLC and I’d rather get the season pass on PSN so I won’t have to be forced to renew XBL as soon as it’s expired to keep playing.
I think we have a winner
xbox360
http://images.eurogamer.net/2012/articles//a/1/4/8/4/2/4/8/360_019.jpg.jpg/EG11/resize/1280x-1
PS3
http://images.eurogamer.net/2012/articles//a/1/4/8/4/2/4/8/PS3_019.jpg.jpg/EG11/resize/1280x-1
debunked. That’s not like that in the retail release the lights are present on the PS3 version. Just played the level myself today. Was a glitch when they did that video because those lights are on my PS3 copy.
Oh yeah, sure it’s there, DF just want to give the Xbox the not any way it can…. *sacarm off*
Great. Another bum stuck in la-la land…
Digital Foundry definitely isn’t the winner.
http://i47.tinypic.com/15yapz9.png
EXPOSED
Feeling dumb now, Bubber?
http://i47.tinypic.com/15yapz9.png
Oh screw these moderated posts.
@Bubber
Try doing a little more research instead of calling others out for their “Bullsh*t.” Whatever Digital Foundry recorded on the PS3 version is definitely some sort of bug considering the stadium lights are definitely there on the PS3 version.
It makes you look pretty dumb.
What about the splash effect?
Ipresence in the PS3 version?
I’m too lazy to go back in the game.
splash effect is not on the PS3 when he jumps in the water. soon as the camera changes the water is splashing. I’m not sure the reason for this because the water splashes from the boat to and in the next shot when he’s waking out of the water. Just not when he jumps in. no biggie…
*Edit*
What about the splash effect?
Is it present in the PS3 version?
I’m too lazy to go back in the game.
It could be there like the lights if thier file system is carrupt games using the hard drive and blue ray for streaming get all messed up my uncharted 3 was loadind slow lots of frame drops massive scenery pop in really blurry panning soul calibur 5 I noticed frame drops in navigating the menues but game play was fine because its all loaded in and blue ray was loud and sounded like it was over working.Went to the secret menue it said file system carrupt ran fix file system nothig changed ran it again file system carrupt uninstalled all the games re installed ran fix file system now everythings fine and you can hardly hear the blue ray now that was on a six month old ps3 slim maybe these sites shoud tun up thier ps3 may be the games will look and run better or invest in a new ps3 because uncharted 3 burned up my old one that and battle field 3.
@bulmeichum
Thanks for that info. I thought my hard drive was going to die or something recently, as I was having lots of freezing issues , and whilst playing fifa online with friend i had a giant black patch appear on screen during one game every time i got near his goal. I did what you suggested and had corrupted files. Hopefully this will stop the horrendous amount of freezing i get in fifa
if ur ps3 is hardlocking often then start it in safe mood and check the hard drive for bad saves i couldnt play fallout 3 for more then a hour with it lockng up back in the day but it was only cuz by hard drive had a bad save think the gaming gods for ps3′s backup system
tbh, fifa is renowned for freezing anyway, and ps3 isnt hard freezing, it’s more that fifa just freezes completely before entering a game, and i get stuck in the training arena. that happens on my mates 360 too, it’s possibly the worst game ever for freezing and issues online.
if this doesnt work, ill do what you said.
Anyone have audio sync issues on PS3 during some cut scenes?.. I dont use the official HDD on my system though, i use a 500 gig drive .. could be this?.. had a similar problem with Red Dead… Rockstar nailed this port though… Pretty much the same on both systems… Best Rockstar game for years! Presentation, direction, action, soundtrack, voice overs and story are real quality! Gameplay has some down moments but 80% of it is good, even though its tried to nick some ideas from Uncharted’s shooting gameplay.. Quality game !!
I had that issue once in the game. Otherwise this game is great. Pretty much zero pop in, seamless transitions from cut scenes to gameplay, pretty good frame rate that can stay solid most of the time and nice image quality.
Another epic fail for the PS3. Too bad PS3 fanboys. I really wish that wasn’t the case, but the evidence does speak for itself.
Digital Foundry Face Off is up.
Good old digital foundry giving the 360 version the win in the face off.
So two big releases this year and the 360 has won both of them with the ps3 getting success in the lesser(but still half decent games) like prototype 2 and dragons dogma.
The ps3 has some catching up to do
meh, im just waiting for PS4 when SONY finaly uses off the shelf parts and gets multiplats finaly the same, if not better depending on if their tech specs are better. And IMO SONY has the Exclusive franchises that MS dosent so they would really benefit more from having multiplats the same if they are on PS4 vs 720 or whatever. So people could just have a PS4 mroe easily than just a xbox 720. But yeah, this gen there pretty boned in multiplats. I have much more faith in next gen.
DF analysis is faulty too, as people have already shown that the lights are actually present in ps3 version. interesting to know if ps3 version’s missing splash effect is actually present too.
The differences are minimal overall if anyone is honest at this point, with ps3 having sharper image , whilst 360 has marginally better frame rate overall and more foliage (who would have thought that plants and grass would be so much trouble lol).
Man, waiting for Analysis on this sit is worse than waiting in the “emergency room”… Digital Foundry almost never disaappoints, though. 360 gets the verdict by a hair but, it’s still not enough to go for the shitbox version; I’m sorry, but waiting on a 10 min install for seamless action will always be better than swapping between disc and stopping to look at the extra fur on foilage… face it shitbox owners, while you’re sitting at your computer chairs with one hand on the keyboard and the other, gripping your junk in celebration over this hairs win, ps3 owners are playing the technically superior version just by convenience and accessibility alone.
lmao @ Digital Foundry’s face off article. When the AA solution causes a more blurry image on the PS3 (Prototype 2), it’s due to an algorithm that isn’t as refined. When it blurs the image on the 360 version (Max Payne 3), well at least it softens up the jaggies more!
Ahhh, Thomas Morgan, you must be the spittin’ image of Richard Leadbetter.
Ah, the old richard Leadbetter is biased argument again. or is it digital foundry is biased? its hard to tell one idiotic claim from another.
Uh oh, here comes the conspiracy police!
No surprise to see a comment like that coming from you.
He has point though tbh. Im not really one to say that a person is biased in their analysis or anything like that, but I have noted various inconsistencies at times. A frame rate that is not locked and goes higher than the other version is jarring due to differences between high and lows, but then another time there’s no mention of this when it’s the same case on the other console. Then there’s implementation of a post processing aa on one version of a game which blurs edges being described as”objects having smoother edges with less jaggies”, but described elsewhere on another format as blurred edges, which , or if there’s no post processing on one format it’s a sharper image, but with high contrast images being jarring etc, whilst on the other format, it’s simply a sharper image.
I wouldnt describe it as outright bias, just favourable wording at times based upon the format. Im not even sure it’s a conscious decision tbh. It’s neither here nor there imo, images speak for themselves, and if there’s no huge differences, I dont care enough. If I really cared about graphics that much, Id buy a pc and max it out.
Lol, really? Your talking to me about predictable posts? Your the one thinking so and do is biased or lazy all the time. The ps3 tech isn’t great with most multiplat titles, get over it.
” Your the one thinking so and do is biased or lazy all the time.”
Eh?
Funny thing is, you guys are quick to call out posts like mine but can never back them up. Why do you think he isn’t biased? How can you explain the fact that when the AA solution blurs the image on the PS3 it’s due to a “less refined algorithm” according to Digital Foundry? But when it blurs the image on the 360, well there’s no mention of any sort of disadvantage at all…
Right.
When Bayonetta was analyzed, the PS3 failed because of the hardware. When FFXIII was analyzed the 360 failed because of the developers… Need I say more?
You need to remember. PEOPLE write these articles. And PEOPLE will ALWAYS be biased. And even if they’re not biased, like Suarez says, they are at the very least, very inconsistent with their findings. I forget the name of the third guy who also does these face offs but he sure as hell seems to have some sort of preference for the PS3.
Also, with many releases showing platform parity, the excuses for bad PS3 ports become few and far between. I’m not here to explain why I think Max Payne 3 is better on the PS3. I prefer that both platforms are identical tbh. Something that many 360 fanboys simply can’t seem to grasp. With Max Payne 3, I applaud Rockstar’s efforts to make both versions as close as possible. One platform has a sharper image and comes on one disc, the other has better performance and a few more effects. They balance out IMO. Yet some of these “professionals” only seem to point out the advantages for one certain platform.