
Today we finally got our hands on the long awaited PS3 Demo of Mass Effect 2. ME2 was one of the best games released for the Xbox 360 in 2010, and PS3 gamers now get their chance to own this masterpiece on one nifty disc. How does it stack up against the 360 demo of the game? Is it worth upgrading to the single disc PS3 version if you already own it for the 360? Find out in our latest demo Head2Head.

Rollover to see the Difference.


Move the Slider to see the Difference.

Rollover to see the Difference.

Rollover to see the Difference.


Move the Slider to see the Difference.

Rollover to see the differences.


Move the Slider to see the Difference.

Rollover to see the differences.


Move the Slider to see the Difference.
We decided to compare both demos of Mass Effect 2 to keep the playing field fair, but as you can see the Xbox 360 version still looks to have the graphical advantage. Lets hope the PlayStation3 demo is a very old build. Check back early next month for our full in-depth analysis when the PlayStation 3 retail version finally hits stores shelves.
*To ensure color accuracy from the PlayStation 3, Xbox 360 and Wii U output, the PlayStation 3 has RGB Full Range set to "Full" and Super White "On", and the Xbox 360 has Reference Level set to "Expanded" and HDMI Color Space set to "RGB". Our capture card we have captured segments from the AVS HD 709 . Blu-ray, HD DVD, & MP4 Calibration suite.
As you will see, each system matches each other at the SOURCE LEVEL. No contrast or gamma settings are manipulated before or after capturing our images/videos. We strongly believe that these types of corrections are done on a individuals preference and should not be adjusted by us. Finally, washed out looking images that are due to contrast or gamma differences will not have any influence on our final verdicts. Please Read through our F.A.Q page if you have any questions or concerns.*



December 22nd, 2010
Posted in




Tags:











well, there goes faith in bioware for accomplishing the feat of successfully making equal ports. still, they make great games with unnoticeable differences
eh, after the demo, i’m not so sure anymore… the demo has choppy framerates. i kept feeling a thud in my head everytime it happened..
xbox 360
me parece a mi!!!
Hm,…so much for the updated engine…well, I supposed this is kinda expected. Anyway, let’s at least hope that the performance is at least close to one another.
OMG,,,i will never get Mass Effct 2 for PS3,,,,Fu*** EA ,,,LOL
I own ME2 for the 360 and tried the PS3 demo today and thought it did look a bit better than the 360 version. In the pics it doesn’t look that way, though.
lol, im calling bullshit here. Not really on LoT, but that I DO think that this is some kind of old build. No way given those screens and side by sides weve seen is this final game.
This is definitely an unfair comparison. Watch IGN’s video, or look at the examiner comparisons. PS3 version craps on the 360 version. Not sure whats up with LoT the past 2 years.
Yet ‘Another’, win for 360. You’d think you ps3hdwii fanboys would be used to this by now. Maybe if ME2 had a mandatory 25 gig install, took 5 years to develop, and had day 1 patches it would be be closer to the quality of the 360 version which, for the record, has no hard drive and only dvd9. LOL wow that’s comical isn’t it? Yeah .. it is.
Oh look…another inflammatory post by buying1999. Does it really bother you that much that Mass Effect is headed to another console (…even though the superior version PC version has been out of months now)?
The IGN video preview clearly showed some improved textures and (with my naked eye) a smooth frame rate than the 360 Mass Effect 2. This comparison shows equal for the two consoles. It will be interesting to see how the final code plays out.
At the end of the day…this is all for not. No one who owns both a 360 and a PS3 has been holding out for a year to see if an “improved” PS3 port would surface. This port is for the Sony faithful and them alone.
lol, actualy most people that have played the demo say it does look atleast a bit better and it runs smooth.
I smell BS when it comes to Lens of Truth comparisons especially this one. IGN, Gamepro, PS Blog, Examiner, and Bioware themselves said that the PS3 version is the better version. In fact, according to IGN, the PS3 version looks more realistic.
Yep sure!! Just wait till the morning when every site is talking about how bad the PS3 version then you and your numb nuts buddy Rebel21 can BS all over your foreheads!!
haha especially when PS3 gamers are getting fooled by these stupid LoT fake comparisons? I think you need to do some research buddy. Check out other comparisons, especially IGN’s. You’ll see the better version
Hey Rebel21 what happen!! Df poop on your face too…. Ain’t that too bad!
This always happens here. People come on here and whine about how LOT fakes their comparison and they call BS ( while rubbing it in their eyes). Then early the next morning the devs come out apologize and offer patches and lame $hit to make up for their crappy port… when all you had to do was just listen to the LOT from the beginning… I’m telling you, tomorrow $hit is gonna hit the fan!Every 2 bit site will be talking about this disastrous demo!!
Looks like I was right again..
“Yep sure!! Just wait till the morning when every site is talking about how bad the PS3 version then you and your numb nuts buddy Rebel21 can BS all over your foreheads!!” that’s my quote from yesterday!!
look what happen!! GOD I’m a genusis
The demo is free you know. Go download it and see for yourself instead of bitching about how your system of choice may get a $hitty port.
You should both relax though, its only the demo.
I have Mass Effect2 PC, I put the settings on my PC 720P
and compare with the PS3 demo … these pics show better textures on 360,,, and that’s a shame,,, EA may have lied in saying that the engine was using the Mass Effect3 to sell more games on the PS3 … and nobody knows when BioWare started to make Port, Mass Effect 2 was announced just three months ago,, it is impossible they have used a new engine in this game
So IGN, Gamepro, jesse houston himself, PS blog, examiner lied as well? Espeically when IGN said themselves that it looks more realistic on PS3?
I have PS3, and I know that Lot manipulates the images,,, like the photo of Black Ops, they showed some pictures and said they had no shadows on the character’s arms inside the car, but actually had shadows …
I’ll download the demo of Mass Effect 2 on PS3 and see with my own eyes, then I’ll post my opinion, I’ll compare it to my PC version
I have the PS3 version as well and most people with both consoles that downloaded the PS3 demo said that it’s much better. Anyways, I’m going with what IGN, Gamepro, jesse houston himself, PS blog, examiner, and bioware are saying.
lol – it´s a Industrie and yeah there will make Money! Ign says “thanx to the Power of BluRay…..” thats more Marketing and a PS Blog muhahahaha you are Joking or?
Wait for a Comp. when it´s Released -
Lens of Thruth and FaceOff (eurogamer)
Wait are you guys shitting me?
You take IGN’s comparison as compelling proof over LoT!?!?! Are you telling me we all forget about the GTA4 IGN comparison…Where the PS3 version allegedly had “more anti-aliasing” and better detail overall? And comes the DF comparison, exposing the fact that the PS3 version had no anti-aliasing and had been running sub-HD.
I always considered LoT’s and Digital Foundry’s comparisons to be the be all end all mainly because they actually have the right equipment. On the IGN comparison, it was definitely noticeable how they left the flim grain effect on for the 360 version.
Bioware saying that the PS3 is the definitive version is nothing more than a marketing ploy to justify buying a game that came out a year ago for full price. I mean seriously…ME3 engine!?!? Don’t you guys realize that there is no “ME3 engine”. It’s all Unreal Engine 3. Even if it was using an updated engine what difference would it make if ME2 textures are slammed into the new engine?
Here is the DF video comparison for those that are interested:
http://www.eurogamer.net/videos/masseffect2-360-vs-ps3-faceoff?size=hd
The PS3 version looks better than the 360 sometimes, while the 360 looks better than the PS3 sometimes.
Why are people complaining about that? The game looks amazing on both platforms.
Yes I remember the famous IGN GT4 comparison. PS3 version looks better etc etc and then after it was dissected by DF, they updated it to reflect DF’s findings such as sub HD res on PS3.
mass efect 2 to ps3 uses the engine’s mass efect 3, that is the ps3 version was supposed to be better than the Xbox 360 that uses the old engine.
but even then the xbox 360 looks better this is ridiculous hauhuahyuahua
Ign is a bunch of 360 fan boys.
Lens of truth? More like Lens of Lies
LOT do an out of the box comparison, they don’t alter any settings in game so gamma has been left at default….. we the users will always get a different image when playing because we tweak gamma and even the pic settings on the TV to give us the desired look.
Like LOT already said…… it may be an old build!
Thanks LOT
All you fan boys need to go here:
http://www.eurogamer.net/videos/masseffect2-360-vs-ps3-faceoff?size=hd
and go to frame 1:59!!!
game over you fail!
and suck my Mario tits!
Thats great lol
and frame 31 and frame 2:05 and …….
I’m playing the demo and the lighting is accurate to the PS3 version of the game, specifically in contrast with the 360′s blue lighting, as seen in the first pic. The texture resolution on the faces are lower in comparison, as seen.
I’ll say that my 360 version didn’t look nearly as washed out as IGN displayed it. Either way Lens of Truth is not lying. Wait til the DF comparison.
One thing that I can say looks better is the space suit in gameplay. It’s clearly more defined, no doubt due to contrasting, with the blacks being blacker, and the lighting on the character seems more defined – almost out of place with the rest of the environment, probably because I don’t remember the effects in the 360 version. Speaking of which, I think I’m seeing new lighting effects all over the place. I don’t remember Joker’s Visor being so light-reflective and glass-like.
Also, the frame rate is insane. It’s all over the place, and goes down a lot, but at its highest, is generally slicker than I remember the 360 version being.
Yeah, its highest frame-rate is definitely 60. So, definitely slicker.
On the create-a-character screen, the faces look more realistic, with softer, more realistic lighting.
When he’s getting out of the bed and grabbing his jaw, they must have taken the screen right before the soft shadow. It’s definitely not as noticeable as the 360′s, because the lighting’s not nearly as harsh (but it probably should be under the direct bright light?), but there is a shadow.
Miranda won’t click bugging me, so I’ll submit this part for now.
The character’s costumes are at a higher resolution than the 360′s. It’s really noticeable here, where-as the slight trade off on the facial textures is not very much at all. Unfortunately, it looks more cartoony? The high res armor really contrasts with the surroundings. And the pic up there in the white room with the chairs in the background is true. The 360 has more environmental depth. It’s subtle and nagging to mention, but it doesn’t help with the armor’s contrast.
I think the original’s harsh lighting lent to the art style more than this softer, more realistic approach.
The 60 fps adds a lot of responsiveness to the action. It’s impressive, but it doesn’t have the same heft and weight as the original. That’s probably a plus for many people, but the 60 fps is really noticeable and it kind of makes it feel cheap to me of course. Still, it’s an advantage. The frame-rate holds up during the action and explosions better than the 360 version – when using the grenade launcher anyway.
The hair on the back of his head looks so damned real, but I never played as default sheperd on 360, so I can’t compare. It’s so defined and real though, that I can’t give the benefit of the doubt that the 360 had the same hair.
Fog effects seem more realistic.
In many of these shots on this page, it looks like the PS3 is missing lighting effects or strengths on the characters, but I’ve been stressing how much it’s just more realistic, and it is. In the convo with Jacob, the 360′s is quite a bit too harsh.
Lips match up better with the dialogue spoken.
Overall PS3′s got an advantage. While technically, I give it to the PS3, I think artistically the 360 version looks better a little better, some lighting conditions and lip synching excluding. But maybe that’s just because I’m more used to that one.
I think the 360 has some kind of weird blurring too – possible post-processing. The PS3 is unusually clear. It’s different.
The fights are kind of nice being responsive, but it feels like I’m going Unreal Tournament on these robots, who weren’t meant to keep up with how fast I am now.
I play 360 with component and PS3 with HDMI.
Last post, I think.
Frame-rate is erratic and weird. I notice when I enter a different room with a different shade of lighting it dips, or entering a big room, or about to see a scripted event. Sometimes it just does it when something explodes, sometimes it’s smooth.
different color of lighting*
And I think that the 360 shadowing engine is better and more powerful. Just more harsh and unrealistic. Overall anyway.
Either Bioware are lying and the Mass Effect 3 engine looks worse or it’s an early build ala God of War 3 demo. I suspect the latter.
ok i think i figured it out, when i first turned on the game, the brightness was insane, so much so that it washed out the graphics and details, but i went and set mine to -5, and it looks so much better than what they are showing in the pics so its def bs on their part
and i should have stated this but usually on multi plat games on my tv, i can just pop in the xbox version and its set perfect on the ps3 i always have to lower the brightness, and it rly does make the picture better, cause you can wash the most amazing graphics out if your set to high
First we have people accuse L-o-T of sticking up to the PS3 and gave unfair and biased results for Xbox 360 version of multi-platform games. Now be we have folks who accuse L-o-T of providing fake/manipulated images to make the PS3 version looks bad. Wow, I mean seriously *LOL*…apparently, this never gets old.
You folks need to learn to chill out and wait for the full Head2Head when the game comes out.
LoT didnt manipulate the images at all, that is the issue, i have ME2 on my 360 and i dled the demo for ps3, and if their tv or whatever they use is like mine, the ps3′s brightness was way too high, it made the image blurry and washed out, like i stated in my other post for my xbox i just popped in ME2 and it was good to go but in this demo i had to set brightness to -5 which, when i did, brought out all the details, like the wrinkles on his forehead in pic 3, the biggest issue i have with LoT is that they do not change brightness at all, which in this case hurts the ps3 version
Well, they don’t grab stuffs from the TV, though, see F.A.Q.
Yeah, I know Lens don’t manipulate their images, and the reason they don’t readjust the brightness is because they want to do things out-of-the-box. What we have here is simply nothing more than a bunch of folks desperately refuse to admit the truth. I mean seriously, even though the visual looks better on the Xbox 360 version, it’s not like the PS3 version is mess or anything, it still looks pretty fine though (but apparently that’s not enough for some particular folks.)
Well, whatever, we’ll just have to wait another month to see how the retail version performs.
Guys, you saw 1 fucking preview from IGN, witch was not from the DEMO build, I think that demo was just port from xbox(PC) to PS3
and guys http://www.youtube.com/watch?v=1g9F0rgVzuw this is preview, not DEMO comparison, so demo could be earlier build, real comparison will come with ME3, so shut your mouth and wait.
I smell something fishy here with this Lens of “Truth” comparison. It’s as if an Xbox fanboy did this comparison test and did his best to make the 360 version look better.
It looks like the PS3 version screenshots were taken with low-quality component cables and “Limited” range, whereas full range was used for the 360 screens. Total bullcrap.
Go watch the IGN video comparisons, and you can clearly see that the PS3 version’s faces look MUCH, much better.
As i thought, the ps3 ain’t up to the task even with a new updated engine.
I’ve heard reports of the framerate being all over the place and it looks washed out and blurry judging by these pics.
It’ll still be a good version of a year old game which no doubt some reviewers will go ape shit over, but it doesn’t look like it’s going to offer anything over the ancient 360 version(and certainly not the superb pc version at 60fps).
Oh well ps3 fanboys, at least you still have yawnzone 3 to come and the kiddy game lbp2.
And Agent and last guardian in 2012.
You really are insecure about your purchases aren’t you?
You can’t enjoy both consoles you have to tear one down to justify buyer’s remorse?
Its a shame stupidity is the biggest part of the internet now…each day over taking porn.
Tell me is bashing the PS3 the only thing you do on every Head2Head?
I’m starting to think that Lens of Truth needs to start slamming the banhammer on a few immature users, because they have officially crossed the line this time.
lol, buying, fi you actualy palyed the PS3 demo you would realize that the FPS is fine and the game actualy does look a bit better on PS3. God I do love educating you.
@SEGAtron:
You looking at the same internet that I am or do I need to slap my Mario tits in your face too!
Maybe some links and quotes might do..??
Here goes:
DF states:
“Based on the demo code released last night, our conclusion is that the PS3 version of Mass Effect 2 is different as opposed to definitive, and while nobody is likely to be disappointed with the game, a direct comparison with the Xbox 360 version suggests that while some elements are improved, others have been downgraded”
Kotaku states:
“Mass Effect 3 is landing on the PlayStation 3 a year after the 360 and PC versions. So does it look better? The short answer is “no”. The long answer is “it’s complicated”.
bu by now! and may my Mario tit’s cumfort you in your time of need!
They said its different, not worse. Also, im more interested in comparing retail code. To me I thought the PS3 version looked better when playing it.
Weird.. the ps3 version was suposed to be better.. if that’s the new engine.. i’ll stay with the mass effect 2 engine.. The ps3 version has some lack of details.. and about the videos showed on other webpages.. the game seems to be ligther on the ps3 and darker on the 360,let’s wait to the final H2H to see the performance..
I was reading a post on CVG, it said that Bioware were planing to use UE 4 for ME3, unfortunately UE 4 won’t be with us until late 2012, so ME3 will be using an updated UE 3.5……. I’m pretty sure that ME2 used the standard UE 3.5, so we really shouldn’t be seeing much of a improvement/difference between ME2 360 & ME2 PS3.
mm i would say it is the 3.0,which is the current engine,i think the UE 4 won’t be available untill the next gen and the fully updated 3.0 engine will come with Gears 3 or BulletStorm, who knows.
I said it before and I’ll say it again:) Its the Unreal 3 engine and nothing more!
Seems to me if this is the ME3 engine, then its probably going to be the fail engine of 2011:)
Every1 knows the Ps3 is the graphical king, but every1 also knows that Ps3 is also the fail king for multiplatform games.
Frankly, if they manage to bring the “ME3″ engine (yes sarcasm, because its still UT3 engine) and make it worse than the 360, well…frankly you lose respect for the programing team!
Thanks for the H2h!
360 is the clear winner for this one. I do think it is an old build because frankly across the internet websites are saying that the updated game does look sharper.
Remember the same thing happened with NFS Hot Pursuit demo, and it came to the same graphics on release:)
It’s a bit misleading to call it just an Unreal 3 Engine 3. All game engines can be massively optimised. Gears of War 3 already looks much better than Mass Effect 2 and it uses the same engine. Brink uses the dated ID Tech 4 game engine used in Wolfenstein and yet it looks miles better. Heck Bioshock Infinity uses Unreal Engine 2.5 and that looks stunning better than most games using UE3.
It is the same though lol, and it really is the unreal engine, just because textures and specular advances, not to say that it doesn’t look good. I didn’t say that at all. I’m just saying its not a demanding engine, and it just has clever ways to hides its flaws. But its still well known for clipping and texture issues:P
What cross platform game engine do you recommend then? Unreal Engine as far as I can tell is the best all rounder. It can handle tight areas, outdoor spaces, incorporate all a manner of different post processing effects and it’s not that glitchy if programmed right. But yeah, the texture streaming issue seems like it’s part and parcel of the engine. Worse on 360 due to the slower RAM speed.
Its not a clear winner. this is demo code first of all, and secondly the game still looks great on PS3 and some stuff looks better on it. So how is it a clear winner on 360?
Tried the PS3 demo, I noticed the colors seems a bit more vibrant overall. The frame rate was all over the place, quite unsettling in my opinion. The PS3 version suffered from quite a bit of screen tearing as well (even in the first sequence when Bioware’s name comes on screen.) Also everything seemed much shinier, kind of made it look like everything was made out of plastic, including Jacob’s face. I’m definitely sticking with the 360 version, much more stable frame rate and a lot less screen tearing. Also I have both my XBOX and PS3 hooked up using a HDMI cable, both on expanded settings.
its too early to judge:)
No screen tearing during game play though did you notice that?
Actually I noticed quite a bit of screen tear during game play, especially in the bigger combat sequences during the beginning of the second part of the demo, before you reach Mordin.
I only noticed some screen tearing in cinematics and the FPS for me was solid. Not sure what happened during your playthrough.
Go watch the Head2Head frame rate analysis that was just posted, you’ll see what I’m talking about.
XBOX 360 version have more details… PS3 xD so ugly……
When i played the ps3 version last night there was just something about it that i really like more then the xbox version. I dont know if it was the higher frame rate or there suits looked better but the game just felt overall much better on the ps3. Also if you go into the options menu then graphics you can turn the film grain off and that makes the game look way better on both versions.
As i’ve just seen for me look better the 360 version, maybe ‘cuz of lighting I dunno…
But is fair to say that shadows are far better on the ps3.
One thing I’ve been noticing is that (not technical term) the “self Shadowing” on the xbox360 just.. works.
A lot of PS3 games shown here in LoT don’t have self shadow. Is that manipulated? Come on..
Most of the characters of the PS3 versions don’t have them and I remember one comparison from another site, borderlands. Here in LoT you can see the lack of self-shadows on the ps3 version and on that other site (can’t remember) it shows a pipe that in the xbox360 is dark, obviously and in the ps3 is totally light.
In ME2 i think it’s what’s making the difference, that and the gamma adjustment.
Anyway.. just made me feel like playing from ME1 again
Guys relax, it is just the demo. Remember the demo H2H for Star Wars: Force Unleashed 2? It had a very slight visual favor toward the 360. However, the more recent comparison put up by digital foundry shows that the 360 and PS3 final product are visual equals with each exceeding in performance at different points of the game.
That being said, wait for the final analysis before trying to pass judgment. I jumped the gun myself in the past by assuming the PS3 version would be better due to the newer engine. There is no true way to tell till the final version is released.
In any case, it will certainly be an interesting H2H for sure.
I downloaded the demo.
My opinion is that the graphics are very good, but the frame rate is pretty bad, I recommend PS3 owners to buy LBP2, GT5 or Castlevania,,,, you better wait and buy Mass Effect2 when the game is $ 30 or less
Both versions looks fine, there no seems to be nothing big differences. Already played ME1 and ME2 on PC, but i get this game on my PS3 absolutely and it will be day one purchase.
Dead Space 2 01/25/2011
Looks very similar but I prefer the 360 version – nearly every face close up feels more realistic. Curious to read about framerate, tearing, etc, even though I’m not into ME2.
Just read the DF report. We maybe playing the final game engine code. Game developers have done this before. Ghostbusters was meant to be better on the PS3 and look how that turned out. I personally was very skeptical of Biowares claims. One year to port and polish the game, update the engine and then claim an UE3 game will look and perform best on the PS3? Its not enough time. In fact they probably had less than a year to port.
Looks like IGN was full of $hit!
IGN is rubbish for H2H. The have practically stopped doing them. Still this mjght be an earlier build but as usual PS3 default brightness is too high in so many games.
I noticed if I lowered the PS3 brightness down a notch it looked rather good.I know this might be viewed as disguising a potential problem, but it does help make something look a bit better sometimes.
Dragon Age use Unreal Engine3?
Looks like Tempjf was right yesterday when he wrote this
“This always happens here. People come on here and whine about how LOT fakes their comparison and they call BS ( while rubbing it in their eyes). Then early the next morning the devs come out apologize and offer patches and lame $hit to make up for their crappy port… when all you had to do was just listen to the LOT from the beginning… I’m telling you, tomorrow $hit is gonna hit the fan!Every 2 bit site will be talking about this disastrous demo!!”
Hrm, screenshots seems very low quality. What i seen on my screen when playing the 360 version of the PS3 demo doesn’t match the picture quality of these screenshots.
Anyhow will wait for the final code before deciding which one looks best. Not that it doesn’t matter, the game is awesome anyway you put it.
Dont forget they are H2H the PS3 and 360 Demo so making excuses that its just a demo doesn’t really hold up. Personally Im shocked at the difference considering reports from Bioware and other gaming review sites saying its looks awesome and better than the 360.
But lets not forget that this is new technology using a different engine. Its not as simple as cut and pasting code into a different back end. Things would have to be tweeked, redone etc. Maybe they have just run out of time to polish it off.
Aha! I was right after all about the ps3 version having nip ‘n tucks here and there to maintain optimum performance. I was also right, as confirmed by DigitalFoundry, that the PS3 does sport some slight improvements.
All in all, though the PS3 is far from being the definitive version, it is by no means a shoddy port; it is simply just different. And PS3 owners should enjoy the rich and well crafted universe of Mass effect.
Given the fact the game is running on UE3 it’s almost a given that the end product will be trumped by its 360 brethren. I’m happy PS3 owners will get to experience the game with all the DLC, but I’m sticking with my 360 collector’s edition – gonna spend this Xmas buying every last shred of DLC for the game and enjoying it to the max.
I’m just checking the Digital foundry’s comparison and yeah.. Again the shadows
On Miranda’s screenshot you see that in the xbox version her hair casts a shadow..
On the ps3 it doesn’t. It’s just polygons stuck to eachother.
And something about her eyes.. did she turn blidn on the ps3 version?
And on Shepard’s first screen.. xbox has his the arm casting a shadow on his torso. Ps3.. guess.. Doesn’t
And even his fingers cast shadows on themselves!
I dunno, these details just annoy me.
Theres like a million candle light blaring in his face and yet theres only a slight shine on his forhead and some shadows on his nose and fingers that shouldnt be there the ps3 version is correct in the fifth pic he looks like president Obama whats up with that.
They look the same, except for the shadows…the ps3 seems to have smoother shadows while missing some at the same time. weird?
Bioware probably gave ign the full game before every body else to promote it.I beleave the one comparison they show isn’t in the demo.I remember seeing a kid playing batman Arc of aslym demo at walmart a year before it came ount on psn.So who the hell knows how old the demo is could of been made the same time the 360 version was made oviously they new it was coming out for the ps3 a lomg time ago.
Lol there goes spell checker with his friggin pictures again
What now you have a problem with this one!
Come on it’s Mario in 3d like never before!
eurogamer.net/articles/digitalfoundry-masseffect2-demo-analysis?page=1
Ups!! Not that good for the PS3,
but hope there not make a downgraded
Xbox360 Version to Match the PS3
for Mass Effect 3.
I doubt it, ME3 will more than likely be developed on the 360 and the PS3 version will probably perform similar to ME2, no worries.
Am I the only one that finds it journalistically dishonest to compare two unknown status demos head to head in an attempt to find a better looking winner, and imply the overall better version of a game? Adding a short sentence hidden in the final paragraph as some weak attempt at a disclaimer does not give you carte blanche to print or publish any study you choose. Just another dishonest media outlet trying to sway things their own way according to their own ideology and agenda. No different than Fox News or a rag magazine.
Oh come on man are you seriously trying to politicise video games? LoT have made it clear it’s a screen shot demo comparison and they only do put of the box comparisons. Don’t agree with this method but that’s me. Plus we know what the final 360 version looks like so the unknown status aspect doesn’t apply to it.
Paranoia followed by overblown comparison.
HOW CAN THEY DO THAT???
How can they lie to us so fucking frankly???
Are they blind? Are the guys from Bioware blind? How can they say that the PS3 Version will look better when it is a fucking lie???
Sorry for my harsh words but this has to be said all guys at Bioware are just fucking liars. I am blown away!!! It was such a lie, thank you LOT-Team for revealing this abomination to us. I wanted to buy this game since I have no Xbox and I wanted to play it all the time. And i definitely would have picked it up if they didn’t lie in the first place. I mean it’s not the problem that it looks inferior it’s just that I don’t want to give people my money who lie to us so frankly and without any remorse. But man, I’d like to play it.
It’s only the demo so may be an old build plus it’s hardly that bad. Yeah ok so Bioware may have exaggerated to drive hype and increase sales but you have to play this game, the differences are hardly earth shattering stuff and in some cases the PS3 version is better.
just pick the damn thing up. it’s not going to kill you to play with some tear and shit. not like your characters ass polygons will warp/merge into some random polygons.
If i want to play as a black shepard I’ll get the 360 version.If I want to play as a white shepard I’ll get the ps3 version.
Thats got to be at the top of the list for “Stupid and Worthless comments”
What a failed joke….atleast I hope it was a joke!
Played the demo so far I am under whelmed with the performance. Screen tearing drives me nut. Should have know, The unreal engine never plays nice with the ps3 . I have both consoles so I got to play this already. I just wish ps3 only user would get the same experience. The Unreal engine needs to die . It’s middle ware that is holding gaming back on both consoles.
Gears of War series, Bulletstorm and Bioshock series, Mirrors Edge, Mass effect series plus loads more say HI! Seriously give credit where credit is due. If anything it’s the aging hardware that is holding gaming back.
Which cross platform engine do you recommend then? I can’t think of any others that could do any better. There’s Frostbite, MT Framework, Anvil, Dunia….none have shown the versatility of the UE3. However the upcoming Cry Engine 3 may have something to do about that.
If you think those games look good… almost every 3rd party game this generation use some form of unreal engine. They all have the same feel and texture presence. Gears being made by epic is an exception (It’s that game’s proprietary engine) The Most stand out games of this generation use their own engine, instead of piggy backing on others tech . Reusing tech gets us no where. Making middle ware engines do hold development back . You my friend missed my point entirely.
But at the time these games did look good. Bioshock looked brilliant at the time. Mirrors Edge looked very striking. Mass Effect is a good looking game no doubt. The upcoming Bulletstorm and Gears 3 are using the latest variation of UE3 and look stunning. Bioshock Infinity is using Unreal 2.5. Are you denying these games are lookers? I agree I wish we had more use of different game engines but even so have had a lot of games out which do not use the Unreal engine. Many games which use their own tech are normally designed for that one game in mind or at least the series. It takes a lot of time, resources and investment which many just don’t have. And some of the best games this gen have used the Unreal engine.
Typical crappy Unreal Engine….
I have a feeling when this hits shelves itll be close to the 360 version, if not a bit better in some ways. Really, I question how much these comparisons are really needed anymore. You go over to the DF and most of their faceoffs are either ending in ties or minute wins for a certain console nowadays. Dosent seem worth it really anymore for most stuff. Of course, I wanna know when something is like a Bayonetta or Red Dead Redemption, but 90 percent of multiplatform games are really close to the same these days.
after thinking about the games that use the UE and the results, there are times when developers should be applauded for making games look good on ps3, even if it’s marginally inferior. the UE is hardly optimized for the ps3, this is a fact.
unfortunately, this is not one of those times…
Well, readying through all of the above comments, makes me wait and see the final product & how it would come up look like.
DF came up with the same result of the that game’s comparison.
I’ll wait and see !
Lens Of Truth just tell it how it is then you have these people coming in here and call them fanboys because you disagree with them? thats low.