Head2Head

Welcome back for another exciting Screenshot Comparison! This week we got our chance to sit down with arguably this years most anticipated game – Rockstar’s L.A. Noire. So what do we all know so far? The PS3 Version was lead in the development process, and the Xbox 360 version will ship on 3 discs. Okay, but how does each version look? You’ll find all the clues you need to help you make your choice inside our latest Head2Head!


Rollover to see the Difference. Notice the PlayStation 3 version has SSAO throughout.

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after

Move the Slider to see the Difference.

Rollover to see the Difference. Notice the missing reflection map on the Xbox 360 version.

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after

Move the Slider to see the Difference. Notice the textures pop-in at different times.

Mouse over the image to see through our “Lens”.

Rollover to see the Difference.

before
after

Move the Slider to see the Difference.

Rollover to see the Difference.

before
after

Move the Slider to see the Difference.

Mouse over the image to see through our “Lens”.

More Sliders, and Roll Overs on page 2 >>>

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*To ensure color accuracy from the PlayStation 3, Xbox 360 and Wii U output, the PlayStation 3 has RGB Full Range set to "Full" and Super White "On", and the Xbox 360 has Reference Level set to "Expanded" and HDMI Color Space set to "RGB". Our capture card we have captured segments from the AVS HD 709 . Blu-ray, HD DVD, & MP4 Calibration suite.

As you will see, each system matches each other at the SOURCE LEVEL. No contrast or gamma settings are manipulated before or after capturing our images/videos. We strongly believe that these types of corrections are done on a individuals preference and should not be adjusted by us. Finally, washed out looking images that are due to contrast or gamma differences will not have any influence on our final verdicts. Please Read through our F.A.Q page if you have any questions or concerns.*