
“We put Gran Turismo 5 and Forza 3 in the hot seat”
| Head2Head -Gran Turismo 5 vs. Forza 3. Length: 00:07:09
We put both Gran Turismo 5 and Forza 3 under our Lens to see which racer performs the best. |
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Finally, after five years of waiting the highly anticipated Gran Turismo 5 has hit store shelves, but was the wait worth the while? Today we’ll help shine some light on that question by doing a performance analysis on the hottest racing titles on the market. This time we simply focus on the performance differences between Gran Turismo 5 (for the PlayStation 3) and Froza 3 (for the Xbox 360). These two games have been considered the industries best racing exclusives on their respected platforms, but we’re determined to expose which console out performs its competitor. Jump into the driver seat of your choice, and come join us as we uncover the performance differences between these two racing gods.
Graphics: In general, vehicle models across platforms looked incredible and photo realistic. However, the major differences between the two versions was how each platform handled vehicle damage. It’s was clear that Gran Turismo 5 had implemented a rarely used feature called Decal Tessellation. Without going into too much detail, the idea behind this technique is to take a displacement map texture, project it onto geometry - just like a decal – and tessellate the geometry in real time so that the displaced geometry looks like physical damage to the vehicle. Plain and simple, mimicking realistic damage on the fly. On the flip side, Forza 3 simply swapped out decals and models which made collision between vehicles look rather dull compared to Gran Turismo 5. Although we’re not comparing graphical differences in this article, a little information about the vehicles damage systems felt appropriate.
Performance: This category left us rather shocked because performance expectations for Gran Turismo 5 were quite high. Unfortunately, we were left very disappointed and confused. Our analyzer recorded that Forza 3 had a much more stable frame rate throughout. As seen in the video, it’s clear that Gran Turismo 5 was having difficulties maintaining it’s projected 60 FPS, while Forza 3 was locked at a perfect 60 FPS throughout . In addition to the fluctuating frame rate, Gran Turismo 5 screen tore 20% more than Forza 3 did.
On a final note, on average both games performed pretty close to one another averaging around 60FPS while in-game. However, we noticed that your previous race would replay back at perfect 30FPS. Listed below are the average frame rate and screen tearing percentages.
| Gran Turismo 5 Frame Analysis | Forza 3 Frame Analysis |
| Clip 1: Length of clip: 10887 frames Average FPS of clip: 59.46 Percent of torn frames: 14.68 |
Clip 1: Length of clip: 10887 frames Average FPS of clip: 59.90 Percent of torn frames: 0.06 |
| Clip 2: Length of clip: 13136 frames Average FPS of clip: 55.98 Percent of torn frames: 22.41 |
Clip 2: Length of clip: 13136 frames Average FPS of clip: 59.91 Percent of torn frames: 0.20 |
| Clip 3: Length of clip: 7542 frames Average FPS of clip: 29.47 Percent of torn frames: 1.42 |
Clip 3: Length of clip: 7542 frames Average FPS of clip: 29.93 Percent of torn frames: 0.20 |
| Clip 4: Length of clip: 19420 frames Average FPS of clip: 55.69 Percent of torn frames: 20.57 |
Clip 4: Length of clip: 19420 frames Average FPS of clip: 29.18 Percent of torn frames: 0.01 |
| Global percent of torn frames: 22.04 Global average FPS: 52.69 |
Global percent of torn frames: 0.14 Global average FPS: 55.34 |
Loading: Although we didn’t capture any load-time samples between versions, we can confirm both had their fair share of loading. Again, this section wasn’t a focal point for this article but the load-time differences were probably a couple seconds different from one another.
Conclusion: There’s no doubt that Gran Turismo 5 and Forza 3 are beautiful looking racing games, but quite honestly we were expecting a little more from Gran Turismo 5 in the performance department. Not only did Gran Turismo 5 constantly fall below the 60 FPS mark, there was quite a bit of noticeable screen tearing occurring throughout. While Gran Turismo 5 may have a slight visual advantage over Forza 3, our analyzer proves that Forza 3 out performed Gran Turismo 5 in almost every video we captured. Lets hope Sony releases a performance patch in the near future, but Sony please don’t make us wait too long…
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November 24th, 2010
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In terms of graphics and performance, I see this as a tie as you can pick your poison.
PS3 = Better visuals
360 = Significantly less screen tearing
Other than that the other major differences are content, which I won’t get into as this site isn’t about comparing that info. I gotta say that even though it looks great, I expected for from GT5. I can’t wait to see all the PS3 fanboys who gloated about how well GT5 would perform try to take their foot out of their mouth.
to be fair GT5 has a bit more going on than Forza 3; higher resolution, more polygons, more cars, more cars per track, etc. i think it’s commendable that it achieved what it did, considering all it offers.
I never denied that for a second atrimus. Once again, this site is showing difference in graphics and performance. Content has nothing to do with this comparison so I didn’t bother going into it.
If it makes you feel better I do prefer GT5 over Forza 3, but that is nothing more than personal opinion and also has no bearing on the actual comparison.
GT5 ~ 100k polygons premium cars, FM3 200k – 500k all cars (1000000 in meny) polygons
@Shiken:
Absolutely Content has everything to do with performance Shiken. GT5 is being compared to Forza 3 with 16 cars on the track vs. 8. Where do you think the performance goes when you have 8 other cars rendered, AIed, and their collision/physics calculated? All that and GT5 still looks better than Forza3. If we considered having only 8 cars racing at once, I am sure GT5 would be pretty tear-free.
AI in GT5 wont collide, every car has same line, thats why I like to play FM3 more, AI is better, you are 2 laps after oponents tail, he does mistakes, his lap times are higher, AI in FM3 is trying to overtake you just like in real race.
Yeah graphics with premium cars is better than FM3, but what matters is gameplay, and truth is that in first half of the career you are driving standard car, which doesnt look half as good as premium.. shame on PD.
“thats why I like to play FM3 more”
yeah sure, like casuals prefer to play cod over real fps, like kz2, mag, battelfield, arcade is better for casuals.
by the way, you’ll probably don’t have played gt5 enough to talk about “prefer”.
What AI in GT5? It’s drive by line ignore everything…
AI forza vs GT5
youtube.com/watch?v=ox70Ho9_jX4
What AI in GT5? It’s drive by line ignore everything…
AI forza vs GT5
http://www.youtube.com/watch?v=ox70Ho9_jX4
that video was proven to be made by an xbox fanboy
http://www.youtube.com/watch?v=r_HJSJLL8_I
you know what man, i actually agree with you here in some ways, i was disappointed with gt5, i expected much more, forza is just as good of a game, sorry bout all the comments before, i was just f#%king with you man for a laugh
Its cool man. I like to just f#%k with fanboys because it is funny watching them make random things up to try to defend themselves. Thats what your “PS3 rules the world” comments looked like to me, so I targeted you.
Gotta say though, fanboy or not, I’m happy to see you can agree with the let down GT5 was. I think it is a great game and a sure must buy for PS3 owners, but man all the delays and still so many basic problems. Hope some patches fix them up soon.
i couldn’t agree more, but yeah the game still rules but i still cant believe thet only the 200 premium got all the detail, the other 800 look like HD versions of the ps2 game, but like i said its still really good, and will hopefully take forever to beat everything
The most dissapointing in GT5 is VERY WEAK online mode – prehistoric even. And 800 upscaled from GT4 non-premium cars. Many of them look RIDICULOUS:
image.bayimg.com/aaakmaadn.jpg
nsa20.casimages.com/img/2010/11/25/101125112452175906.jpg
PS.
@LoT staff
Whos great COMPLETLY MORONIC idea was to sum up 30fps locked replays and 60 fps gameplay and taking average framerate of that?
So if you take even time (for example 1 minute) of each you have 45fps averange, 5 minutes of gameplay 1 minute of reaplay – 55fps averange, other way? – 35fps averange…
—
—-
—–
It’s so epicly efing moronic that I SUSPECT that you did it DELIBERATELY – you took 3x(strugling to reach)60fps clips and ONE 30fps on PS3.
And 2x60fps and 2x30fps with Forza – so you would be not angering fanboys with averange even more in favour for X360.
PS. It is not the first time I made a comment about it – you did it also for example in Bayonetta comparison
After wathing comparison clips it seems that those results in Foraz 3 part are incorect:
”
Clip 4:
Length of clip: 19420 frames
Average FPS of clip: 29.18
Percent of torn frames: 0.01
”
Anyway my point stands – compare gameplay to gameplay and SEPARATELY reapleys to reapleys.
And if you compare graphisc at leater date do it too – reaples are 30 fps ones without AI so – better reflections model graphisc effects etc.
i think the game also managing 1080p should be taken into considering as well, and the fact that it has a higher polygon count!
Thanks for the head 2 head!
Your right about the poly count, but Lens Of Truth Side by side comparison shows both games looking on par with one another and the GT5 being 1920×1080 is little misleading since it’s 1280×1080.
agreed but it is still a very high resolution bump running with 2x’s AA, and 4X’s AA on 720p
The strech from 1280×1080 is much less noticeable than the 1280×720.
“The stretch from 1280 X 1080 is much less noticeable than 1280 X 720″
No, no it’s not when comparing GT5 to Forza 3.
According to beyond3D GT5 runs 1280 X 1080 with QAA for it’s 1080p mode. Any additional clarity given by the slight resolution boost is negated by the blur effect from the QAA.
the poly is comparable the backgrounds are more complex on forza so the final IQ uses roughly the same number of polygons.
also the gallardo is one of the worse looking models on forza, while gt5 using a premium model. on top of that the newer gallardo has a much nicer looking rear with the quad exhaust and redesigned rear lights.
just odd that while there are plenty of cars to choose from which are in both games they chose different cars to make a comparison gallery of.
How can u judge the amount of polygons that go into the vistas ? We have it confirmed that GT 5 uses more polygons over all, and higher resolution, While the Vistas could be clever implemented textures.
Also the weather in GT 5 absolutely stunning in HD
Seriously I was expecting GT5 to blow Forza 3 out of the water. When did Forza 3 get released? Wasn’t it like 3 years ago? Regardless, this doesn’t look good on Sony’s part. You take 5 years to make a game for your product and you can’t even keep the performance regulated?? What happen to the almighty cell processor?
The game looks fantastic and the content is well worth the 60 bucks. It is no use trying to bash a game (or the console it is on) that looks this good and offers as much as it does.
On the other hand, with 5 years to work out the kinks, there should have been little to no screen tearing at all. To be honest, the screen tearing is the only issue I have with the game. Did it ruin if for me? Hell no! Did it fall short of my overall expectation, yes it did.
And blow!
Just blind people can´t see that.
fm3 was release just 1 year ago.
I’m calling Shenanigans on this comparison. If Lens of Truth wants to make a fair comparison either run the games side by side with 8 cars on the track or 16 cars on the track, but not this inaccurate comparison. Throwing Decal Tesellation does not make this comparison valid.
Dude just deal with the fact that even Sony can’t make the PS3 work right… It isn’t LOT’s fault it’s dumb Sony’s! It’s their own product for pete sake you gotta make that sh!t work!
Thats a bold statement against a console that has had numerous compliments on best looking games and raising the bar for graphics:)
But please go on:D
#FAIL! game is made by Polyphony not sony .. as a matter of fact sony makes no games at all, they publish
Which is owned by Sony so whats your point?
MY POINT IS sony isnt directly involved in the development of the game. sony is simply the owner of the company.. they used to be Poly’s Entertainment
Giving the game took over 5 years to develop there should be 30 cars on the screen at once running at a perfect 120hz.
Image if Forza 3 devs had that amount of time!
BTW I’ve been playing GTV all night and there is absolutely no environment physics. I smashed into a tire wall at 150 mph and barley nothing happened to my car, and the tires didn’t budge.
5 yrs NUMB NUTS, 5 yrs for what?
you know what’s even sadder ?
Gran Turismo 4 – 6/18/04
Forza 1 – 5/3/05
Forza 2 – 8/19/08
Forza 3 – 10/27/09
Gran Turismo 5 – 11/24/10
What? The fact that none of those Forza games had the same success as all the other GT games?
GT 5 Prologue
GT PSP
How delusional are the xfanboyz, always hoping to see a game with ps3 exclusives graphics, they don’t want to accept the fact that even with5, or 10 years, xbox can’t compete ! it’s just a fact.
Alan wake came after decades of develoopment, and it’s can’t compete with uncharted2, kz2, kz3, heayvy rain and others, it’s not a question of time, the hardware is just inferior !
This makes me want to pick up Forza 3
Another blind…
Give him a coin…
If anyone else noticed, except at the race start the performance was only poor on GT5 when racing in bumper view. At race start the screen tear percent increased and then after it hit about :20 it started reducing and didn’t increase from that point. It did some at a later time but very little.
Once going into bumper view it stayed around being a consistent 50fps. While it may or may not have made a difference, I really don’t know, but the speedometer also remains on screen in bumper mode on GT5.
Regardless. 60fps behind the car and bumper view being a consistent 50-52. It’s not poor performance by any means and it’s not noticeable.
The car however wasn’t premium on GT5 so we didn’t get to see it in the cockpit view. Who knows, maybe that works better.
Anyways. I agree with other people. Forza 3 is close visually to GT5. The fact that GT5 is the second longest developed game in existence, right behind Duke Nukem Forever, I expected much much more out of the game, even if I wasn’t planning on picking it up. How overhyped the game was is really what killed it and I’m sure it’s a great game. I’ve heard the online runs extremely well also and that’s with 16 person multiplayer races.
The main reason why so much time was put into it was that the premium cars had to be perfect, and that’s going towards the end of “playing a game for graphics” and not gameplay, even if the gameplay is supposedly exceptional as a real life driving simulator.
One thing about Sony is their bigger developers they let them put as much time and money that they think is needed into a game, and that’s always cool.
Last thing. Test Drive Unlimited 2 H2H Lens of Truth? Comes out in February.
So does this mean LoT is going to do comparisons for other exclusives? Like KZ2 vs Halo: ODST… or Halo Reach vs. KZ3 (when it is released)? Splinter Cell Conviction vs. MGS 4? Gears of War 2 vs. Uncharted 1?
Lol, even with obvious differences, technical and graphic huge gap, they ”ll probably try to spin this to make the games looking almost the same, like gt5 and forza
for xfanbots and lens of truth : when a multiplatform game is the same, the xbox win, when a multi or an exclusives is way better on ps3, it’s almost the same for them
87 score in metacritic LOL. 5 years for this??? omg i was a gt lover but now i will pass that one. I think forza 4 will crush the gt series. RIP GT ;x
Poor donkeybot in denial, always downplaying the best games, functionality, just because they made the wrong choice in the past, pathetic
you can’t compare scores from inferior hardware, a 9 for ps3 exclusives, is a 12 on 360, first most of the us media are biased/ms employees, second : when you have better games, graphics, it’s harder to get perfect score.
and finaly : only 18 notes and close to 9, it’s not bad ! and wait for the real reviews (not the first often made by xbots like you)
lol? best hardware where? spent 5 years with the “best hardware” and make a game that runs at 28 fps sometimes? only 200 cars with interior view? thats 20% of the full game. Forza is a YEAR old like xbox is compared with ps3 and is still better. GT5 failed and failed hard
Forza 3 is older and still wins AND ALL it’s cars are premium with interior!!
GT5 16 cars on track
GT5 200 mil polygons per car
GT5 1280×1080
GT5 THE KING ^^
LOL WHAT?
200 million?
The official number given by polyphony is 500,000 polygons per premium car.
Forza’s “premium” models are not half as good as GT5′s. And most of the in car views are very halfassed and look TERRIBLE. They should call them standard cockpits. LOL!
Take off your fanboy goggles
.
Compare the screenshots and watch the comparison videos.
YES, the GT5 premiums look noticeably better. But the Forza 3 models are extremely close. Most of the Forza cockpits look fine, I don’t know what you are talking about. There are some that look a bit dull, but not all interiors of cars are bright, colorful, and detailed.
Yeah sure, buy a pair of glasses.
xdonkeybot always find “big differences “on same multiplatform games, and don’t want to see huge difference, like this one : just compare interior, and exterior : gt5 play in another league.
GT5 is the same as Call of Duty,,, people buy for fun ,,,,, Killzone2 and BC2 are more simulators that Call of Duty, but Call of Duty sells more ,,,,,,GT5 is beautiful beyond the single simulator on PS3 .. and KAS already said that GT5 will have DLC tracks and cars…..
l buy GT5 today ,,,,,l never see other game with better look that GT5 …
GT5 THE KING
But GT5 (inlike CoD) also is the best car simulator in consoles.
I own both consoles and i dont no why you are comparing GT5 with forza 3 GT5 took 5 years to make of course its gonna look better, if forza 3 had 5 years making the game am sure it would smoke GT5. GT5 does look beutifull but i think alot of us was expecting more the shadows are horrible in this game performance sucks and i hate screentear especially in driving games i hope we get a update soon
I have just done a single race with no other cars on track and in certain points of the game its starts to stutter due to low framerate and still alot of screen tear wtf need a update real fast to sort this out anybody else havin these probs ???
I can see Forza at 59 fps in all clip 4 but later in the table ¿29.18?
Clip 4:
Length of clip: 19420 frames
Average FPS of clip: 29.18
Percent of torn frames: 0.01
Both games drop to 30fps at the end of the race, enhancing the car models (i think) and textures/effects.
PERSONALLY…
I think (and I’m not defending) comparing a ‘just released’ game like GT5 with a title that was released approx. 1yr before it was guaranteed to cause a raucous.
5 YEARS OR NOT…
It wouldn’t have taken a genius to realise it wasn’t going to get out of the gate without some issues. Let’s face it; GT5 is gonna get patched to high-heaven! I know I’m going to wait before I consider making my purchase.
AND, IS IT WRONG…
That I feel that Forza 3 looks nicer (imo)? I know it’s always subjective and down to personal preference etc BUT I prefer how Forza 3 looks more like a game and less realistic. GT5 looks more realistic imo, less saturated with more natural lighting and natural tones etc. I prefer Forza 3′s lesser textures and more saturated colour myself. I think it looks better, in accordance with how I like my games to look (i.e. like a videogame ^_^)
You’re right, it might look better. And there’s nothing wrong with that.
The whole industry was in on the hype game with GT5 including Polyphony.
I have to be completely honest – the Japanese gaming industry is in shambles. I don’t know who said it recently, I think it was a senior Capcom developer, but he claimed that people are just being half assed, because even if they make a mediocre game, their paycheck is coming. I understand humane working conditions, but working without passion and churning out shit is bad business practice (like most of Capcoms products nowadays, and many other Japanese devs).
Polyphony also got high on their own hubris – GT5 is not what it could or should have been, because they totally ignored what’s happened since GT4. Sony aren’t the biggest kid on the block anymore, and their Japanese devs need to sharpen up if they are to survive. They should look to Platinum Games for inspiration perhaps.
Bottom line – you shouldn’t get in trouble for telling the truth, that Forza 3 might indeed look better and be technically more proficient than GT5.
Eroticnightmares wrote:
“Bottom line – you shouldn’t get in trouble for telling the truth, that Forza 3 might indeed look better and be technically more proficient than GT5″
THANKS FOR YOUR REPLY, BUT…
this is NOT what I said. I wasn’t conforming to any form of ‘truth’ I’m afraid. All I meant was (as ‘kikillbot’ alluded to) that I PREFERRED how Forza 3 looks. I’m not saying that it looks technically superior or proficient in any way to GT5. If anything I was merely inclining that I prefer Forza 3 BECAUSE it is less realistic than GT5. I of course realise that to ‘most’ in this crazed age of HD resolutions, minor frame drops and texture obsessions (as a means of point scoring!), preferring Forza 3′s ‘lesser’ presentation, seemingly makes little sense.
My bad, I thought you were implying that Forza 3 is the more technically proficient game, but not saying it outright for fear of fanboy response – which also would have been understandable considering how fervent GT5 fans can be sometimes.
But in any case sharing your opinion is telling the truth of what you actually feel – you didn’t blow smoke up GT5′s ass just to curry favor with the rest of this site’s visitors.
You are talking about artistic preferences, but realistic, is way more hard to make !
and xbox just can’t handle a game in 1280.1080 with 60 fps and realistics graphics..only possible for xbox 720.
No doubt, Gran Turismo 5 look stunning, but to be honest we should recognise that it uses many tricks.
Game runs at 1280@1080 overall textures are far worst than the forza 3, just look at the green or the weel marks on the road, Shadows are much more jaggied than the forza 3 wich has a good looking soften shadows, V-sync is off NEVER shows more than 5 cars at same time on screen, ( the others are usualy so far and low poly) and when it does screen tear appears and the frame rate suffers a heavy slow down, not al cars have interior view…. etc etc etc.
Cars have higer poly count, on menus and replys but im not sure if car models are lower on track, at least thats what i notice ( same as forza)
Sorry for my “tarzan english” xD
This was to be expected really. Turn 10 put performance ahead of visuals while Polyphony did it the other way round. But some of the textures on GT are very basic and low res. Again for a game running 1080p @ 50-60fps with 2xMSAA something had to give. Damn shame about the screen tear, I was hoping that would be sorted. Note to LoT no performance patch is going to sort that unless you want the game to lose more fps. The screen tears in order to keep the frame rate up. They’ve had 5 years to get the best out of the PS3 and despite some shortcoming it’s still a stunning looking game and one I will purchase as soon as I get paid.
Has anyone else noticed that GT5′s environments look like 2D cut-outs? I mean seriously, 5 years being spent on making 2D environments. At least it redeems itself with its amazing car models. With Forza, it’s the other way around.
New patch coming in to GT 5, improved performance, more damage etc.
Also more patches to come before Christmas!!!!
http://translate.google.de/translate?hl=de&sl=de&tl=en&u=http://www.videogameszone.de/Gran-Turismo-5-PS3-133781/News/Gran-Turismo-5-Neuer-Patch-erscheint-am-1-Dezember-801633/
What it bothers me is that after all of these years, gran turismo looks sooooo incomplete , it looks like they wanted to put so many things on the game, but nothing seems to be right, i mean yea they move 16 cars on screen, but the phisics are kinda crappy, the shadows even worst,the performance falls when in others gran turismo has been always of 60 fps, the online works good but compared to forza is like.. “ok lets put this so we can fill the blue ray”, i remember at the beginning they said “car deformation won’t be available on GT5″ , and well the result: only 200 hundred cars have it “premium cars”, i founded that sooo lame to say.. and some cars even look like ported from gran turismo 4, all pixelated..
Now it is a Great Game, but i think they didnt quite defined their objectives on what they wanted to do.. and they started to add things too late..
Forza 3 is not as big, but it is well made, it is like a finished product, Turn 10 knew what they wnated to do from the beginning and they did it.
Thanks for the Comparision, i rented Gran Turismo 5 hoping it could be better than forza 3 but my last opinion is.. yea great graphics in some cases..but the overall sensation is quite bad..i was expecting soooo much more.
The physics are crappy? I’m sorry, but you’re full of it.
is this amazing physics?
http://www.youtube.com/watch?v=r5purzWn78s
i dont know in what world those physics are amazing.
U rented it?I mean for how long?? 3 days … a week may be idk.I actually think u should buy the game instead.It will literally take at least a year to find out everything about the game.(dont forget to play it on ur birthday)
Why do you think the game is incomplete?its a very polished end-product.I’m only 5 hrs in,otherside the lengthy installation i have no complains(im playing offline though).but i highly recommend you to buy the game before commenting on its quality.
Sucks to be a ps3 owner these days.
Their premier game can’t even beat a year old 360 title.
Everyone knows forza3 is still the best racer on any system. It’s all about the gameplay.
To think the ps3 is about 4 years old and you can still only count on one hand the essential games to play on the system.
What a letdown.
Go back to Eurogamer and enjoy all your future Kinect shovelware.
You are such an idiot.
HAHA thats funny cuz Patcher says the same thing about 360 LMAO.
@android123
Man denial is an ugly thing. GT5 has more features and is a much better game than FM3.
1. In terms of graphics and performance, it is a tie. GT5 is at its best in 720p and looks damn good in 1080p. FM3 falls short in 720p in visuals when compared to GT5 720p. The only advantage is less screentearing so pick your poison.
2. Must play games for PS3 in my opinion
Uncharted
Uncharted 2
Resistance: Fall of Man
Resistance 2
Heavenly Sword (short but sweet)
Killzone 2
Metal Gear Solid 4
Infamous
GT5
Demon Souls
God of War 3
Heavy Rain
Little Big Planet
Ratchet and Clank future: Crack in time
Ratchet and Clank future: Tools of Destruction
Ratchet and Clank: All for One (comming soon)
Little Big Planet 2 (coming soon)
Infamous 2 (coming soon)
Killzone 3 (coming soon)
Uncahrted 3 (in development)
Resistance 3 (in development)
Now lets look at the must buy 360 exclusives in my opinion
FM3
Gears of War
Gears of War 2
Halo REACH
Halo 3
Fable 2
Fable 3
S Cell Conviction
Alan Wake (personally don’t care for it)
Gears 3 (coming soon)
You do the math here. Multiplats are there either way but for my personal needs, my console of choice is quite obvious. Most 360 exclusives have better versions on the PC OR eventually make their way to the PS3 with more features and included DLC like……
Ninja Gaiden Series
Mass Effect 2
Star Ocean: The Last Hope
Elder Scrolls IV: Oblivion
Mass Effect 3 will be multiplat as well
Then you have 360 exclusive devs jumping to multiplat like……
Valve
Bungi
3. The PS3 offers a much wider range of gameplay options when it comes to good exclusives. Don’t believe me, just look at my list. The 360 only has a main focus on one type of gamer with exclusives where the PS3 is much more diverse.
Both are great consoles but when you look at it this way it sucks to be a 360 owner these days if anything.
good response. You missed off Modnation racers, Motorstorm 1,2 and 3 and Warhawk.
Yeah I also forget about Valkyria Chronicles and White Knight Chronicles.
Well, White Knight is either hit or miss. The online is great but the single player is meh. The story was cheesy for the first half of the game, but did really get interesting in the second half. Unfourtunetly right when the story hits it’s peak, you get a massive cliffhanger ending. White Knight 2 could be a truly great game if they do it right. The first one kinda served as a prologue to what COULD be a great adventure in my eyes.
I’m going to start this off by saying that I’m not saying the 360 does have more or better exclusives over-all than the PS3. Not at all.
But you’re obviously going to have preferences toward “what’s worth it” concerning the PS3 exclusives, especially if you don’t have a 360, which doesn’t help the small list of 360 exclusives by making it appear even smaller. 360 has Project Gotham Racing 3 & 4, Blue Dragon, Halo Wars, Crackdown, Lost Odyssey, and Banjo: Nuts and Bolts as well, which are all critically acclaimed. Not to mention Viva Pinata 1 & 2 and Mass Effect, for the people without good PCs. Regardless, I think it’s fair to say that the 360 selection is niche, shooting, racing, RPG, or moderate gaming. Which is good diversity. I wouldn’t say more than the PS3′s selection, but good!
And then there’s Bulletwitch, which I’ll trade Folklore for. =p
You’re not mentioning the XBLArcade, which has a ton of exclusive, quality (not just minis) games to get yourself lost in. Like Doom 1 & 2, Duke Nukem 3D, Banjo-Kaz/Tooie, Shadow Complex, and Trials HD for starters. I know PSN has a lot of new and exciting exclusives on and going to them as well, but I think you get what I’m saying. Not trying to say the selection is better or more, but it is exclusive, regardless. Not to mention, you could get 4 or more of these exclusive, well-rated titles for the arcade for the same price of a new game or less, with probably double the over-all playtime of the new game.
I know you were just responding to a troll, but I thought I should add.
I think the world like Kameo as well, but it may as well be mentioned in the list.
Yeah, thats why I was sure to add “in my opinion” in my comment. Those games I listed for the 360 are the only ones that have ever interested me. Many PS3 games catch my eye however. Of course, a good gaming PC could be the reason my 360 exclusive list is so small.
I’m glad you realized I was simply responding to one of the most annoying trolls on this site though. Anyone who read my arguments from the past knows I preach about people having different taste and both consoles are just as good when you weigh the pros and cons. I just can’t help myself when a fanboy leaves himself wide open with silly rubbish like android123 does though.
lol, And Dead Rising 1 and Crackdown 2. I’d mention Perfect Dark Zero, but that’s considered terrible, isn’t it?
@Detha Yeah, PDZ (can’t mention it’s full name due to severe inner hatred for the game) was awfull, severely awfull. At least they brought out the remake of the original on XBLA.
…and Yakuza 3, Yakuza 4, and Siren Blood Curse.
Aside from multiplatform titles which are my favorite games on both the PS3 and 360, the PS3 has better exclusives.
However I just want to mention two games that get so much praise and a third garbage game that need to be removed from the “good PS3 exclusives list.”
Killzone 2, Little Big Planet, and Modnation Racers suck.
I’m not much of a FPS fan but I’ll play the genre. Picked up Killzone 2 since it’s hyped up by everyone as such an amazing first party FPS. Game is terrible. Unreal Tournament 3 is the best, but Halo is a very impressive FPS as well.
Then there’s the fact that I’m a huge platformer fan and Little Big Planet has some of the worst platforming physics in any game I’ve played in my life. The platforming physics leave you thinking one thing. This is so damn boring. Can I suffer through this fairly long piece of garbage demo? I played through just about every stage on the demo until I couldn’t take it anymore. I tried to force myself to like it but it was just terrible. They need to go through a major overhaul in LBP2 if I’m going to enjoy it.
Monkeyspoon mentioned Modnation Racers. The track creation and mod creation was well done but when actually racing it was terrible. One of the worst kart racing games I’ve ever played. Even Mega Man Battle and Chase is better and that game sucks.
PS3 does have some fantastic exclusives that the 360 cannot boast about having an equal too (I’m talking about you Uncharted and GOWIII) but you missed out a fair bit 360 exclusives which is quite unfair considering you’re asking us to do the maths by looking at your list. You said it’s based on your opinion but I thought you don’t rate Halo?
You know what you are Buying1999, you are a hit and run troll. You come in, say your shit, then run out with your tail between your legs in fear of the people that will prove you wrong. You hardly ever respond to any comments towards you, which is why you are a hit a run troll. You dont even have the guts to back up your claims when peopel respond to you. kinda sad.
Plus I would argue, if anything that, it sucks for a 360 only owner these days because they are having a severe lack of Exclusives (or quality exclusives) in the pipeline. And with multiplats getting closer and closer in parity as time goes by, soon they wont even have that to grab onto (the 360 fanboys)
you guys should check out the comparison thread at neogaf
it’s hilarious
[url=http://www.neogaf.com/forum/showthread.php?p=24577121#post24577121]Link[/url]
ups, forgot that I can display more posts per page since I’m a senior member, so it directs to the wrong page
here is the correct post
http://www.neogaf.com/forum/showpost.php?p=24577031&postcount=9161
I have some questions for LoT team :
1.Did you guys completely install the game on the hdd?
2.Were you connected to psn while capturing the gameplay?(apparently us psn is under maintenance and affecting offline gameplay)
3.GT5′s native res is 1080p,did you guys limit the output to 720p on xmb settings before the capture session? (to make forza 3 comparison valid,i think its necessary)
4.Would you guys consider capturing again with 7 AI cars for GT5?
5.Did you have any background download from psn in while playing the game? [It can greatly reduce hdd access speed thus texture streaming issue might occur]
6.All features of GT5 arcade mode can not be used until you go through A-Spec first.Would you guys consider recording some a-spec gameplay?
7.Did you download the first patch (v1.01 = 133mb)?
Thanks.
Forza3 looks like a wee game compared to gt5 You watch the vid and gt5 looks and feels like your watching a real race.Forza3 looks like somebody steering a matchbox car along a third graders painting.Was this installed because its ment to be installed i herd it gives you a warning you should install it.
It looks like Forza3 is synced for video 30 hrz and and not 60 to keep tearing down thats why gt5 is much cleaner with slighttly more tearing.
Wow, so forza 3 has the performance advantage? Good to know, but is forza running at a native 1280×1080 in 1080p mode? No, i dont think so.. gt5 is, and to my knowledge, at that resolution, its not even worth making a performance head2head… gt5 is quite impressive in terms of performance… so here is the native resolutions for gt5:
1280×720 (4xAA), 1280×1080 (QAA), 1280×720 (QAA) in 3D mode
forza 3:1280×720 (2xAA in-game, 4xAA replay & vehicle select)
I’ll go play my gt5 now
Higher Res , but with ugly Shadows and Textures
Sorry but when all stuff looks good in the Cockpit View and you see the Shadows there , WOW that´s where you notice thats realy not the best looking Game – Shift was better with the Cockpit and yeah Forza too! Best Cars yeah but there have put more resources in the Rest like Shadows, Maps, Textures and and … .
So play your Overhyped Game!
p.s.: sorz for the english
I think its kinda under hyped actually… and i dont give a flying f*** about forza, its old stuff now. If you dont want rally, nascar, gt and even go kart racing in one delicious online enabled package… its your lost gynx.
But GT5 has an advanced DYNAMIC system of shadows, and that system is very demanding (in processing power).
Look at the huge differences on tis video:
http://www.youtube.com/watch?v=-1KVKSIVdK8&feature=sub
GT5 uses QAA in 1080p??? Your joking right? I thought it was MSAA all the way, like GT5:P. It doesn’t look blurry in the screenshots. I’m certain it’s 2xMSAA in 1080p and 4xMSAA in 720p.
Ok so just found out courtesy of DF the resolution and AA is as follows:-
720p Mode:- 1280 x 720 & 4xMSAA
1080p Mode:- 1280 x 1080 upscaled to 1920 x 1080 & 2xQAA
3D Mode:- 1280 x 720 & 2xQAA
Number of polygons used for premium cars:- 100,000 approx
For those of you who don’t know, QAA uses half as much memory as MSAA and is exclusive to Nvidia GPU. So QAA is as good as 2xMSAA and 2xQAA is as good as 4xMSAA. The downside is it blurs the textures.
Ok before we go all nuts here, its been confirmed that GT5 constantly pings the net. And that has been dragging the game performance down.
This will be patched on Saturday.
On a personal note, i have zero interest in GT5 or any driving game, its just not for me. But they are nice showcases though, i will admit that. And seeing as how GT5 apparently is having issues this comparison is not fair.
If you want the source i got this from, go check on joystiq.com, and then search for
“Gran Turismo 5 hampered by internet congestion, patch coming Saturday”
Ahhg, it’s Black Ops all over again. D:
I think a lot of people have been blinded by the hype of GT5′s visuals, including reviewers and publications – it’s the best-looking-racing-game-ever because you’ve been told it is so, not because it’s a fact.
I’m a Sony fan, I love the company, and a lot of the games, but GT5′s graphics are NOTHING to write home about. Please don’t counter it by talking about photo or replay modes – it’s not justified.
Personally, when people ask which of the two I’d choose, Forza or GT?
Race Driver Grid.
If we’re talking about visuals that is. I cant comment too much on Forza since I haven’t spent much time with it, but in the case of GT5 Polyphony went too far with their quest to achieve something like 60fps at 1080p – they kind of achieved it, at the cost of post processing and other things which would have made the game visually more appealing.
Note my comments have NOTHING to do with the simulation aspects of either game, I’m talking squarely about visuals. There is nothing special about them. Get over it. Accept it. It’s okay, it’s still a good game.
I’m just tired of hype that effects the whole industry, which should effectively be cautiously objective per definition.
you have a point about the visuals, but the effort they put into is incredible. the environments(not the standard, bland race tracks) and weather effects work so well hand-in-hand. they didn’t actually go too far, they just thought too big for what they were working with. the man had a huge ambition, but not enough power to bring it to fruition.
his ambitions probably grow even more as we speak. hopefully, when a new ps comes out, it won’t be more than it can handle.
GT5 it’s the best-looking-racing-game-ever because it is. It’s a fact, period!
comparing these 2 games should be based on performance, content and drivability. forza 3 is an arcade game compared to gt5.
These screenshot do GT absolutily no justice. If you copnsider smoke, rain, and snow effects(alll immensly better than forza) on top of the 1080×1280 res with twice the cars on screen you have a game thats in a whole different league visually. It’s funny to see people who nitpick and exagerate about a 5% screen res drop for PS 3 multi’s even try and defend forza in this match-up.
agreed, the standard race tracks like the one in the video are boring as hell in both games, but gran turismo 5 shines with it’s environments and weather effects. watching the night race in the rain was so beautiful…
Very interesting. Looks like GT5 is a big disappointment. One thing I never liked about the GT series is that the cars always follow a predetermined line as if they are in some parade. It just killed the fun factor for me. Is that happening again with GT5? In any event I’m hearing too much of a mixed bag with GT5. I think I’m gonna rent it or at the very least wait for a price drop.
I think what’s hurting PD right now is that they took too long with this game and basically released a product that just doesn’t seem to justify the length of time this game was in development.
sorry masterflaw but your wrong there GT5 runs at 1280×1080 and that res is not full 1080p and to go down to the bare core of the ps3 it has 2x 256mb of gddr3 ram and xbox has 512mb of gddr3 of ram so texture wise your wrong both console are as good as each other and dont get me forza is a great game and dint take 5 years to make but we all no GT5 is better end of story
Just incase you really aren’t trolling. Never said 1080p. Hardware specs DO NOT define any particular games graphics and the PS 3 has 256 MB XDR not gddr3(which is better ram) on top of its GPU ram. The cell is usful as well. You can compare textures all you want but thats a small portion of what makes a game look good visually. I’m dissapointed in LoT for compareing the worst picks of GT 5 with the best of forza’s. This head 2 head is completely misleading as the weather effects in GT 5 look surreal. Video comparison please.
The segregated RAM on the PS3 has it’s disadvantages though.
The RSX can access memory from the Cell’s pool of RAM but not the other way around.
LoT compared GT5 to Forza 3 in the same conditions and the same tracks. Seems pretty fair to me.
LMAO so ommiting a huge advantage for what GT 5 can render such as weather and smoke effects is fair comparison? You need your head checked.
Lets just say PD removed 8 cars from races and weather effects and made it 720p. I’m sure they could double the texture res add MLAA and make it run a solid 60 with no screen tearing. PD took strides for a reason and graphically may have not made the best decisions but there is no doubt in my mind that GT 5 is a WAY bigger technical achievment than forza in the graphics department let alone everything else.
GT 5 may have been a bit of a dissapointment for some, but the dissapointment is being blown completely out of proportion.
The XDR RAM may be faster, but it’s still a lesser amount of available megabytes. IGN’s article is misleading.
What I meant was the difference in 256 megabytes on the PS3 vs whatever’s left of 512 megabytes on the 360. However much you have is however much you have, regardless of speed. While it may stream or load textures better (texture popping is typical of the 360), it still has to fit everything within 265 megabytes.
The ps3 has two 256mb ram sticks dumbdumb. Like everybody knows, 256mb ddr3 700mhz for the gpu and 256mb for main xdr ram running at 3.2ghz. Both system’s OS now take up about the same amount of ram. The ps3 takes 50 mbs compared to the Xbox 360’s total 32MBs used for its OS.
I know that the PS3 has 256 mb of RAM on the CPU side, but that’s irrelevant. The problem is that the PS3 has only 256 for the GPU. If things aren’t very taxing on the CPU side, they can’t use the leftover RAM for video.
On the 360, you can use the leftover RAM for video as well. That’s why developers are always whining about RAM or memory.
Crist LoT has an article that shows way better screenshots for gt5 than this. Obviously a clear day can’t be detailed to high hell with the potential of rain or snow effects coming into the race and being even more taxing.
yep video comparison pleease
GT5 FTW! Forza is a great game and its awesome in its own right….but GT5 blows it out of the water in comparision to content and everything else
Everybody who has GT5 needs to turn on the flicker reduction option. I was getting very upset at how jagged the shadows where but after i turned on flicker reduction it was like i added anti aliasing to it! at first i thought this option was only for CRT televisions but i have a 50 inch pioneer kuro plasma and it worked amazing.
Nothing said about the higher resolution of GT5 1280×1080 (33% more than Forza3), that its rendering the double of cars and the higher amount of polygons.
And with all those facts forgotten you do a perfomance analisys… clearly stupid (and yes you can turn down the resolution to 720x4AA if you prefer it in GT5 getting improved perfomance… no mention of that too).
More or less you have done the following example: you run Crysis in a i7/Gforce GTX480 with all settings maxed FullHD and get 52 fps/20% tearing, then later you run the same game in a Core2duo/Gforce GT240 at 720p obtaining 55fps/0 tearing and conclude “eh! the core2duo/Gt240 has better perfomance…” (and that again cant be more stupid)
You did the face of in 5 mins? Seems you didnt effort at all, im clearly deceived with LoT. Its a must to show all the specs of the engines before do a perfomance analisys or.. do it under same conditions.
LoT -1 (for doing a hurried and careless job).
I agree the H2H is rushed and more care should have gone into it but your analogy is careless too. Your comparing the exact same game on different PC hardware. LoT are comparing different games on very different hardware. And they are comparing games, not hardware.
Damage modeling wont be unlocked in arcade mode until patch comes out and not until level 20 in campaine mode.I beleave damage affects how the car handles and performs.
Forza is a lot of time on the market, it was released long before GT5, and still manages to hit the front with GT5, and has great graphics, and gameplay is perfect, GT5 is being made centuries when it was released and now the graphics is not better than forza 3 is a somewhat old, and if it really is better, it is too little of either to see. so I think forza 3 best
for those who want many cars GT5 is better because of the 1000 cars, but can see that cars are really important only about 200 or 400, and the rest a bunch of garbage or someone would actually want to run with vw bus and other junk cars ? for those who really like how many cars even though most are rubbish, GT5 is the game to choose.
hopefully be announced soon forza 4 that is sure to be magnificent!
I’m sorry but anyone whom owns a decent HDTV,Forza motorsort 3, and GT5 and claims that Forza 3 is grahically superior is either legally blind or suffering from an accute case of fanboyitis.
The Sony announced that GT5 would be native 1080p and the game is not this a lie and despicable because the game is in real native 1280×1080.
but to be honest both GT5 and forza 3 look amazing in 1080p upscaling
in my Panasonic Viera plasma Full HD 600Hz. the fact that the xbox 360 have a specialized chip for upscaling of doing him a certain advantage because the upcaling 1080p xbox 360′s hardware and 1080p upscaling of the ps3 is for Software.
Polyphony promised 1080p and it is. We are talking about vertical resolution. PD never said it were going to be Full HD 1920×1080. So GT5 is beyond HD and less than full HD. Clear? In the same way Halo reach is 720p but it isnt HD game because its even under 1280x 720p.
And about compare GT5 (with 33% more of resolution, more cars in game, much more polygons, dust each time you go outside the road, 3D, weather effects, night/day ..) with a game like Forza3 is simply… ridiculous and comical.
Bad compare, does not seem correct to compare FM3 with GT5 defects only, is not professional.
FM3 is comparable to GT5 only with cars and tracks inherited from GT4 (standard).
Physics, premium cars and premium tracks are much higher, the best on console.
Please, leave these things to fanboys …
Seeing that the article’s only focus is on performance I don’t see what your complaining about. After 6 years of development there should be ZERO screen tearing in GT5, but that’s not the case. GT5 still “looks” better, and that is said in the article.
I expect if Forza 3 had the same specs as GT5 (amount of cars rendered, car detail, resolution, textures, basically everything) then it would have similar performance issues or possibly worse issues.
This isn’t really a fair comparrison as both games have different specs.
in 2 years of development…no. Xbox wouldn’t be able to run that, may be in forza 4.
If Forza 3 had the same specs as GT5, simply could not run on xbox360.
The position that 20% screen tearing and bad shadowing from in-game vehicles = terrible graphics is a vast over-simplification to say the very least.Despite the few graphical issues stated above GT5 is still the best looking racer in console history.
The game does have a few issues but I feel that people are blowing them out of proportion.A few graphical artifacts and missing online features doesn’t diminish the milestone that this title represents.Superb graphics,spectacular physics,and much more content than any other racer in the history of console racers makes this title standout next to it’s competitors.
it’s clear that people rather bitch and complain than give credit and praise,hence many seem to be complaining about this title’s weaknesses while ignoring it’s many strengths.NFS Shift sucked until Forza 3 arrived,that’s when NFS Shift became the epitome of console racing while Forza failed at so many things that Shift excelled in.I see the same pattern with GT5.Now GT5 sucks in comparison to the NOW all powerful and ever mighty Forza Motorsport 3.
C’mon people,let’s stop complaining for 5 minutes and get a little perspective…
Ilusiil:
Are you comparing Forza 3 with NFS:Shift? Please, go to metacritic and read a few reviews before you continue an obvious attempt at discrediting a competitor to GT5. That goes for some of the other people on this thread as well.
@43n1m4
It’s clear that you misunderstood many of the points made in my previous post.Perhaps you should re-read it or have someone with a higher comprehension level explain them to you.
I was very specifically commenting on this part of your post:
“NFS Shift sucked until Forza 3 arrived,that’s when NFS Shift became the epitome of console racing while Forza failed at so many things that Shift excelled in”
When did people ever consider NFS: Shift above Forza 3? Hence my recommendation that you go to metacritic and look up the games.
I just find it ironic that you want people to get some perspective (which I actually agree with) but at the same time come with some questionable examples.
If you frequented the Forza 3 forums at the Xbox website during the time when Forza 3 was released (as I had) you’d see that around 80% of the threads were complaint based.There were numerous threads where posters claimed that Forza was less of a sim than NFS Shift,that Forza’s cockpit view sucked compared to Shift,and that Shift presented a better feeling of speed.
There were even a few guys whom claimed to be amateur race car drivers whom claimed that Shift gave a much more realistic experience (I got into multiple heated debates with them across numerous threads).
Not sure why you’re referring me to professional reviews when my post is about gamers whom go out of their way to ignore positives and focus on negatives.
I was. And I still am an active member on turn10s forum. However, using a few angry threads at release (about the cockpit view, I remember them clearly. There were far more threads concerned about the LOD models, the race ‘rev’ intro and online lobbies as far as I recall, few of them relevant today) as a way to measure whether or not NFS: Shift was considered an ‘epitome’ of console games is on the loose side and not the opinion of the majority of the customers, I’d wager.
Thats the very reason I refer to the professional reviews (and the summary of them on metacritic) as they are the closest we can get to an objective assesment and not just opinions from the vocal minority – and very few reviewers has rated NFS:Shift above FM3.
About your general point of people going out of their way to find negatives about games ..I agree. But glaring omissions and flaws should be criticized, as long as it’s on a constructive level imo.
@43n1m4
Again,you appear to be having comprehension difficulties.You’re so hung up on one particular example that I used of gamers using Shift as a means to complain about Forza 3,that you seem to think the post is about most gamers feeling that NFS Shift is a better racer than Forza 3.Which isn’t the case.
The post isn’t even referring to ALL gamers,but those gamers whom go out or their way to endlessly complain about the most minute imperfection in a game while ignoring every positive aspect that said title happens to bring to the table.And when another title hits the shelves they continue the trend.
If this isn’t you then don’t get offended.And don’t give me that crap about it being a small minority of gamers as if it makes a difference.Everyone knows it’s the chronic complainers whom are always more vocal…They’ll create thread after thread complaining about the same things over and over just to incite long-winded arguments with fellow posters.
Well, you’re right. I misunderstood the NFS:Shift vs. Forza 3 for your opinion and thus the intention of your post. My fault. (I’m usually not this thickheaded, but live and learn, I guess
…and that out of the way I’m in complete agreement with you, btw.
The analysis software is more sensitive than human eye, playing I have never experienced frame drop and tearing is barely noticeable, only in certain circumstances.
GT5 phisics and driving model are great, very close to rFactor.
Cockpit views are amazing, wether effects too.
GT5 is a great game and FM3 is better only than standard cars, this is the sad truth.
Nice to see we’re all in agreement then that forza 3 and even the new need for speed game beats the overrated GT5.
Look at the bleedin massive patches it’s needed recently to improve certain things, it’s not even finished lol.
It’s not even fit to clean the mighty forza’s boots and pretty much every magazine review is finally admitting that.
Only the poor deluded sony fanboys actually thinks it plays better than forza 3.
Fanboys are funny. Ok, last time I answered your troll comment with another troll comment to be humerous. Seeing as how you were stupid enough to come back with more of your rubbish, I’ll instead just tell you how it is and keep it real.
Was GT5 a let down? Hell yeah it was. 5 years to develope and still basic problems exsist. That is just sad in my eyes.
What is even more sad is how 360 fanboys want to jump on a let down and act like a 360 racing sim is so superior. Yes GT5 fell short of expectations, but in no way is it inferior to FM3. Even in the incomplete form that it is, GT5 is still the better game in my eyes. Don’t get me wrong, FM3 is a great game. Some may even prefer it out of a simple difference in taste. But to try and say that it has more to offer than GT5 is nothing short of a joke.
What is also sad is that you jump on the issue like you have actually played and compared the games yourself when it is so obvious you havn’t even touched it. Please kid, leave us real gamers who don’t pledge pathetic loyalty to one gaming rig have an intelligent conversation. Why not try taking your training wheels off your bike? It is nice to go outside once in a while.
Hey guys, There have been a lot of talks about the damage system in Gran Turismo 5, and you have to reach level 40 in order to see the damag! Does that mean GT5 full of surprises?
Let’s put it this way…
Could Forza 3 run on the PS3 ? Yes
Could GT5 run on the Xbox 360 ? NOT A HOPE IN HELL.
fanboy spoted.
folowed by 6 others fanboys…
Sorry, do you disagree with my post ?
Labelled a ‘fanboy’, just because I’m stating facts ?! Do tell – do you think it’s possible then for GT5 to run on the Xbox 360 ?
Ofc yes, and btw without the super ultra long loading times, and without the drop frames, but ppl who plays ps3 is familiar with framerate drop c the 70% of ported ones…
Pay attention kid, forza is a YEAR old and still look good.GT5 IS NEW AND LOOK OLD. I was hoping that gt5 would be the best race game EVER but i was wrong. I dont care what fanboys think about it. U are the “truth” realy? So what do u say about my comment? What do u say about the 1 hour installation? What do u say about the “ported from ps2 tracks” what do u say about the freaking long loadings? What do u say about 800 CARS without interior??? LOL!!! GT5 sucks and THATS THE TRUTH!
Actually marcioindau sucks and that’s the truth.
@marcioindau
GT5 looks old?
GT5 is the most realistic game in the market and looks old??
Have a look closer to reality, makes the game look old???
MEGA lol
marcioindau, I strongly urge you to consult an ophthalmologist.
Please people: Give a coin to the blind fanboy…
Are you a fortunteller? i guess not, so don’t say forza can be on ps3 ( i doubt it but i don’t know maybe chopping aerything xD like poliphony did on GT 5)
PS2 scenarios and textures on gt5 OWESOME! low res txtures almost missing any post postprocessing effect, and “pixel canyon” rain drops xD
EDIT: “forza3 run at 1280×720 with only 2xAA” GT5 can manage 4xAA at the same res
GT5 should have been better than it is, because it was released a long time (centuries) after forza 3.
forza runs at 1280×720 2msaa while GT5 does 4msaa same resolution ok after centuries being done it’s no big deal.
if you count the games that uses 4msaa the xbox360, and ps3 only 2msaa or less, the PS3 will be humiliated.
And GT5 is rendering 120 fps with 1280x720p//2xQAA in 3D mode… and that is the same res/fps that many multiplatform use in 2D only, its simply impresionant.
Yamauchi’s engine renders 4 frames for each 1 frame that renders a game like Dirt2 (1280x720p//30fps//2xQAA) and that with much more polygons, volumetric dust/snow, lighting…
Got the game this weekend and am really digging it – 720p mode with true MSAA ftw! and 4x to boot!
On other notes, I don’t really feel it’s incomplete – to me it feels like a quality package, everything about the interface and layout is quite cozy and I’m so happy they stuck to their guns with the elevator-jazz soundtrack. It adds to the faux-bon-vivante smug feel that Gran Turismo sets out to achieve and GTTV is a pretty cool concept as well if it gets developed – it really is a car fanatic’s wet dream. Good stuff.