“Final Fantasy XIII far surpasses its predecessors…“
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| Square Enix |
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| Square Enix |
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| RPG | n/a | n/a |
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| Release: 03/09/10 | 6.3 sec | 8 sec | Release: mm/dd/yy | |||||||||
| ESRB: Teen |
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| Head2Head – Final Fantasy XIII Analysis
We go Head2Head with Final Fantasy XIII for the PlayStation 3 and Xbox 360. |
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Final Fantasy XIII is easily the most anticipated title of the year. With last year’s announcement that Square Enix would develop for both consoles, fans of both systems were tossed on their heads for which console would hold the better version. Square Enix is renowned for their high quality games for both systems, and this could only mean that the Lens of Truth was staring down one the most interesting Head2Heads to date. So read on and watch the video to Final Fantasy XIII‘s Head2Head, powered by Play N Trade, Oviedo.
Graphics: As anticipated, Final Fantasy XIII far surpasses its predecessors and shines on both consoles. When playing the game, there is never a time when one can look at a texture, or model, and say that Square Enix dogged, phoned it in, or just plain halved a texture. Characters are highly detailed in the tradition of previous Final Fantasies and the worlds seem even larger and more endless. When the Lens of Truth analyzed in-game footage captured, the quality was spot on down to the hair. But oddly enough, that’s where the game had issues. On the PlayStation 3, hair had nice transparencies, although not perfect. The Xbox 360 however had transparency issues with their hair. The transparency would make for a strobe effect which was downright distracting. Another small difference would also be the shadows on characters. The PlayStation 3 had more self-shadowed characters and it was not exclusive to in-game. The difference was also noticeable in pre-rendered cut scenes using game assets. This leads to the main graphical issue which, in turn, ties into performance.
Performance: Overall, Final Fantasy XIII is a solid game. Neither console required an install, although the Xbox 360 had the option in the title screen. The Lens of Truth still believes in comparing games straight out of the box, so no install nor brightness settings were altered when capturing footage. In all honesty, it wasn’t needed. Systems looked neither washed out, nor darker than the other. Colors matched nicely, and, as mentioned before, this game really just brings out the best in both consoles. However, it also finally showed the limitations of the hardware. This game at times felt more of comparison between the Blu-Ray versus the DVD, instead of the PlayStation 3 versus Xbox 360. And in some cases, it was out and out embarrassing. The Lens of Truth started a simple debate on whether cut scenes affect games performances or if they were merely graphical issues. This is still worthy of debating, but we came to conclusion that a game like Final Fantasy has always relied heavily on the cutscenes for story telling as well as just amazing the audience with epic graphics and even emotional scenes. With a huge emphasis on cut scenes, Final Fantasy XIII‘s cut scenes serve as the backbone and in-game mechanics are always secondary even though it could be argued it’s a tie. Getting back to Blu-Ray vs. DVD, the Xbox 360 clearly became outclassed. Typically, cut scenes look better than in-game since they’re a pre-rendered sequences with assets that clearly are at least twice as detailed in comparison to in-game characters. With FFXIII, there were three aspects to the game. In order from lowest quality to highest: in-game, cut scenes using in-game assets, and cut scenes using high quality assets. Thanks to the Blu-Ray player, the PlayStation kept to this order, but with the Xbox’s DVD player, the quality changed. The order became cut scenes using high quality assets, in-game, and then cut scenes using in-game assets. The high quality cut scenes were hard to watch and, overall, a plain mess. However, cut scenes using in-game assets still looked just as amazing as PlayStation 3 which makes one wonder why the high quality cut scenes weren’t swapped with more cut scenes using in-game assets. The overall quality could be a moot point considering the Xbox 360 is running at sub 720. Here are some statistics from our frame analyzer. Note that cinematics were not factored into the analysis. Also, in the video we “fat fingered” the tear percent on Clip 07 for the Xbox 360, it should read 0.00 instead of 0.10.
| PlayStation 3 Frame Analysis | Xbox 360 3 Frame Analysis |
| Clip 1 info: Length of clip: 1941 Average FPS of clip: 30.00 Percent of torn frames: 0 |
Clip 1 info: Length of clip: 1941 Average FPS of clip: 29.95 Percent of torn frames: 0 |
| Clip 2 info: Length of clip: 3552 Average FPS of clip: 30.00 Percent of torn frames: 0 |
Clip 2 info: Length of clip: 3552 Average FPS of clip: 29.98 Percent of torn frames: 0 |
| Clip 3 info: Length of clip: 3909 Average FPS of clip: – Percent of torn frames: – |
Clip 3 info: Length of clip: 3909 Average FPS of clip: – Percent of torn frames: – |
| Clip 4 info: Length of clip: 2167 Average FPS of clip: 29.81 Percent of torn frames: 0 |
Clip 4 info: Length of clip: 2167 Average FPS of clip: 29.81 Percent of torn frames: 0 |
| Clip 5 info: Length of clip: 4633 Average FPS of clip: 29.98 Percent of torn frames: 0 |
Clip 5 info: Length of clip: 4633 Average FPS of clip: 29.94 Percent of torn frames: 0 |
| Clip 6 info: Length of clip: 3883 Average FPS of clip: 29.89 Percent of torn frames: 0 |
Clip 6 info: Length of clip: 3883 Average FPS of clip: 29.86 Percent of torn frames: 0 |
| Clip 7 info: Length of clip: 523 Average FPS of clip: 30 Percent of torn frames: 0 |
Clip 7 info: Length of clip: 523 Average FPS of clip: 29.94 Percent of torn frames: 0 |
| Clip 8 info: Length of clip: 2864 Average FPS of clip: – Percent of torn frames: – |
Clip 8 info: Length of clip: 2864 Average FPS of clip: – Percent of torn frames: – |
| Clip 9 info: Length of clip: 3444 Average FPS of clip: 30 Percent of torn frames: 0 |
Clip 9 info: Length of clip: 3444 Average FPS of clip: 29.99 Percent of torn frames: 0 |
| Global percent of torn frames: 0.00 Global average FPS: 29.95 |
Global percent of torn frames: 0.00 Global average FPS: 29.92 |
Loading: When is comes to load times, the PlayStation 3 won again. In clip number 5 in the video review, the Lens of Truth took two clips that had a load time in between for comparison. In the first clip Lightning jumps off the bridge. The second clip consists of Snow. On the PlayStation 3 there was a 5 second load in-between shots. On the Xbox 360, there was an 8 second load time. Although load times were 3 seconds apart, both clips somehow only matched by a difference by 1 second. Under further analysis it was discovered that a small camera shot within the first clip was removed. A shot where Lightning jumps off the bridge and the camera sees the soles of her feet were missing on the Xbox 360. But cutting this shot out got the Xbox 360′s entire clip within a reasonable time difference. Analysis of other clips did not show deletion of shots like this one, but one can assume if it happens on one clip it’s bound to happen again to manage times.

Roll over to see the differences. Notice the Xbox 360 has a slightly better filter distance.

Roll over to see the differences. Notice the missing shadows on the Xbox 360.

Roll over to see the differences. This is a prerendered cinematic.

Roll over to see the differences. This is a prerendered cinematic.

Roll over to see the differences. Notice the missing shadows on the Xbox 360.

Roll over to see the differences.

Roll over to see the differences. This is a prerendered cinematic.

Roll over to see the differences. This is a prerendered cinematic.
Conclusion, Technical Score and Staff Choice on Page 2.
Pages: 1 2
*To ensure color accuracy from the PlayStation 3, Xbox 360 and Wii U output, the PlayStation 3 has RGB Full Range set to "Full" and Super White "On", and the Xbox 360 has Reference Level set to "Expanded" and HDMI Color Space set to "RGB". Our capture card we have captured segments from the AVS HD 709 . Blu-ray, HD DVD, & MP4 Calibration suite.
As you will see, each system matches each other at the SOURCE LEVEL. No contrast or gamma settings are manipulated before or after capturing our images/videos. We strongly believe that these types of corrections are done on a individuals preference and should not be adjusted by us. Finally, washed out looking images that are due to contrast or gamma differences will not have any influence on our final verdicts. Please Read through our F.A.Q page if you have any questions or concerns.*



March 9th, 2010
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well great better than the DF comparasing right to the point …by the way can you make a compare star ocean 4 please
Star Ocean needs some final tweaks, but is almost ready to go. Expect it soon.
great thx for the news ^_^
lol you thook the screens from CUTSCENES!!!!!!!!!!!
Why not from gameplay? ^_^
The 360 version looks better in GAMEPLAY. But the ps3 version has better bitrate at videos.
Lensoftruth FAIL!!!!!
No you flipping idiot, some cutscenes are rendered with the ingame engine(aka what you meant by “gameplay”) and some are cinematics. The only thing the 360 has over the PS3 (in this case) is better texture filtering, at the cost of self-shadowing and the game running at a lower res (not true 720p).
Maybe if you actually read the article you’d know all that before making yourself seem like a massive 360 fanboy. :l
Watch for the fallout. No matter what facts surface, there are going to be Xbots claiming that the actual game is still better on their system, even though it’s been readily proven otherwise. And then they’ll claim others as PS3 fanboys.
It’s sad, really. If you wanted to play Bayonetta it was a no brainer for 360, but I guess logic doesn’t affect everyone the same way.
Wtf you are mental. I own a Xbox360 and nothing else and this game looks far superior on the PS3.
The PS3 has better hardware so as time goes on I would expect that PS3 are going to be winning a lot of head2heads.
I play xbox because my mates own an xbox and I like the exclusives.
This game looks poo anyway so I wouldn’t get too upset.
it was made on sonys system with the crystal engine it was already done on ps3 then they ported to the xbox360 now i dont know if you know this the ps3 has 9 prosseors at 3.5 gb each now add that up and realize the game runs at 1080p natively lens of truth was only running it in 720P like they do all of there head2heads and we all know which i hope we do cause if not i will elighten you the xbox360 cant do native 1080p its not possible the xbox360 still to this day does not have hdmi 1.3 are in a couple months with a firmfare 1.4 so the deep high contrast colors and the 356895 colors you miss when your running with a 1.2 device arent relavent and the reason they only caputred the prerender cuttscenes cause it looks like there is a thin layer of crund on your tv with the xbox360 i seed bolth run at native and upconverted 1080p and i can tell you on the ps3 version pr0x1 it looks like your looking into a window of finalfantasy its amazing so research before u post l8ater
No the PS3 version runs at 720P native resolution. It can be unscaled to 1080P. Same is done with God of war 3 and Uncharted 2. The game is a native 540p on the 360 and can be unscaled. I can’t confirm or deny the HDMI comment as I have never heard of this limitation but I can assure you I can run my games from my 360 at 1080P. Unscaled and native resolution are two entirely different things. Also, you do not add up processor specs like you did. It just doesn’t work like that. Not only that but one of those 9 processors you mentioned is not turned on (used for something other than games locked away from developers).
You do realise i said that ps3 has better hardware than xbox?
read before you rant
@hollow truth: You win most epic fail of a comment! There are so many things wrong I want to correct you on but WOW! Sony fanboys get stupider every time I turn the internetz on!
@hollow truth;
You do realize that the CELL CPU is only a 8 “core” CPU right. With one of the SPU’s turned off, and another just for the OS! So that leave only 6 for game devs.
Also, the 360 can do 1080p just fine.
i’m sorry, but that was painful to read. first off its not 9 processors at 3.5 gb, its 1 PPU and 7 SPE’s at 3.2 ghz… the xbox has 3 general purpose cores each at 3.2 ghz… and also FFXIII runs native 720p on ps3, 540p on xbox. yes the xbox is inferior, but you won’t notice a damn thing if you’re actually paying attention to the gameplay instead of the damn graphics! i do give you props for not bringing up the multiple discs on the 360 as a downside though. i did pick this up for my ps3, just cuz i’d feel like a cheating whore if i played it on xbox lol.
dont be ridiculous pr0x1, the in-game ALSO look better on ps3.
stop to be in denial and grow up, there’s no justification at all to buy the game on the 360 if you have the opportunity to buy theWELL KNOWN superior version on the ps3
sry but the gamers win and the fanboys in denial loose again.
btw, simply take a look,
http://www.lensoftruth.com/wp-content/gallery/h2h_ffxiii/xbox-360-roll_ffxiii_03.jpg
http://www.lensoftruth.com/wp-content/gallery/h2h_ffxiii/ps3-roll_ffxiii_03.jpg
the ps3 version clearly look better with an higher resolution IN-GAME and ALSO have better AA
Waow look at the 414 fanboys. This is America after all! Europe knows better.
The game still sucks…
<_<
So by the looks of it. Final Fantasy 13 has better cutscene graphics on the pS3. But better texture filteting on the Xbox 360?
I alo question this comparison, DF said the framerate had been slightly better on the 360. But either way I think a .03 difference isn’t big lol.
As for load times, you certainly should have installed FFXIII on your HDD. I heard the difference was massive in terms of load times.
I’m still getting this on the 360. Mainly for achievements and the ability listen to my custom soundtrack while playing games.
What are you talking about? What filtering? Please be so honest to face the embarrasring inferiority of the 360 version. You’re going to buy the 360 version anyway?? And for what ridiculous reason? The achievements and your custom soundtrack? I think you don’t have a PS3, that’s all, you have no choice, otherwise you wont be so ingenuous. And with the PS3 version you can take items and weapons you’ll see in FFIV, you will be able to partecipate to the beta of FFXIV whilst with the 360 version you simply won’t.
3 DVDs vs 1 BD, worst graphics vs better, longer loading time vs less, SUB HD res vs HD and Full HD res…
…tell me where’s the good point in buying the 360 version if you possess both consoles? I really can’t figure it out.
Agreed. The PS3 version is clearly a better value but hey, it’s his money…
Sorry not texture filtering, filter distance… My bad
“Worst graphics”
Ingame graphics are practically the same. Rendered cutscenes look better on the PS3, but it’s not a dealbreaker for me.
“Loading times”
loading times won’t be a problem as I can just install the games. So the experience will be “seamless” according to DF.
“3 DVDs”
OMG! I have to swap discs every 20 hours.. Really? Besides are you even a final fantasy fan? Most Final Fantasy games were multi-discs. For some people it gives them that feeling of nostolgia. For others 3 DVDs give them a sense of progression. But I honestly don’t care. And I think the install gets rid of the need to disc swap (? not really sure on this one, can someone confirm?)
“Sub-HD res vs HD and Ful HD res…”
Can’t argue there, I don’t have a 1080p TV though. And doesn’t the resolution just get upscaled by the 360 anyways? Lol, some titles like MW2 I didn’t even know were Sub-HD until recently. But a point is a point.
I just prefer getting games for my Xbox. I prefer the controller, and some of the universal features like ingame music. Why not? I don’t understand why you are making such a big deal about it. Seems like you don’t want anyone to get the 360 version…
“Installing the game makes an 8-some-gigs-of-hdd-space-wasted-to-speed-loading-for-about-1-second difference…” *fixed*
As for the soundtrack…you’re a moron, FF has always been praised for its exquisite bueatiful music, and I’ve heard from friends that XIII’s one of the best if not the best scores on the franchise, trade that artistic master piece to listen to, let’s say, kayne west, 50 cents, lil’wayne, or maybe 50 seconds to mars, limp biskit, some “badass” metal band…you shoudln’t be allowed lo listen to music, least to say game at all since you like to take all artistical value from gaming, something FF has been always known for…
ooops 18 some gigs of hdd space. sorry
shinkeidei talks as if it’s his money he is spending. If he wants his customs soundtracks, let him be.
I don’t care what version you are going to buy. It’s just pointless whatever the reason you stated in your post.
And yes, the in game graphic is FAR better in the PS3 version, not just “a bit”.
And from my personal point of view, as a professional 3D Artist, the best distance filter (that is the anisotropic filter) is on PS3: because you couldn’t have the same amount of detail both on near and far objects (like in the 360 version) even in reality.
I really can’t figure out why it’s so difficult to admit the inferiority of FFXIII for 360.
Even in your anger dude, you sound totallly right!
You are one hell of an asshole.
First you call me a moron for not liking music—-which is the same thing repeated over and over each time a battle sequence takes place— and you say I shouldn’t be allowed to listen to music because of this.
I never said anything bad about FF’s music. So back the fuck off.
Dude, think about it. You are going to be playing the game for atleast 60 hours. Do you really want to hear the same music each time you go into a battle sequence? Sometimes I like to play my own soundtrack to make me relaxed. Why do people get so annoyed by that?
“The ingame graphics are FAR better”
Far? Most of the comparisons on here were between the prerendered cutscenes. Hell, the only pure ingame screenshot showed that the X360 version had better distance filtering. Face it, they are identical ingame. If you don’t believe me watch the Gametrailers comparison showing the ingame exploration and battle system.
Like I said before, the PS3 version has better, uncompressed cutscenes. But other than that, the game plays, looks, and even sounds identical despite the compression.
Now if you don’t mind, I’ll be playing FFXIII while listening to Journey XD :p.
“the ability listen to my custom soundtrack while playing games.” Have you even heard the soundtrack to FF13? That is one of the best soundtracks in a JRPG in a long time.
Well yea, but come on. The same music replays every single time you get in a battle. It would get annoying real fast. Just my opinion.
or he can replace it with FF7 music haha
I knew PS fanboys would go crazy over this but jeez, what’s wrong with his decision on getting it on 360?! I agree with MegaShot completely. I’m in the same boat as him for all the same reasons and more.
1. 360 controller is preferred
2. Party chat with other friends playing this game. (which is quite a lot)
3. Achievements (trophies came too late so don’t care about them)
PS fanboys are going crazy over something they’ve never seen before, a (good) game that actually looks slightly better on their system. I say slightly because in game is nearly identical. The slight difference isn’t near as bad as with MANY games I’ve seen over the years coming on both systems. I’m personally surprised the games were this close as the PS3 version had twice the amount of time for development. The biggest flaw is the bad compression the used for CG. They had over 2 gigs left on the DVD-9s and they could have used it on a better compression technique!
@Mauro: Obviously your a Sony fanboy and spout nonsense towards anyone that makes a different decision than you. Who says he doesn’t have both systems and wants it on 360 for reasons he may have? I have both and bought it on 360 as with many of my friends, then we can all talk about the game together in a party chat, one of the reasons I bought the 360 version! STFU and die. (for the sake of everyone)
@shinkeidei: Is an OPTION to do something a bad thing? I guess you wouldn’t know as you’ve never seen this OPTION on the system your obviously a fanboy of. Just for the hell of it I’m going to go listen to some Lil John while I play FF. Although not for very long
@psych: I own both console, but I’m not so stupid tu waste my money for a game which is worst than the other for the same identical price.
You are the fanboy, or better you are the extreme fanboy ever because you say you have both systems and you’re going to buy the worst version of FFXIII for those ridiculous reasons. We are talking about spendig well our money and you’re just demonstrating, as a super fanboy, you’re not caring about the huge difference between the two.
You’re talking about “slightly” just because you are an extreme fanboy: the ingame graphics ar everything but identical, no way, forget it.
And please, don’t put out those technical stuff with me unless you want to appear ignorant on this field.
FFXIII Xbox 360 version is totally inferior and not slightly:
1) Bad FMV CGI compression and sub HD
2) Music and audio compressed
3) mid to low-res textures
4) bad shadow maps or totally missing
5) Bad alpha transparency
6) whatever you say, but that’s it: 3 DVDs and you are forced to install them on the HDD (unless you want to hear an airplane taking off during all the game)
7) no additional stuff and weapons from FFXIV
9) FMV CGI pieces cut off to mantain load time.
10) geometry popup
11) sub HD ingame graphic
Does all these things worth the buy knowing there is…
…the PS3 verion:
1) Full HD 1080p uncompressed FMV CGI cutscenes
2) Uncompressed audio
3) High-res textures
4) full self shadowing and shadow maps
5) full alpha transparency support
6) only one Blu-Ray disc
7) additional stuff and weapons from FFXIV
9) HD 720p ingame graphics…
??
You can tell everybody whatever you want, but you are the fanboy, not who’s going to chose the PS3 version while having both the consoles.
I just bought the Xbox 360 version. It plays, looks, and runs great. Almost all of your points were about small effects that make the PS3 version look better.
Well, for people who were going to buy the Xbox version. Don’t listen to this tool. Each disc will take 20 hours to beat, so you can install each game seperately. And when the game is installed, the loading times are Lighting (Final Fantasy XIII Pun?) fast. The game runs sub-720p on the Xbox 360, but it can be upscaled all the way up to 1080p (and the Xbox 360′s hardware scaling does a better job of upscaling to 1080p than the PS3′s software scaling)
If you usually get multiplat games on Xbox 360 (whether it’s because you like the controller better, or for universal features like ingame music (and yes Mauro the music DOES get annoying after 5 hours of play)).
Overall, the game is great on both systems. The Xbox 360 suffered a little from compression but the differences aren’t groundbreaking and the average joe doesn’t usually compare 2 version of the same game side by side.
wow the 360 version has 3 discs. PS3!
mmm no ahi mucha diferencia,pero se nota mejor en ps3,pero como no me gusta mucho el juego no me hago drama
PS3 is a clear winner this time. It’s superior in every way including audio.
Great analysis guys, much better than Digital foundry’s bawling that the xbox 360 got an inferior multiplatform game.
Played both versions.
Ps3 wins hand down.
Hard to say, but’s the truth.
PS3′s version is better by a landslide. No contest.
Inteesting thing like when Battle Company 2 on X360 loaded fater even with mandatory 2GB install on PS3 it was “A TIE”
But here when its oposite it is “CLEAR PS3 VISTORY”
….
Yeah, that’s a bit weird. The average load times are 1.7 seconds better on the PS3 here which gives it the win, yet Bad Company 2 was a tie even though the 360 was 2 seconds ahead. Lens of Inconsistency!
I’ve got the PS3 version, but having played it for about 15 hours, for me it’s easily the worst FF game yet. So linear it might as well be on rails. Great graphics though.
I own both systems, and I went ps3 all the way. Not even close. Not even remotely close.
Yea i agree with this head2head, in fact i allready knew this was going to happend, microsoft should had ask for a better port, and they should let use the full DVD-DL space, not only 6.8 GB, and well the in-game graphics are almost identical,except for some lower textures in some areas.., but this doesn’t mean that the port is totaly awfull, in fact both games runs almost identical, this game is not like bayonetta…
So no matter what version u get, u are going to enjoy with both, except that with the ps3 one, u are going to look sharper CGI’s..
and beta access to XIV…
No way man, no way: in game graphic si far better in PS3. On 360 all the self shadows are missing, ALL. And there are a lot of low-res textures.
Yes, it’s not like bayonetta, but if you own both console and want to buy FFXIII… well…
It’s been a really long time since we’ve had a head2head where the PS3 wins all four categories. When was the last time that ever happened? Terminator: Salvation?
Nonetheless picked this up for the PS3 today. We’ll see how it goes.
It all depends on how you like the game.
If you like FF then the answer to your doubt is simple and clear: it goes smooth like oil.
Great review, The game looks great on ps3.
Honestly when it comes to such crappy ports I dont get why they bother bringing it over to the opposing console…
Anyways its the ps3 version for me
3 reasons:
Upscaled games on 360 are terrible from start to finish, any game on ps3 or 360 upscaled is like a lump of coal for me
3 discs is a bother, I mean frankly not a big deal at all, but still its less convinient.
really low res is just not tolerated. I would’ve much rather prefered standard def cutscenes or an extra 2 discs thanw hat crap they put out on the 360.
You already have 3 discs, 2 more wont hurt.
Also The loading off disc is great, more room on my ps3.
Also I’m hearing exclusive offer or something about a Beta for ps3 holders not sure if thats true though!
Ps3 clear winner for this 1.
Why would playing a Final Fantasy game on a system other than Playstation make you feel “unfaithful”? Final Fantasy was born on Nintendo…
yes but it was truly embraced on the PSX with FF 7:)
I’m busy playing Yakuza 3 atm though:P <3 that games. Reminds a tad bit of shenmue, but really isn't as similar as ppl make it.
Honestly 1 of the most underrated games is the yakuza series.
And then I got FF 13:P haha
it was mastered on the SNES
well, not complain about this one…
if SE knew that woul mess it up with this crappy version I would prefer to not be done.
With no doubt Quality control was not present in the 360 version.
I only have a 360, so seeing this ps3 victory I will let this one go.
lets hope MS would learn of this hardware mistake they did with the 360, and increased the power of the next console versus the competition, like the xbox 1 versus ps2. games like this one should not be made.
Well its a restriction of hardware which can’t be blamed on Microsoft.
Its is a very old system. By PC standards the 360 is an ancient console, and is graphically on its death bed.
The ps3s multi core super computer CPU is its money maker. Having a slightly less powerful Video card, the ps3 has overkilled in CPU power.
Now being able to assign AA (Anti-Aliasing) on the CPU, it will no doubt start seeing some more graphical enhancements, such as more AA control.
We’ll see what happens. What I did like about the ps3 over the 360 in general was that power of the system is so mute.
In other words, we keep getting surprised, such as the AA, increased ram be decreased OS size.
THe pS3 has a major flaw when it comes to multiplats is the RAM usage how its shared by the CPU and VGA in 50% parts. If programmers paid a little more attention (and a bit more time) they could properly port more games.
The 360 on the other hand is transparent. Just like its Father (Xbox 1) its a computer, fitted with standard parts.
What is amazing is that uses code very close to that of computers, which pretty much makes it appealing and cost effective to any dev team.
So thats my 2 cents.
Frankly I needed both systems, because I’m a big fan of certain games.
PS3 for UNC, Ratcher, Yakuza etc and 360 for Halo and the Splinter Cell Series.
well whatever.
i fell dissapointed.
thank god that metal gear solid 4 never got multiconsole, because would suffer the same fate, damn hardware.
microsoft with no doubt will loss the console war, if it already didn’t
i will repeat again. IF MULTI GAMES WILL BE LIKE THIS FROM THIS YEAR ON..BETTER LAUNCH ANOTHER CONSOLE. this one is crap
Where is the power that you guys keep speaking of?
People keep mentioning games like Uncharted 2, which looks great. But that’s mainly because of Blu-ray’s texture streaming abilities. Sure the Cell handles post-processing effects, but it doesn’t handle textures. Which is what Uncharted 2 and Killzone 2 are famous for.
People keep saying the 360 is graphically obsolete, or that the 360 is maxed out. I just don’t see that. Every new title (whether it be 360 or PS3) I play has better graphics and a bigger scope.
The 360 has the better GPU, since it uses a unified architecture and has 4xAA free. It also has 48 shader pipelines compared to 24(?) on the RSX. In games like Gears 2 or Alan Wake, you can clearly see the 360 can push highly detailed textures without the need for texture streaming. So Xenos > RSX
The Cell processor is powerful. But some people make it sound misleading. The Cell is not comprised of 8 cores. It’s comprised of 1 core and 7 SPU’s. 1 SPU is not used and another is reserved for the XMB. So that leaves 1 core and 5 SPU’s. The Xenon CPU has 3 seperate powerful cores. The Cell can push a maximum of 7 or 8 (I keep forgetting which one) hardware threads while the Xenon can push 6 (2 for each core). So the Cell > Xenon.
Final Fantasy 13′s differences across platforms is abviously due to compression of CG cutscenes. But it’s also because the Xbox 360 version had been a clear cut port of the PS3 version. So ATMOST it would have compared to the PS3 version is “almost equal”. The developers are partly for the blame here though. DVD or not, they could have easily found a better way of dealing with the cutscenes WITHOUT butchering the games resolution. I mean come on the game had like what? 2-3 GBs of free space on the discs of the Xbox 360 version. The game itself could have fit uncompressed on a single disc. But it had 32 GBs of Cutscenes. Why on earth would you use so much CG? Square Enix? We aren’t in the PS1 days, ingame graphics are good enough for cutscenes. As proven with the Mass Effect series and such.
Crysis 2 will be maxing out both the X360 and the PS3 and will have seperate dev. kits for each. No ports. So we can finally see what the X360 and PS3 can do at their prime.
We’ll see when crysis 2 comes out then…
I agree 100% with you.
Well put
like I said we`ll see. The ps3 code is still being adopted and I would love to see what Crytek can do with it.
And please don`t be childish with the CGI crap…what because the 360 has DVD cut out CGI? Seriously I respect your comment but dont say stupid things like that.
Why would they put so much CGI? Seriously That question is a full out cry for help I’m sorry it ruined your otherwise very knowledgeable post.
And also your talking out your ass btw with some parts?
360 has been on this earth for what? 5 years? Whats the best looking game? Gears 2?
Which is the Unreal 3 Engine basically. NOw I dont want to start a flame war because I love my 360, because it has my fav shooter and story of all time (halo) but honestly w.e we could get out of the 360 seems to be the peak. Unless devs just dont care about the 360?
I mean its much easier to program for it.
I mean look at Halo Reach (God bless Autumn 2010), its will be the first 720p game, yet it doesn’t run the number of polygons that Killzone 2 runs, which is a year old.
This is what I’m talking about. The Console 360 clearly dominated the consoles wars up until now, but its met its peak.
Pushing 3 Cores and a slightly stronger Video card, just can’t compete with 7 cores runnin a slightly weaker videocard.
More effects, more physics, more destruction are main factors of CPU. Now that AA is being put on the SPU, The PS3′s video card doesn’t need to work anywhere as hard for AA, AND no more stupid ps3 blur AA. (AA which looks good in motion but looks terrible in still shots).
Anyways LIke I said, I can’t wait for Crysis, because it seems to be the determinante Game.
I predict High shaders on 360 and higher visual effects on ps3:)
Anyways I might be wrong.
@MegaShot419
Please, don’t keep talking about technical stuff you don’t know much about.
Just one thing:
http://xbox360.ign.com/articles/945/945812p1.html
Read that article and then argue, and im going to write the most important quote:
“At the end of the day, when you put them all together, depending on the software, I think they’re pretty equal.”
The only problema i see with the xbox 360, is the fact that it has a lack of self engines for games.. i think alan wake will be the first game to use an exclusive engine for the console, developed exclusively for the xbox 360.
Thanks for taking the time to write this, but you clearly are misinformed in regards to how the cell and RSX work and what can be done on each system.
Firstly the 4xaa is not free because of the 360′s limited 10MB edram, so multiple tiles have to be rendered using the edram by flushing it and then making a new tile or they just lower the resolution to fit the buffer size and not deal with tiling ala COD, then they have to stitch the tiles together properly, it is a minor performance hit but the 360 does have an advantage in having it. The PS3 can do MLAA on the SPEs which is very similar to 4xaa and uses no GPU resources and God of War 3 supposedly improves upon the MLAA technique fixing the sub-pixel rendering so future PS3 titles should have essentially free HQ FSAA.
Next, regarding your shaders, the Cell Broadband Engine allows the RSX to offload a lot of shader/ shadow calculations and can far surpass the abilities of the Xbox 360′s unified shaders. If only using the GPUs then the 360 wins, but if SPEs are used the PS3 wins.
Needing or not needing texture streaming is irrelevant to PS3, it has the capability to do so with the size of bluray discs and the 360 does not – to some degree, but it doesn’t need to, neither console wins here, irrelevant argument you’re making.
Mass effect used BINK videos for a lot of cut scenes in ME1 whether you realized or not, but it doesn’t have nearly as many as FF so they can easily up the quality.
And also regarding Uncharted 2, just about all the games effects, geometry shading post-processing etc. is handled entirely by the CELL, and the RSX GPU is being used as a dedicated physics simulator since NVIDIA has PhysX acceleration technology for nvidia GPUs. ATi does not have this, so there is another advantage to the PS3s hardware.
I expect in the next few years PS3 will reign dominant as devs fine tune their AA techniques and uses the cell as their GPU.
Regarding Crysis 2, the devs have said in some of their detailed PDF diaries on their rendering engine that the PS3 is doing a better job so far regarding shading. The PS3 can push more polygons too so therer will likely be further draw distance on PS3.
Because PS3 have slighty better resaults you won’t buy 360 version? What are you, 10 years old?
It’s about game and which one takes the win on this site.
lensoftruth site is great but sometimes people missuse the resaults.
@ L1quid
“Why would they put so much CGI? Seriously That question is a full out cry for help I’m sorry it ruined your otherwise very knowledgeable post.”
My question is valid. FFXIII is a very good looking game. Even the compressed 360 version looks better than most JRPGs out there. Some reviewers said the line between CG graphics and ingame graphics were blurred. So obviously, the ingame cutscenes could have done fine. Don’t get me wrong, I’m saying that’s what they should have done for the 360 version. The PS3 version could have the CGI cutscenes. But the 360 version had been butchered altogether mainly because of the CG content. Why didn’t Square just use more ingame cinematics (atleast for the 360 version)? Which is why I think FFXIII was kind of a sloppy port. As DF puts it “Its alot worse than it should have been”.
“I mean look at Halo Reach (God bless Autumn 2010), its will be the first 720p game, yet it doesn’t run the number of polygons that Killzone 2 runs, which is a year old.”
You cannot possibly compare Halo Reach pre-alpha to a full, complete game. There was a massive difference between Halo 3 alpha and Halo 3 gold and A massive difference between Killzone 2 alpha and Killzone 2 gold. So just wait till the game is out to make your final judgement.
Pushing 3 Cores and a slightly stronger Video card, just can’t compete with 7 cores runnin a slightly weaker videocard.
Again with the cores. It’s 1 core and 6 SPUs. (and one is reserved for the XMB.
Each console have very different architectures. They have their pros and cons but at the end of the day, there isn’t a massive difference between their results. Like the PS2 vs Xbox 1. You say the Xbox 360 will be obsolete, but think hard dude. How long have PS3 fans been saying that? Since the release of Gears 1 back in 2006? We are in 2010, the 360 is still going strong. It’s coming out with a healthy list of exclusives/console exclusives, and the Xbox Live service is still considered the best.
And yea, we should wait till Crysis 2.
Remember… X360 have 3 core but running 2 tasks at same time, so we have “6 cores”
@fedora:
nice, 3 cores with SMT make 6 cores?
well let’s have a look at CELL BE:
1PPU with SMT -> 2 cores
1SPU able to do 4 calculations at the same time -> 4 cores
6 SPUs available -> 6×4=24 cores
Sums up to: 24+2 = 26 cores on CELL
I think you won’t say “X360 have 3 core but running 2 tasks at same time, so we have “6 cores” again
Wait a moment dude, the 360 version is absolutely not crap. It is a really good FF, and despite of the DVD limits I think SE has done quite a good job.
You can definitely buy it without any regret. It worth the money anyway. It would have been different if you owned both consoles of course.
None of the info I stated is incorrect. You can look it up if you want.
Can you actually make a constructive comment for once? Instead of just trying to insult me? I bet you didn’t even read my post.
MegaShot, ever heard of a company holding tech down?
Look at 360 exclusives vs ps3 exclusives, companies seem to dumb down their graphics to efficiently port them on to the ps3.
Uncharted 2 is beautiful, God of war 3 is even pretties and its said to only use 50% of the ps3′s power.
The Ps3′s CPU is 33% weaker than the Super computers used in some companies. It was used to hack into Nasa (a god damn ps3). Its slightly weaker video card is made up by an EXTREMELY ridiculous CPU. Running granted 1 physical core, but 6 SPUs, but they work as cores.
The Cell managed to double the i7 975 in frames 15 fps vs 30 fps. And is clocked at 3.2 ghz.
You absolutely can’t deny this:
360 is slightly stronger in video card, but the ps3 MUCH stronger in cpu.
And CPU design is to handle certain graphics aswell, especially on a Mammoth CPU like this, it shouldn’t kill any resources.
Live is a paid service, so Ontop of the 199$ core a core none HDD 360 you pay 60$ and another atleast 70$ for wireless. Thats 330$ for a console with no HDD. To buy a HDD I’ll be geneour and say a 60 gig for 50 (which we all know its 100 new) thats makes it a purchase of almost 400$. with a yearly subscription of 60$ (a ps3 exclusive game price)
Microsoft is ripping off 360 users right under their noses.
GRanted live is ahead of psn when it comes to online gaming, the market, personally I dont use and dont like, because the points system is another rip off (20.00 fir points and you can’t buy 2 games, While 20$ for ps3 is ACTUALLY 20$ no 15$)
Live would prob be number 1 if you had a choice, first part Microsoft servers pay 60 or 3rd party free.
Just like Consoles are holding back PC gaming, so is the 360 for graphics, I’m sorry to say it.
It would be like wii being primary consoles and then its games to be ported to 360 and ps3.
Exclusives tend to speak louder than words, because the company is concentrated on the consoles’s code, and seeing that the ps3 is alot more complex, it usually is neglected.
@L1qu1d:
“The Ps3’s CPU is 33% weaker than the Super computers used in some companies”
You must be really crazy to say this dude,are u saying that the cell processor is only 33% weeker than the roadrunner or any processing array?…that’s insane!!!
U are really blinded by ur sony fanatism, and saying that the cell Spe’s work as cores mmm.. u should learn a little before saying things like that..
CPU’s should not handle graphics, maybe 10 years ago it was normal, but not now..u are just trying to defend the indefensible…
And btw.. i only pay around 15$ for one year of live..so mmm i think they saw ur face when they told u the price
And i bought a 250gb HD for 30$.
The real thing is:
PS3=
-Exclusives engines developed for the console = excelent games
-Hard to program because of the cell architecture = Companies won’t spend more money to optimize the game.
-Xbox360 = unreal engine, unreal engine, unreal engine.. = can’t use the fully potential of the console.(unreal engine was made for the pc)
-Easy to program= better multi games = Cheaper
In the end both of them have their pro and contras.
And stop talking about wich is most powerful, this a game head to head.
On the big screen, theres hardly any difference, you’re not going to be able to tell the difference between the 2. I don’t really care anywho, i’m not really a fan of final fantasy so I probably won’t get it.
anyway..no matter what you say,,,,XBOX 360 IS A CRAP! LOOK THE EXAMPLE FINALFANTASY SHOULD NOT BE MADE… IT IS A REAL SHAME
Meh, xbox 360 is not a crap.
If you see others H2H, PS3 looks crap on many comparisons (Bayonetta anyone?)
PS3 version is superior but its nice to see that 360 got some FF love. Everyone deserves to play this game. If you have a PS3 you got lucky this time, but 360 owners can also play the game. Sure, who have both systems… PS3 for sure this time.
to those who vote 360 FU** YOU!!
I am confused. In the Battlefield: Bad Company 2 comparison the loading was faster by like 3 seconds on 360 yet it was a TIE.
But now the loading was 3 sec faster on ps3 and its not a tie. O……K
Also you can install all games on 360 which would have made it probably load the same or faster than 360
This site is starting to look like a ps3 fanboy site.
I think the bigger issue concerning loading is mentioned in the article where a scene is taken out in order to match the ps3 scene by 1 second. I don’t believe that the BF:BC cut anything out in order to achieve the loading times.
concerning the ps3 fanboy argument, I don’t think you’re right about that. There is a lot the Lens of Truth can do to improve their articles but they are getting better at being more objective. Especially when compared to the digital foundry face off which mostly argued about the ways in which the game could have looked so much better on the 360, rather than being concerned with comparing both versions. Also the word choices of the writer in that one makes it seem bitter at times.
DF tends to do more that focuses on technology, but in the FFXIII article it wasn’t so much a focus on the available assets as much as it was a focus on scolding square.
@ ninjamaster117
The PS3 has better graphics. The resolution difference alone is staggering. 1280×720 vs 1024×576. That’s around 300K pixels difference. It’s that big.
Then again, only the meticulous people like us who read these Face2Face articles actually care. Average Joe will most likely notice only a subtle difference when playing. Whatever console you own, get the game if you like JRPGs (obviously). The graphics issue, IMO, isn’t disruptive of the experience unlike in games like Bayonetta where there was a version that ran at 60 FPS and the other at 30 FPS which is a gameplay deterrent, especially for such a fast-paced game.
Thanks for the heads up. The loading indeed was in our margin of error and the scoring has been updated. Things got a bit hectic yesterday in preparation for GDC.
I’d revert that back to a win for the PS3. Why? Because your article noted that there was an instance that they deleted an object, like the soles of lightnings feet in that one shot. If the 360 needs that to get the load times down, and the PS3 doesn’t? It’s a clear PS3 win.
getting the ps3 version because of the all-in-one bluray disc
It ticks me off the fact the PS3′s in-game has to run at 1080p upscaled to get the 1080p CG. To me it looks noticeably blurry and really screws with my eyeballs after a while like Uncharted 2 does. Not too happy about that.
Also I have to say Square did a shitty job on the 360 port and I don’t get why people are blaming the 360 hardware as if the 360 version of the game is the best looking game ever made on the 360, that makes no sense to me since it clearly isn’t.
On a positive note the game is a lot more enjoyable than I expected and I had pancakes this morning.
Final Fantasy 13 is the first indication that the 360 maybe hitting a storage wall when it comes to games. It will be interesting to see how Rage and other games that are pushing the assets size ever higher will fare on the 360 in the future. Games may finally want to be bigger than 6.8 GB. Then again, this limitation is only exposed due to the heavy reliance on FMV in the game and now many games use this much FMV?
I don’t see how people can just use FF13 to say 360 has reached its limit etc, while heaps of other multi-platform games look better on the 360.
I own both systems and I’ve had PSX/PS2 as well so I generally prefer Sony’s console. I’ve played Killzone 2, MGS4, Gears of war (1&2), mass effects and can say that both consoles are great.
However, I got a chance to try the FF13 version on 360 and must say this version is really disappointing, the beginning movies are awfully pixelated (on just a 21.5″ LCD monitor), now I’m not sure I even want to buy the PS3′s copy at all. IMO, It’s inferior to many other 360′s titles.
Thumbs down to SE on this port :/
I’m wondering wtf is up with shadows going missing… didn’t this happen in Bad Company 2 on both systems?
Congratulations. Very good HEAD2HEAD, much more detailed and more professional than the DF.
This comparation show´s different lightining, shadows and textures and points out the better filtering on the Xbox.
On DF they try to defend the Xbox360 hardware and forget to point out what matters.
Final Fantasy XIII is technically the most demanding multiplatform game released to date, and is a true gauge of the graphic potential of the platforms.
Its a pitty that xbox360 doesn’t have enough power to run properly FFXIII.
This game has the standards of a PS3 exclusive, and like you all know PS3 exclusives are the top of the tops in graphic quality.
xbox360 version of FFXIII is a sub-HD game that only runs at 576p with a blury image.
If you want to play the true HD version of FFXIII, you have to play on PS3 where the graphics of this game are way better and truly amazing, and all this with the best performance.
such a fanboy.
PS3 was the base platform for like 4 years year before the last minute surprise announcement of the 360 version.
They weren’t developed at the same time.
So true.
The X360 version is indeed last minute. And the blury and lower resolution was dev. decision. They wanted to play with the AA feature and f*cked things up.
I prefer a non-FSAA 720p than 576p with blury FSAA
its not only an AA features its a lack of space
The lack of space is a dumb reason.
I think SE should have just caved in and went with either A)Ingame cinematics the throughout ENTIRE game (for the 360 version). Or B) 4 discs for less compression, or at the very least use up all the space with the 3 discs.
But I think the differences aren’t too huge and they really shouldn’t get in the way of the game experience. Despite what some people on here are trying to make it sound (*Cough* Mauro and L1qu1d *Cough*), FF13 is not a reversed Bayonetta. Not even close.
Unlike Bayonetta, The ported version of FF13 doesn’t suffer from bad frame drops and screen tearing. The FF13 port runs in sub-720p but can be upscaled to 1080p by the ANA scaler chip.
Is the PS3 version crisper? Yes. Does the X360 version suffer from some compression? Yes. Is the gameplay drastically effected by these differences? No. Should throw a hissy-fit over this? Hell no.
I have the Xbox360 version, at it looks and plays great, and that is what’s important imo. If you have a PS3 – buy that version. If not, then the Xbox360 version is definitely playable. Yes, this multiplatform is best on PS3, but judging the hardware by this game alone is a very biased conclusion. Look at the top of this site and look at the ‘winners’ – and then keep in mind that FF XIII very much plays to the strengths of the PS3 – long (overly so IMO) CG movies in high resolution, a graphics engine developed for the PS3 and then ported to Xbox360. In all fairness, considering the port for the Xbox360 is swimming in foreign waters, the end result is quite ok. What is more important from a gamers view, is the gameplay and story. And from what I’ve played at this point, those are the real weak points of this game, but also a bit outside what LoT is all about.
Sure ps3 had better graphics but it wasnt mutch different, both looked realy good. shame that this game is tube running, I dont like that..
At least I know how PS3-only owners feel now… You know, usually getting the inferior version. Don’t get me wrong. I can’t afford getting BOTH games on both platforms. So it’s usually a 360 purchase for me when it’s multi-platform.
My PS3 Fat showed a few signs of YLOD a few weeks ago and I decided to sell it. It’s a shame. Perhaps I’ll just wait until I get the next batch of PS3 Slims before playing FF13. I’m only getting another PS3 once Gran Turismo 5 is out. I heard the Slim has its own share of problems even with the YLOD gone, so I ain’t getting one now. I remember when I bought the PS2 Slim when it first came out. It overheated like crazy. No shit.
Also, judging from the comments by other people. It looks like this comparison became a tool of revenge for PS3-only owners who want to have their share of petty point scoring by rubbing it into their fellow 360-only gamers for once. That’s the sad part.
And they’re quick to point out the 360 itself being the culprit (yet another point scoring attempt). So I can point out that the often inferior ports on the PS3 is the fault of the PS3 hardware itself? Of course not!
I think any FF fan worth their salt knew the PS3 version was going to be superior when word got out that the 360 cutscenes would be heavily compressed.
But it is still a solid performer on the 360. Sorta like Bayonetta and Ghostbusters, I guess.
Inferior? Yes. Fun? Certainly.
I don’t see why 360 fans should avoid this, as it is still the same experience as on the PS3.
Personally, I’d go for the PS3 version if I had the choice of only one, but I wouldn’t be embarrassed about owning the 360 version.
Having the two consoles and even if the in-game footage is the same its a crime not going with the PS3 version.
576p videos with low bitrate (Xbox360) VS 1080P Blu-Ray like video (PS3).
I think that is a huge diference and in a game that the videos are so important, only the uninformed will buy on the 360 or if you only have that console.
I wish they analysed performance during Chapter 2 because there is no way it’s running at 30fps, more like 15-20fps I think (at least on 360). During gameplay, PS3 has the advantage most of time.
I meant “Disc 2″, sorry. Not chapter 2.
I was expecting the 360 version to be bad but nowhere near as bad as its turned out. You would have to be a fool to prefer the 360 version if you have a PS3 too. I’m hoping that any future FF games that are multiplatform (if any more do come to 360) that the PS3 version is not compromised and the experience reduced, just so it can be equal on 360. FF13 has proven that these type of games with large amounts of CGI do not work properly on 360. FF13vs and FF14 are PS3 exclusives so we will see if Square decide to keep FF15 as a PS3 exclusive too. If they take the critism on board for FF13 and make FF15 bigger I can’t see it working on 360.
I cant believe some people keep complaining about load times. When u have a game with lower resolution, no self-shadows, and worse textures … it hasnt importance. It’s more, as less information (bits) needs to be read on xbox, it would be even logical that it would have won, but even it failed in this (other point is that you dont need to change disks in ps3 and that counts as load time). FF13 could have been even better developed only for ps3, this game looks nice for ps3 graphically but it isnt even near of Uncharted, Killzone or God of War. Probably the reason was that Sony didnt supported Square Enix as it did with Guerrilla, Naughty Dog or Santa Monica because they broke the exclusivity.
Ps3 wins clearly, more resolution, detailed shadows, and a better framerate, pre renders videos in high definition with more bitrate thanks to blu ray
very good Head2Head
I can’t beleive 185+ people think the 360 version is better. What a bunch of fanboys. Lol.
There’s 199 misguided, foolish xbots that have voted the 360 as the best version now. Lol
211 Stupid Xbots now.
240 Stupid xbots now
What about the thousands of PlaySlaves (like you) that vote the PS3 version being the best in almost every other H2H showing that the Xbox 360 version is superior?
Ignorances is a Bliss.
Sony fanboys truely are the most sensitive, and annoying. Even Top-sights like IGN and Destructiod think so.
Hell, I think you guys are even worse than Sonic fanboys.
310 stupid xbox trolls now.
I think FF13 for xbox360 could have a better result than he had, it seems that
Square Enix screwed around with the xbox360 version, for example the textures could be better because of the xbox360 gpu which is very good compared to the ps3, they said that was the fault of the media and dvd your limited space, even if was on 4 dvds but stayed with the graphics power of justice to xbox360 I would buy anyway.
Umm, I normally wouldn’t comment, but your comments were pretty biased. Such as “MS paid SE to breach it’s contract”. LOL, besides sounding like a snide Sony fanboy, umm no. Breach of contract will get you sued. So that’s a flat out lie on your part. Although maybe it was just a poor choice of words as much of your text is poor. Also, I love how whenever a game goes from Sony>Ms, it’s always MS paid them. But if a game goes from MS>Sony, well it must just be because Sony is so darned wonderful. Give me a break. Finally, the comment about “someone forgot to tell Square Blu Ray is supposed to be slower”. Also smacks of Sony bias, although I guess, I can let it slide. Look, I know you are Sony biased, you know you are Sony biased, 99% of commenters on the internet are Sony biased, but try to hide it better.
Oh also, I was going to note there was just a news story where SE was asked why they brought the game to 360, they said because MS had been asking them too. And because there are lots of 360′s in USA and Europe, they said it was an easy decision. So yeah, BS on your “MS paid” baloney. Unless you just assume SE doesnt like money (from selling 2X as much of the game).
Also this entire comment:
“No doubt Microsoft will still make money off of paying Square Enix for breaching contract to port Final Fantasy XIII to the Xbox 360, but we wonder if it were really worth it. At least as a consumer, we can safely say, no.”
Just disgusts me. Are you really saying X360 owners should not be allowed to play because of your misguided PS3 fanboyism? Your own comparison shows the 360 game is almost as good as the PS3 one!
Boy oh boy. Awful.
Xbot ALERT!
What part of 576p vs 1080p didn’t you understand????
What part of “you are a Sony Fanboy” did you not understand?
xcrap FF13 DVD version
crap audio, video, fmv, loading, missing cutscenes, 15fps – chapter 8. and 11. etc.
… game over teen US xbots.
so because someone wants to vote what they think is thier fav version makes them wrong according too ps3 fanboys? gotta love how ps3 fanboys love lens of truth all of a sudden when its in thier favour but as soon as it aint thier biased, bunch of hypocrites
You’d be right if the poll was for voting for your favourite version, but it’s not,
its “Which version of Final Fantasy XIII do you think wins this Head2Head?”, and I’m sorry you may prefer the 360 version because of console preference but this game when compared side by side, it’s the PS3 version that’s the better of the two.
gee not shit, even if someone still voted for 360 theyd get insulted, alot of people dont even care for the ps3 version, they still willl vote for the 360
Then why bother with Head to Head’s? You might as well stick to a console’s official website if you’ve already made your mind up, most people who own both console’s ain’t interested in scoring one for the corp, they want the best version, and in this case it’s the PS3.
nicely done Lens of Truth Team, thanks
my own comparison yielded identical results.
sad to see the somewhat blurry prerendered scenes on 360, but going to play through both versions anyway (PS3 first)
peace
…all the details on the 360 version…are gone….
The PS3 version is clearly better.
xcrap DVD edition, xbot quote
“Ch. 8/11 runs really bad. I dunno why they didn’t try to improve it but it’s awful.”
who to blame.
Microsoft?
no you blame Square not only for making this bad game, But for not spending longer porting the game better onto the 360 its as simple as that.
but what can one expect? when 90% of your game content is prerended cinematics and not actual game play.
This was one of those Head 2 Heads, sort of like Bayonetta, where you pretty much knew the outcome but it was more of how big of a difference it would be.
Though I have to say one thing about this:
“No doubt Microsoft will still make money off of paying Square Enix for breaching contract to port Final Fantasy XIII to the Xbox 360, but we wonder if it were really worth it.”
You’re really going with this in your article even though it has been proven false? At least if you’re going to go with it, at least state it right. It’s actually Square Enix themselves breaching the contract because they wanted to go multi-play with Microsoft footing the bill, not because Microsoft gave them a pile of money to do so.
These arguments are pitiful, you should be ashamed of yourselves.
PS3 fanboys: admit it, you moan when the 360 wins, which is fairly often. Now the other guys get a chance so you can hardly complain about it.
360 fanboys: if you think the PS3 guys are so pathetic in their usual moaning, why follow suit? Just let this one go, FF13 looks better on PS3. You win enough already, no need to be greedy.
looks good on ps3 not just the graphics, but the audio as well. HD visuals along with HD sounds, it’s perfect.
i wonder how does it feel if FFXIII goes for 3DTV???. hmmm……….