“Visceral Games has surely mastered the art of cross platform development…”
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| Electronic Arts |
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| Visceral Games |
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Visceral Games | |||||||||
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| Release: 02/09/10 | n/a | n/a | Release: 02/09/10 | |||||||||
| ESRB: Mature |
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Head2Head – Dante’s Inferno Analysis: We go Head2Head with Dante’s Inferno for the PlayStation 3 and Xbox 360. |
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This week the Lens of Truth had the chance to “go to hell” with Dante’s Inferno, via Play N Trade Oviedo! This much anticipated title from Visceral Games has been surrounded by controversy since its unveiling at E3 2009 and has been compared to the God of War franchise on many occasions. So which version of Dante’s Inferno is the definitive version and which one should take a dip in the Lake of Fire? Read on to find out!
Graphics: Dante’s Inferno is a good looking game, but it won’t turn any heads with its visuals. While the environments and characters look good, they are no comparison to the assets in God of War III. However, Visceral Games managed to match the graphics one-to-one between the Xbox 360 and PlayStation 3. All elements such as texture quality, lighting and even color/levels match perfectly. If it weren’t for our labels, this would be one tough blind taste test.
Performance: Dante’s Inferno continues to dominate our tests, this time with its performance. The game runs at a silky, smooth 60fps during combat and a respectable 30fps during cut scenes. We never experienced a frame drop nor a frame tear on either the PlayStation 3 or Xbox 360. Cross platform performance doesn’t get any better than this. Here are the full stats:
| PlayStation 3 Frame Analysis | Xbox 360 3 Frame Analysis |
| Clip 1 info: Length of clip: 4576 Average FPS of clip: 60.00 Percent of torn frames: 0 |
Clip 1 info: Length of clip: 4576 Average FPS of clip: 60.00 Percent of torn frames: 0 |
| Clip 2 info: Length of clip: 4261 Average FPS of clip: 36.41 Percent of torn frames: 0 |
Clip 2 info: Length of clip: 4261 Average FPS of clip: 36.46 Percent of torn frames: 0 |
| Clip 3 info: Length of clip: 925 Average FPS of clip: 60.00 Percent of torn frames: 0 |
Clip 3 info: Length of clip: 925 Average FPS of clip: 60.00 Percent of torn frames: 0 |
| Clip 4 info: Length of clip: 1827 Average FPS of clip: 60.00 Percent of torn frames: 0 |
Clip 4 info: Length of clip: 1827 Average FPS of clip: 60.00 Percent of torn frames: 0 |
| Clip 5 info: Length of clip: 4249 Average FPS of clip: 50.75 Percent of torn frames: 0 |
Clip 5 info: Length of clip: 4249 Average FPS of clip: 50.78 Percent of torn frames: 0 |
| Clip 6 info: Length of clip: 1698 Average FPS of clip: 60.00 Percent of torn frames: 0 |
Clip 6 info: Length of clip: 1698 Average FPS of clip: 60.00 Percent of torn frames: 0 |
| Clip 7 info: Length of clip: 5041 Average FPS of clip: 58.62 Percent of torn frames: 0 |
Clip 7 info: Length of clip: 5041 Average FPS of clip: 58.89 Percent of torn frames: 0 |
| Global percent of torn frames: 0 Global average FPS: 55.11 |
Global percent of torn frames: 0 Global average FPS: 55.16 |
Loading: Just like Darksiders: Wrath of War, Dante’s Inferno masks the load times with pre-rendered and in-game cinematics. You’ll want to stick around for the beautifully rendered cinematics by the talented folks at Blur Studios.

Roll over to see the differences. Here we compare the different HDMI settings between the Xbox 360 and PlayStation 3.

Roll over to see the differences.

Roll over to see the differences.

Roll over to see the differences. Can you see the differences?

Roll over to see the differences.
Conclusion, Technical Score and Staff Choice on Page 2.
Pages: 1 2
*To ensure color accuracy from the PlayStation 3, Xbox 360 and Wii U output, the PlayStation 3 has RGB Full Range set to "Full" and Super White "On", and the Xbox 360 has Reference Level set to "Expanded" and HDMI Color Space set to "RGB". Our capture card we have captured segments from the AVS HD 709 . Blu-ray, HD DVD, & MP4 Calibration suite.
As you will see, each system matches each other at the SOURCE LEVEL. No contrast or gamma settings are manipulated before or after capturing our images/videos. We strongly believe that these types of corrections are done on a individuals preference and should not be adjusted by us. Finally, washed out looking images that are due to contrast or gamma differences will not have any influence on our final verdicts. Please Read through our F.A.Q page if you have any questions or concerns.*



February 20th, 2010
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Looks the same, still not touching the game though.
Game just arrived today. Really liking it so far. Both versions look identical.
It is nice to see the efford making this game equal in both consoles,it should be like that with all the multi games, cant for final fnatasy XIII comparision
, lets see if square enix can do the same
Maybe tie,but Xbox 360 hardy.
Both games look and play the same but I prefer the PS3 controller for these type of games. I love the God of War games and the PS3 controller fits perfectly.
Tie for game quality, but if you have both systems the PS3 version has extras that you don’t have to pay extra for (including DLC in the next month or 2). So for those multi plat households the PS3 is a no-brainer.
If more companies make games like Visceral, we won’t need Lens of Truth.
Since no multi-player, this is a PS3 game for me.
DI will have multiplayer, new DLC in april I think.
Trials of St. Lucia, with Co-op gameplay and Content Creation.
Pat on the back for Visceral Games. Im gonna buy the PS3 version because of the content =)
This is how a cross-platform should be done!
100% agreed
Nice job Visceral.
I bought the game on both system on release day. The only thing I can say is that I prefer the xbox 360 version because it can up-convert the game to 1080p really well. I tried to play it in 1080p on the PS3 it worked fine but it just looked much sharper on the 360. Now in 720p the games are identical in every way. I agree with the original assessment at 720p but if you have a 1080p set go with 360. Not a fan-boy I own all systems and I have a ISF calibrated 57″ that is totally clear to the point were I can see these finer details perfectly. I would love to know what the site reviewers think about the game at 1920*1080p upconverted. It seems like they played it at 1280*720p. Let me know guys. Thanks
“tdimura1@verizon.net” I thing that you have a bionic eye for notice such differences
I can’t understand people like you. Maybe you can’t be able to enjoy a game without check which game has more pixels or better textures.
“oh look! the shit on the big dady’s ass is more defined and has more flies than the shit of the ps3 version”
hahaha
you cant upconvert dante’s it only plays in native 720p if you uncheck it. it will play in a lower reasouliton 480p samsung lnt5781f 120hz 1080p
PS3 version for me. I own all systems, but I try to support them equally. I like the PS3 controller for action games anyway.
Native 720p looks nearly identical to upconverted 1080p. I too have a 46″ Sharp Aquos 1080p 120hz. I see no difference. I’m not an expert, but it’s not talked about alot for a reason. It must not be a deal breaker! PS3 plays games at the native res, and 360 upconverts it. I’ve unchecked boxes on my ps3, and forced it up to 1080p and I didn’t notice any difference. O well, to each their own. I’m just glad I don’t worry about this stuff. I got games to play.
Nice TV Euthanasia78
Taz igual !!!,100% igual,good head2head
Your right its not a deal breaker at all. Its just weird don’t you think that PS3 renders most of its games at 720p native and when you see the back of the box on the 360 the game shows 1080p. Now anyone who has seen Uncharted 2 and MSG4 will attest that PS3 can do some rocking graphics why does it have problems running native 1080p? I love both systems but I was a little bummed about God of War 3 being native 720p but I know that the graphics and gameplay will be epic. I just do not get it
There are more native 1080p big games on PS3 than 360. But over 99% of games on both systems are native 720p.
do you know what games are native 1080p for PS3? I know about MSG4 but what else??? Thanks
MGS4 is not native 1080p. Gran Turismo 5 and Wipeout are. I can’t think of any off the top of my head but their are more.
MGS4 is not “fullHD” it is NOT EVEN HD!
It is sub-HD!.
Full 1080p – 1920×1080 = 2,073,600 pixels
Sub “TrueHD” games (pixel count):
GT5:Prologue/Demo 1280×1080 = 1,382,400
Full 720p – 1280×720 = 921,600 pixels
Sub HD games (pixel count):
Lair 800×1080 = 864,000
Metal Gear Solid 1024×768 = 786,432 pixels
Halo3 1152×640 = 737,280 pixels
Dark Sector (PS3 only) 1152×640 = 737,280 pixels
Call of Duty 4 (PS3 and X360) 1024×600 = 614,400 pixels
“Your right its not a deal breaker at all. Its just weird don’t you think that PS3 renders most of its games at 720p native and when you see the back of the box on the 360 the game shows 1080p.”
Yes, like halo 3…
Oh wait, that game only shows 640p native. Don’t believe all you see at the back of the 360 games boxes. Rarely it shows only the native resolutions, Almost always shows “720p, 1080i, 1080p” The same thing happens in some games for PS3.
Here you are a list of the ps3 games that shows 1080p natives (not updated since january, 2008. Missing some games)
http://www.makeyougohmm.com/ps3-1080p-games/
Ratchet and Clank tols of destruction supports 1080p natives too.
You need to inform you better before you speak
in this site you can do it.
Another list
http://www.videogamesblogger.com/2007/11/05/list-for-ps3-games-with-1080i-1080p-output-hdtv-support.htm
Sorry I just want the games I paid a lot of money for to look and play the best. I do not care what system its for as long as the system its on does the game justice Graphic quality although not really the most important aspect really draws me into the experience. I just am tired of “double dipping” for the same game only because it is enhanced or has new features
GT5 Prologue is 1280 x 1080 and WipEout HD uses a dynamic framebuffer and switches between 1280 x 1080 and 1920 x 1080 in game, so neither are native 1080p. The 360 can upscale all games to 1080p, while the PS3 can only scale horizontally, so the game has to have a certain resolution that supports scaling, which is probably why it looks sharper in the 360 when being upscaled.
so very true!ps3 fanboys and ignorant wannabe gamers thing that all games that run 1080p on ps3 are native….for gods sake…and the xbox 360 has some native 1080p games,,but I thing its better since it upscales every single game on that resolution..in my opinion some games are more beutifull upscaled,some just cant see the reason to be upscaled,cause the image is the same as 720p..Sometimes i think that it helps more the anti aliasing,but sometimes its like Iam watching 720p..but either way,its a very nice feaure that the xbox 360 should have from the beginning..better late than never i guess!
In the words of Dr. Evil, “You just don’t get it, do you Scott?”
First things first: I’m a graphic design. I work with computers and Photoshop A LOT. Upscaling is a BIG no no. The reason? By manually increasing the resolution you’re decreasing the detail. Taking a 150ppi image and upscaling it to 300ppi does not make it magically a better quality image. It adds file size and make it blurrier.
And by the by, “PS3 fanboys” aren’t idiots. ALL fanboys are idiots.
The only Native 1080P games for either console are mostly downloadable games and PS3 has more of them. Still, these games hold simple assets and are usually cartoony and are 1080P with no AA.
The fact of the matter is, neither console is powerful enough to produce highly detailed games in Native 1080P. If playing in 1080P is your biggest concern, I suggest you begin investing in a gaming PC.
Here’s the list of ACTUAL rendering resolutions for both PS3 and 360 games. You be the judge.
http://forum.beyond3d.com/showthread.php?t=46241
I counted something like 18 to 20 Native 1080P titles for the PS3. Only a small handful for the 360.
This site is awesome!!!!
Great conversion. EA really seem to know what they are doing these days. Shame this game looks bland tho.
I’m pretty sure the blandness of it only had to do with them wanting a constant 60 fps throughout the entire game with no frame drops whatsoever.
great port over though, i’ve never seen a game ported to look THIS identical for both consoles, kudos to the devs! hopefully all games will be like this in the future.
that’s how ALL multiplat games should be developed. NOTHING LESS.
Could we consider this the most perfect head2head ever?
Damn! I just voted for PS3 by accident. I didnt read the question properly as I thought it was asking what platform you would buy it for. Oh well.
This is a definate tie. Great to see a multiplatform game identical both graphically and performance wise.
ona unrelated note, are you guys NOT going to do a AVP head to Head? Because I noticed it wasnt under the upcoming Head to Head section anymore.
definitivamente iguais entre as consolas…
Got to give it to PS3. It has the Divine Edition.
The engine was limited for parity.
For native 1080p, look to PSN. It is loaded—Echochrome, Superstardust HD, Elefunk, Pixel Junk, etc.
Kudos to EA/Visceral!
nice head to head, I grabbed ps3 version, more bang for the buck! Plus I like ps3 controller more for gow style games.
Visceral has quickly become one of my favorite dev’s. They put out quality fun that I just want more of when I am finished playing. The wait for Dead Space 2 continues to be too long but ultimately worth the wait.
Great H2H, nice to see what quality can be put out when some thought and care is put into it.
Damn some of those screens are freakishly identical, I maybe noticed the slightest of slights here and there but nothing I would have noticed when playing the game while it was in motion.
Though I’ll be getting this for the PS3, better bang for the buck plus the controller I feel is better suited for this as well.
давно такого не было… ни какой разницы между версиями, всем учиться у них
I think ps3 version..is the superior version…because the d pad kick in the ass the xbox 360 pad..outcome..I’ve ps3 and 360 but i prefer d pad
Damn, i just dont get your “Staff Choices”.
What the heck has a controller preferences (Shawn) to do with a graphical analysis??? Please kick this irrelevant Staff Choices, they are full of biased opions nothing to do with your excellent technical analysis…
Thanks for the comment. The point of the Staff Choices section is for us to give our opinion on which version we would purchase and why. It has absolutely no weight on the actual anaylsis, just our personal opinions.
As always, we like to hear the opinions of our viewers. Anyone else have a take on the Staff Choices?
Thanks for clearing it up, corey!
PEOPLE PLEASE BUY THIS GAME!!!!!!
IT’S WORTH EVERY PENNY!!!!
THANKS.
Visceral is truly awesome game developers Dead Space looked identical on both systems too, but im gonna wait for GOW III
Although I’m not gonna buy this game, it’s good to see that there are devs out there who know how to do a multi-platform game.
I have been waiting for this review before I bought the game. Since they are identical, I am going to buy the PS3 version for the additional content. I only wish other developers did the same level of working to make sure their games looked top notch across platforms.
The game is a big win on either system graphically and performance-wise.
One thing I agree on is that the 360 upscales the game to 1080p better than the PS3.
If you leave DI on 720p for the PS3 and 1080p for 360, the upscaled version looks better. The ONLY time it will look indistinguishable if by running them both at 720p, or if your TV’s built in scaler does as good a job as the 360, which is almost never the case.
the games look almost the same, but 360 wins due to upscaling, IMHO. Same reason why Street Fighter IV looked better on the 360 on my 1080p set. SFIV was touted as being identical on both systems as well.
you are wrong..street fighter was missing textures and when ultras were made,the ps3 showcased lower resolution…for god s sake…..search a little!and all games in eurogamer s face offs, digital foundry and lens of truth r compared with the same resolution output which 8 out of ten 360 wins ….and the ps3 almost always has the usual problems,choppy farmerate,lower textures,less richer colour palette,washed out picture,and a few times its missing some ambient effects(SSAO),and of course,the most annoying problem ..aliasing!Live with that..Bravo to the visceral games for making a game truly indisquisable!But that is one of the exceptions.
Thanks for unknowingly helping me on this point. I have a 57 inch TV so everything is noticeable at that size and I said that when I upscale on my 360 the games on 360 look cleaner sharper and just all around better as I am letting my 360 handle the up-conversion to 1080p rather that letting my TV do it. PS3 on the other hand I can up-convert to 1080p but it does not look as good. Don’t get me wrong it looks OK but if you compare the two it is noticeable. I am not a fan-boy of one console to another I am just a gamer I own over 3200 different titles and about 20 different consoles and all I want is the best version of a video game/movie that I can buy. I can not tell you how much money I have wasted on trying to get the “definitive” version of a title. I paid alot of money for HD gaming and I don’t care what system its on as long is the graphics and gameplay are the best I will buy the game for the system that does it the best
In the end, I’d still prefer the 360 version of all graphically identical games simply because they upscale better on the 360 than on most HDTV’s. 360 at 1080p >>> PS3 at 720p. Upscaling just works, and it’s a shame the PS3 doesn’t upscale their games more often.
Not only does upscaling work in graphics, but input lag. It eliminates the need for your display to upscale which lessens input lag.
Red Lust Envy You rule these types of complaints when spoken to the right people enact real change in the console gaming industry to produce better quality but I will have to say I wish that the 360 games came with the awesome protective coating that blu rays have. One can only dream
Ehh…not really the case. I’ll give you that the 360 is better at upscaling than the PS3, but upscaling does NOT make it look better. If your TV’s scaler sucks, MAYBE. Still, upscaling by definition makes things looks worse. You’re literally stretching a smaller image to make it bigger. You might THINK the image looks better by having less jaggies (if that should be the case). In actuality, the image is naturally blurring because you’re losing details.
In short, no. On a technical level it’s not better. It’s only better if you have an HD ready TV that doesn’t support 1080P since you can select what resolution you want it to output at. Unless you’re playing on a PC you can’t magically make higher resolution.
I’m a graphic designer. I should know.
I do agree with you to a certain extent the 1080 up-conversion will only look better on very large tvs 55″ or better because it will attempt to match the pixel rate on the tv for example oppo digital’s state of the art up-converting DVD player I dare anyone to say a 480p dvd does not look unbelievably better when put in 1080p mode on that player night and day difference but the player has to do the up-converting and not the tv to make this work the way its supposed to. If you have really big TV upconvert the image I have really looked at it close and I really believe the image is sharper and more defined but only with the 360 PS3 not so much
very good H2H.. i buy x360 version
This is called a Head 2 head, Not a graphical head to head only.
Its like comparing a car’s top speed but not steering.
Controls should be part of the comparison at all times!
Remember if a game came out like lets say DDR style for 360 and u had to only use the d-pad, I’m sorry if I wouldn’t stand using the 360s stupid D-pad.
I still dont know what they are thinking. I love that its a play off the Sega Dreamcast controller (<3 that controller dont ask why) but they also took the Dreamcast's terrible D-pad….
For me it stands like this
Shooters – 360 controller
racing – Ps3 controller
Platformer – tie (depending on the game I prefer 360 over ps3)
RPG – Ps3 Controller (altough I wouldn't mind 360 either for this)
Fighting – Ps3 controller
Comfort-, about the same, but I'd give the win to the 360, I like the triggers.
Strategy – Neither
Anyways!
Controller choice can’t be used in head to heads because it’s based on opinion and not fact. I would hate it if 360 kept winning because the player prefered the controller while some prefer PS3.
I wish they would compare audio because PS3 would almost always win that category because it has far superior audio output. Some games have uncompressed audio or DTS which can’t be done on 360.
Opinion is a big part of what Game reviews are! Why not in a head to head?
They are both compared and opinion is thrown always here.
For example, LOT and lots prefer performance over looks. But that’s an opinion.
So technically it can be compared because a lot is both fact and opinion.
Although I agree about the sound comparison. But that would always give the win to PS3 (well almost) which would skew the results dramatically.
Well 360 beat it in performance but the ps3 had DTS. Boom win.
I dunno, that’s more complex than its worth in my opinion but it would be interesting if they made it work.
I would like to see a head 2 head of Disc quality, scratch vs no scratch too;) lol:P
It’s called Head 2 Head, not Ear to Ear.
I’m just joking. While I do believe that audio is VERY important, I don’t think it’s fair to judge the 360 and PS3 on this because the 360 has never had DTS and lossless support for games. Would you compare Call of Duty 4 on the 360/PS3 vs. Wii graphically? No, because the Wii just doesn’t do HD.
The graphical comparisons are fair because we all know both systems make games close to identical to one another.
which I agreed with, but at the same time you can argue, the 360 has a better online because you pay for it.
Same thing here, we pay more so we get more the buck. Namely DTS etc.
Restrictions can be what head 2 heads are all about, but I get what you ur trying to say.
I’ll also add, ppl compare graphics to PC too, which can’t be compared because the pc is 1000 times better graphics.
I prefer the 360 controler for most games (racing too), but for fighting games, PS3 is better for sure.
i really love ps3 gamepad
nice! i went with ps3 because of the gamepad, and the exclusive divine edition extras. amazon’s game deal of the day has this on both systems for $45.99 today only.
and as for 360, i have mine defaulted to 720p on a 1080p tv.
my 360 is old and component only.
mine is jasper Pro with HDMI, so i’m good at 1080p. 720p is good anyways.
Then you are adding input lag, as the TV has to upscale the signal to it’s native resolution of 1920×1080 AFTER the fact. You should let the 360 handle the upscaling, because it won’t send a signal to the TV until after it’s already upscaled, meaning more precise button timing, not to slightly smoothe visuals.
i dont have the tv set to 1080 when i use the 360. my lame gamerscore is over 20k and i never had “input lag”
This isn’t about gamer’s skill.
I’m simply stating a FACT: Having the TV upscale a 720p signal to 1080p adds input lag on LCD HDTVs, while having the 360 set to 1080p reduces the lag because the TV doesn’t have to do the work, and the 360′s upscaler is usually better than the TV in question.
Why people wouldn’t let the 360 do the work perplexes me. Regardless of whether the game is HD or not, upscaling is going to happen no matter what (besides native 1080p games, which there just aren’t many). So why not choose the one that looks AND performs better?
The Dualshock 3 is definitely the winner in this Head2Head.
Its definitely a tie.But,did u guys check at eurogamer’s?After they explained both version are identical.Then they said Visceral isnt using full potential of 360.They could include AA..blah blah..
I’ve seen extreme ps3 fanboys from n4g or 360 ones from teamxbox,but eurogamer puts everyone to shame,wow…just Wow !
and if they know so much about 360 hardware,why dont they start developing a game for 360 to reach its full potential?Microsoft probably hyptonized them or something…
Anyway,i always come to LoT and i can say that they are unbiased.So,i trust them.Btw,i own both consoles and again its a tie.
Its a bit of a strange comment to make about the 360 version could have AA. Have they not seen the latest footage of God of War 3 on Gametrailers.com. Not only does it put Dante’s Inferno to shame but also every other game on PS3 and Xbox 360. If the X360 version could have AA then so could the PS3 version and a lot more.
Unless they changed the final version dramatically, I’m very disappointed in God Of War III running at around 30fps, when the other ones (including the PSP game) ran at 60fps max. That is a downgrade, no matter what.
No. It’ll run at a variable of 30-60FPS. Apparently the 30FPS is forced by the developers during certain scenes of the game for a more cinematic experience. It’s just like all the other God of War games but without any signs of screen tearing.
@ashilk82
Visceral isn’t using full potential of 360, BUT also is not using full potential of PS3, or do you think that this game is pushing PS3 to the limit? (lol)
The graphics of this game are very far of what weve seen on Uncharted 2, Heavy Rain or God of War 3, three games that have a graphic quality never seen in 360 (in more than 4 years).
@gtcarro, Bro i think u totally misunderstood me on this one.I was just stating what EG said,it wasnt my opinion or anything.
Actually,I’m a loyal playstation fan to boot (owning ps1,ps2,ps3 and psp).and I do know what ps3 exclusives can achieve(thanks for reminding me again anyway).I only bought my 360,because i want to get the best of the both worlds.Thats all.
But,what EG said seemed pointless to me and thats why my sarcasm.Enough said on my part i guess…
Sorry aslike82, I didn’t understand that.
Once again sorry.
Both versions aren’t the same. It’s barely noticeable, but if you look closely, the PS3 slightly blurred on the finer textures.
It’s most easily noticed in the second rollover picture.
Look at Dante’s chest. On the 360 version you can see the woven fabric more clearly. The PS3 version is blurred and it just looks like a mixture of the dirt and cloth color rather than the cloth actually being dirty.
However the difference is minor. It could also be the fact that the 360 automatically updates all games to 1080p and the PS3 version could be running at native 720p.
PS3 has the Divine Edition so makes up for it regardless as it’s unnoticeable unless you’re really looking for it.
a tie but the PS3 version has more content.