Head2Head

Welcome back for another exciting Head2Head! This week we take a closer look at EA’s Battlefield 4 ┬áDemo for the PlayStation 3 and Xbox 360. Clearly, thus far one version has a huge graphical advantage over the other, but can you find the differences?. Note: Before each screenshot was taken we waited over a minute ensuring textures streaming had ample time to complete.

Rollover to see the Difference.

Rollover to see the Difference.

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after

Move the Slider to see the Difference.

before
after

Move the Slider to see the Difference.

Rollover to see the Difference.

Click The Image to Enlarge.

before
after

Move the Slider to see the Difference.

Rollover to see the Difference.

before
after

Move the Slider to see the Difference.

Click The Image to Enlarge.

More Sliders, Roll Overs and Poll on page 2 >>>

10 comments from members, join the discussion in the forum >>>

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*To ensure color accuracy from the PlayStation 3, Xbox 360 and Wii U output, the PlayStation 3 has RGB Full Range set to "Full" and Super White "On", and the Xbox 360 has Reference Level set to "Expanded" and HDMI Color Space set to "RGB". Our capture card we have captured segments from the AVS HD 709 . Blu-ray, HD DVD, & MP4 Calibration suite.

As you will see, each system matches each other at the SOURCE LEVEL. No contrast or gamma settings are manipulated before or after capturing our images/videos. We strongly believe that these types of corrections are done on a individuals preference and should not be adjusted by us. Finally, washed out looking images that are due to contrast or gamma differences will not have any influence on our final verdicts. Please Read through our F.A.Q page if you have any questions or concerns.*