After three years of development time how does Ubisoft’s just released Ghost Recon: Future Soldier perform on the PlayStation 3? Get the answer below. Also, be sure to have a glance at our Head2Head Screenshot Comparison between the PS3 and Xbox 360 versions and check back in a few days for the full analysis.

Ghost Recon: Future Soldier: PS3
Clip 1 info:
Length of clip: 14316 frames
Average FPS of clip: 29.21
Percent of torn frames: 1.89
Clip 2 info:
Length of clip: 29392 frames
Average FPS of clip: 29.91
Percent of torn frames: 1.81
Clip 3 info:
Length of clip: 13049 frames
Average FPS of clip: 29.98
Percent of torn frames: 0.59
Global percent of torn frames: 2.46
Global average FPS: 29.75


*To ensure color accuracy from the PlayStation 3, Xbox 360 and Wii U output, the PlayStation 3 has RGB Full Range set to "Full" and Super White "On", and the Xbox 360 has Reference Level set to "Expanded" and HDMI Color Space set to "RGB". Our capture card we have captured segments from the AVS HD 709 . Blu-ray, HD DVD, & MP4 Calibration suite.

As you will see, each system matches each other at the SOURCE LEVEL. No contrast or gamma settings are manipulated before or after capturing our images/videos. We strongly believe that these types of corrections are done on a individuals preference and should not be adjusted by us. Finally, washed out looking images that are due to contrast or gamma differences will not have any influence on our final verdicts. Please Read through our F.A.Q page if you have any questions or concerns.*