Feature

“Can it run Crysis?”


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Head2Head – Crysis 2 Frame Rate Analysis.

We put both versions of Crysis 2 through our analyzer to see which version performs the best.


“Can it Run Crysis?” Welcome back for this special feature of Crysis 2 single player analysis. We’ve been getting bombarded with emails asking about how Crysis 2 performs on the consoles. So we decide to give our users a sneak peek on how the PlayStation 3 and Xbox 360 stack up to one another in terms of performance. But before you get to excited, this analysis only focuses on the single player campaign and a verdict will not be given until we complete our full in-depth analysis which will include more of the single player and  Multiplayer levels. Until then, enjoy!


crysis_screen_tear


Performance: Like we said above, this is not our full analysis and a verdict will not be given. In the scenes we captured the PlayStation 3 version seems to be tripled buffered and has absolutely zero screen tearing. On the other hand, the Xbox 360 has some tearing but seems to handle the frame rate more effectively in catioc scenes. Here what we got so far, as seen in our analysis video below, the PlayStation 3’s frame rate dips in hectic areas more often than the Xbox 360 version but the PlayStation 3 version has zero screen tearing. Below our the average frame rates and screen tearing percentages.


crysis_screen_tear_2


PlayStation 3  Frame Analysis Xbox 360 Frame Analysis
Clip 1:
Length of clip: 2384 frames
Average FPS of clip: 26.52
Percent of torn frames: 0.0
Clip 1:
Length of clip: 2384 frames
Average FPS of clip: 30.0
Percent of torn frames: 1.88
Clip 2:
Length of clip: 2571frames
Average FPS of clip: 25.18
Percent of torn frames: 0.0
Clip 2:
Length of clip: 2571 frames
Average FPS of clip: 28.99
Percent of torn frames: 0.89
Clip 3:
Length of clip: 5166 frames
Average FPS of clip: 25.54
Percent of torn frames: o.o
Clip 3:
Length of clip: 5166 frames
Average FPS of clip: 28.07
Percent of torn frames: 0.76
Clip 4:
Length of clip: 4681 frames
Average FPS of clip: 26.03
Percent of torn frames: 0.0
Clip 4:
Length of clip: 4681 frames
Average FPS of clip: 28.00
Percent of torn frames: 0.74
Clip 5:
Length of clip: 2872 frames
Average FPS of clip: 30.42
Percent of torn frames: 0.0
Clip 5:
Length of clip: 2872 frames
Average FPS of clip: 31.56
Percent of torn frames: 0.33
Global percent of torn frames: 0.0
Global average FPS: 26.54
Global percent of torn frames: 1.93
Global average FPS: 29.11


crysis_screen_tear_3



Conclusion: There’s no doubt both versions of Crysis 2 look amazing, and better yet, they both perform pretty good. So the question was “Can it run Crysis?”. Yes they both can! Make sure you check back in the next couple days for our full in-depth analysis as we break down the graphics, loading, Multiplayer, single player and much, much more. Hope you enjoy!



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*To ensure color accuracy from the PlayStation 3, Xbox 360 and Wii U output, the PlayStation 3 has RGB Full Range set to "Full" and Super White "On", and the Xbox 360 has Reference Level set to "Expanded" and HDMI Color Space set to "RGB". Our capture card we have captured segments from the AVS HD 709 . Blu-ray, HD DVD, & MP4 Calibration suite.

As you will see, each system matches each other at the SOURCE LEVEL. No contrast or gamma settings are manipulated before or after capturing our images/videos. We strongly believe that these types of corrections are done on a individuals preference and should not be adjusted by us. Finally, washed out looking images that are due to contrast or gamma differences will not have any influence on our final verdicts. Please Read through our F.A.Q page if you have any questions or concerns.*