UPDATE: Sorry for the confusion folks, however Crytek’s director of creative development Rasmus Hojengaard, has since clarified his statement, telling CVG:
“My comment made in the interview released on the 24th of April, touching upon ‘blocking sales of used games’, was not intended to be taken seriously nor representative of the opinion of Crytek.”
As creatives who put years of work into making each game, it’s understandable that Hojengaard and his team would want to maximise sales. But the blocking of used games isn’t a notion that sits well with consumers, and it’s equally understandable that Crytek doesn’t want to annoy gamers.
ORIGINAL: This past year we’ve heard plenty of rumors claiming the next PlayStation and Xbox systems would both feature anti-used games tech of some sort. In a recent interview with CVG, Rasmus Hojengaard, Crytek’s director of creative development, gave his thoughts on the subject.
CVG: “Asked if he’d like to see Microsoft and Sony introduce anti-used game measures, as has been rumoured for Xbox 720 and PlayStation 4, Hojengaard added:”
Hojengaard: “From a business perspective that would be absolutely awesome. It’s weird that [second-hand] is still allowed because it doesn’t work like that in any other software industries, so it would be great if they could somehow fix that issue as well.”
“Absolutely awesome” — Give us your thoughts below.