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Sometimes franchises get old and start to feel familiar or weathered. That feeling sinks in throughout Call of Duty: Ghosts. Ghosts has a single-player campaign that feels like a love-child of a James Bond and Michael Bay movie, and its multiplayer, while competitive as ever, still feels so rehashed that it could easily be a Modern Warfare match with some minor tweaks to aesthetics and mechanics…
Dark Fantasy is the new high fantasy. It’s everywhere and with good reason. We find it compelling in an age where everyone is out to get you and there are no happy endings. I’m looking at you, HBO. Bound by Flame is the new Action RPG by Spiders, set in one of these familiar dark [...]
There was a moment, about ten minutes into the Wolfenstein: The New Order presentation that I knew I was going to have a good time. There were other signs along the way. The inclusion of good ol’ fashioned health and armor stats, the return of a gleefully nostalgic double-wielding mechanic, and a muscle-bound, buzz-cut sporting protagonist all pointed to a game rooted in the dangerous position of attempting to modernize a classic and not sabotage itself in the process (See Duke Nukem Returns).
MOBA (Massive Online Battle Arena) can be an intimidating word. Games like DOTA 2 and League of Legends dominate a genre that can be as alienating to outsiders as it is competitive for insiders. Leaderboards drive most of the action with players striving with obsessive levels of competition to be the best.
Takedown: Red Sabre is a Tactical First-Person Shooter in the veins of original Ghost Recon, Rainbow Six, Arma, and SOCOM. I got a chance to see its methodical gameplay in action and talk to its project leader, Christian Allen, about what makes this game so special and why he thinks the tactical slow paced shooter is on its way back.
Some of the most popular products of the post-casual game market are arcade and downloadable games on consoles that offer bite-sized adventures for bite-sized prices. The next generation has its own issues with how it wants to handle indie developers (we’ll get into how one developer describes it later), but needless to say, smaller developers are all over E3, displaying spectacular art, unique mechanics, and a refreshing optimism and humility under the shadow of massive AAA booths.
Telltale’s Walking Dead is an emotional experience. If you haven’t had a chance to check out 2012’s Game of the Year, do yourself a favor and get on it. In recent months, Telltale has announced a sequel season (following their trademark formula of episodic gameplay) and now has revealed the first taste of its new DLC, a single episode designed to bridge the first season and second seasons through a vignette based story featuring five main characters, each playable.
Sherlock Holmes has the most impressive afterlife of any literary or fictional character in modern memory. Sir Arthur Conan Doyle only penned three novels and 56 short stories on his famous detective. That may seem like a lot. It’s not. Since Sir Doyle’s writings, Holmes has appeared in over 100 movies, dozens of comics, countless TV show incarnations, and a never-ending supply of new novels. Frogwares, the developers of Sherlock Holmes games for over 12 years takes this pedigree seriously and is ready to give fans of the interactive detective the experience they truly desire and have wanted ever since diving into the Holmes pool.
We wanted to know how the PlayStation 4 and Xbox One are going to stack up against one another,with respect to size, once these two systems hit store shelves this fall. So we went ahead and probed the Internet to locate as many images that we could find, to give us a better representation of the size differences between the two consoles.
How’d that song go? “Everybody’s dancing in the moonlight,” and so on. That was the feeling after Sony’s press conference last night, but I won’t bore you with the details or play-by-play breakdown. By now you’ve seen the stream three times, read Kotaku, Polygon, and the newspaper; and your Twitter and Facebook feeds are past the point of bursting. Instead, here’s the breakdown of what you need to take away from Sony’s late-night beatdown…
Sony fans remember this quote “The next gen doesn’t start until we say it does”, well boys and girls they mean business this time… unless you’ve been living under a rock, you should already know that the PlayStation 4 has been announced and its KICK ASS!!!! But the big question around the biz is how much and when, well LOT has your answer….