Head2Head

Let us start by saying in no way does this very brief screenshot comparison represent the final version of Castlevania: Lords of Shadow. Early yesterday the demo was released on Xbox Live, and made available for free to all European PSN members. From what we played at E3, we believe this is that same demo (which is pretty old). You can expect a full Head2Head with Analysis within the next few days on the final retail version of Castlevania: Lords of Shadow. With that being said, we just couldn’t help but try out these two demos while nabbing a few screen grabs of both along the way, just for fun of course.



Note: This Rollover is completly useless. We just want to reiterate that this was only the demo and DOES NOT represent the final version of the game.

Rollover to see the Difference. In this roll-over image the color pallet and contrast levels match up pretty close between the two builds.


Rollover to see the Difference. Note: There are lightning flashes throughout the entire demo.

Rollover to see the Difference. Can you spot any differences?

Rollover to see the Difference.


Rollover to see the Difference. Note: There are none.

Rollover to see the Difference. The Lighting and shadows look to be the same in this build.


Rollover to see the Difference. Both demos look identical.

Rollover to see the Difference.Can you spot any?


If the retail release of Castlevania: Lords of Shadow plays anything like these two demos we may have another extremely close Head2Head on our hands, which is good for everybody involved. The demo (although very brief) was a blast to playthrough, and we look forward to capturing (and whipping wear-wolfs to death) in our full Head2Head Analysis.

Note: The Demo of Castlevania: Lords of Shadow was captured in 720p using component cables for both systems.


*To ensure color accuracy from the PlayStation 3, Xbox 360 and Wii U output, the PlayStation 3 has RGB Full Range set to "Full" and Super White "On", and the Xbox 360 has Reference Level set to "Expanded" and HDMI Color Space set to "RGB". Our capture card we have captured segments from the AVS HD 709 . Blu-ray, HD DVD, & MP4 Calibration suite.

As you will see, each system matches each other at the SOURCE LEVEL. No contrast or gamma settings are manipulated before or after capturing our images/videos. We strongly believe that these types of corrections are done on a individuals preference and should not be adjusted by us. Finally, washed out looking images that are due to contrast or gamma differences will not have any influence on our final verdicts. Please Read through our F.A.Q page if you have any questions or concerns.*