
Let us start by saying in no way does this very brief screenshot comparison represent the final version of Castlevania: Lords of Shadow. Early yesterday the demo was released on Xbox Live, and made available for free to all European PSN members. From what we played at E3, we believe this is that same demo (which is pretty old). You can expect a full Head2Head with Analysis within the next few days on the final retail version of Castlevania: Lords of Shadow. With that being said, we just couldn’t help but try out these two demos while nabbing a few screen grabs of both along the way, just for fun of course.

Note: This Rollover is completly useless. We just want to reiterate that this was only the demo and DOES NOT represent the final version of the game.

Rollover to see the Difference. In this roll-over image the color pallet and contrast levels match up pretty close between the two builds.

Rollover to see the Difference. Note: There are lightning flashes throughout the entire demo.

Rollover to see the Difference. Can you spot any differences?

Rollover to see the Difference.
Rollover to see the Difference. Note: There are none.

Rollover to see the Difference. The Lighting and shadows look to be the same in this build.

Rollover to see the Difference. Both demos look identical.

Rollover to see the Difference.Can you spot any?
If the retail release of Castlevania: Lords of Shadow plays anything like these two demos we may have another extremely close Head2Head on our hands, which is good for everybody involved. The demo (although very brief) was a blast to playthrough, and we look forward to capturing (and whipping wear-wolfs to death) in our full Head2Head Analysis.
Note: The Demo of Castlevania: Lords of Shadow was captured in 720p using component cables for both systems.
*To ensure color accuracy from the PlayStation 3, Xbox 360 and Wii U output, the PlayStation 3 has RGB Full Range set to "Full" and Super White "On", and the Xbox 360 has Reference Level set to "Expanded" and HDMI Color Space set to "RGB". Our capture card we have captured segments from the AVS HD 709 . Blu-ray, HD DVD, & MP4 Calibration suite.
As you will see, each system matches each other at the SOURCE LEVEL. No contrast or gamma settings are manipulated before or after capturing our images/videos. We strongly believe that these types of corrections are done on a individuals preference and should not be adjusted by us. Finally, washed out looking images that are due to contrast or gamma differences will not have any influence on our final verdicts. Please Read through our F.A.Q page if you have any questions or concerns.*



October 5th, 2010
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they look absolutely identical
, i wasn’t able to spot any difference,i think that the difference in this game will be in the performance, not in the grahics.
Thanks for the H2H, i cant wait for the full game H2H
Yes the Xbox 360 version as a much lower framerate. I’ve played some of the final versions and the 360 version drops to really low framerates.
that’s not true…i have the final and full version and theres none of what you are saying
I’ve seen them side by side and the PS3 looked a lot smoother. I would say the PS3 is around 30fps with dips to around 25fps.
The 360 however was around 25fps at best but mostly low 20′s with quite a few dips to about 15fps.
My 360 copy should be getting here any minute now and I am curious if you are telling the truth. I saw no difference in the framerate in the demos. The 360 version felt just as smooth as the PS3 version.
The other reason I am skeptical is because the developers said that the slowdown that was reported by IGN was only in the review copy (which was based on an older build) and is not present in the final game.
this is my prediction. pretty much based on nothing cause i havent even played either version of the game or demo.
triple buffered PS3 (variable framerate 35-25fps)
double buffered hard vsync locked on 360 (framerate locked to 30 but will drop down to 20 to maintain vsync)
examples of this would be god of war triple buffering, and dead rising 2 for hard vsync on 360.
hopefully someone does a input latency comparison too.
triple buffer is more consistent when rendering is taxing, hard vynced is better during non taxing scenes.
They look identical. But I expected them to. PS3 was the lead on the project after all, and 360 can easily pull off ps3 graphics, as demonstrated here. It’s when 360 is the lead on a game and the ps3 tries to do pull off 360 level graphics and framerates that the Mighty ps3 falls short over and over again, as demonstrated on this very site. Too bad for gamers. This game could have been even better if they didn’t have to develop it first on ps3 (lowest common denominator).
360 version have worse framerate, so console CAN’t pull of “PS3 graphics”. And GOW3 looks better and have avg. framerate above 45 (25 in Castlevania demo). Go play your sub-hd Halo Reach or ultra-sub-hd Alan Wake
ok i go to play a 720p 2xaa open space, 40 enemies on screen and 20 veicles called halo reach, and the better illumination game on consoles called alan wake, but you go to play the 95% “clochard” version of the multi on ps3 and “scripted in a corridor” games like gow3 and uncharted2…. woow ps3 can run only game cutscene based not the BIG halo reach.
I have never once seen 40 enemies on screen in halo reach and i beat that game on legendary. The game cant even maintain a solid frame rate. You gotta kill about 10 enemies then they bring in more and after you kill them they bring in more. Explain to me where in reach you fight 40 enemies? and alan wake was boring.
960×540 + screen tearing, low res textures and framerate drops… amazing achievement.
Halo Reach looks just good, game is rendered in 1152×720 with TAAx2 (wich is bad form of AA for 30fps games).
@sayonara89
You can try to downplay Alan Wake all you want, but it is indeed a beautiful game. At the end of the day technical numbers are not what matter, what matters is what you actually see on your screen.
The scale of Alan Wake and the little details in the world are exceptional and surpass what I see in most games. The lighting and textures are also superb. I don’t really care if the game is rendering at a lower resolution and then upscaling since it doesn’t seem to impact the image quality in any way. It doesn’t look soft and detail isn’t lost like you see in some games that try to upscale from lower resolutions.
Anyway, I think we are getting a little off topic since this is about Castlevania. I just don’t like when people attack a game that I bet they have never even played.
@peaceful warrior
“At the end of the day technical numbers are not what matter, what matters is what you actually see on your screen. ”
In Alan Wake we just see a mega Blury Screen. In bluriness, it looks like a PS2 game.
…”textures are also superb”
I dont understand where you saw superb textures in that game, because everybody knows there are some textures in Alan Wake are simply Awful.
Allan Wake is a total sub-HD game (960×540) with a lot screen tearing, lots of low res textures and all of this with framerate drops…
Please don´t be blind and don’t loose time to compare sub-HD games like Allan Wake (or Halo’s 3 or Reach, Splinter Cell: Conviction, etc) to games like Uncharted 2, Heavy Rain or Killzone 2 or God of War 3, because of differences in visual quality are so evident that it is a waste of your time.
ROFL. This coming from a guy that has a God of War avatar LOL. Yeah go play your 5 exclusives LOL. Oh brother. Oh and you need to check the sub hd statement re. reach. In fact go read the eurogamer/digitalfoundary analysis and you’ll find it running in 720p, fantard.
LOL oh ps3 just makes this too easy LOL it’s really entertaining. LOL.
I really hope that all your posts get so many thumbs down that they get deleted so I dont have to read your nonsense.
whats is entertaining is looking at you, trying way WAY too hard to justify your fanboyism….”go play your 5 exclusives LOL”
LOL INDEED!
oh…and btw, castlevania:ls is also supporting 1080p….and by 1080p im not talking about upscaled to 1080p…..
lol again!
forgot to say the 1080p support is ONLY on ps3….i guess the 360 was wayy too powerfull to suport that…
LBP 1 (2 is coming), Resistance 1 + 2, MGS4 (even if 360 had they would need 4-5 discs), Heavy Rain (wouldn’t of ran real time on 360 that’s why it was canceled), GOW1-3, Infamous 1 (2 coming), Rachet&Clank (3 of em), U1 & 2, Killzone 1 & 2. so where did 5 excusives come from? on top of that your losing exclusives, ME2 and Bungie. PS3 is on fire the next 12 months know this.
Why bring Halo Reach into this? I thought we were comparing Castlevania. And anyway halo reach runs at 720p, which, if i’m not mistaken, is the same resolution that Uncharted 2 runs at. Not being a fanboy, just pointing out the facts.
@unscarred- You should try playing firefight. I don’t think i’ve seen 40 enemies on screen, but i’ve seen pretty close to that(ther was a bit of slowdown tho). And i agree, Alan Wake is boring.
I agree with that.
PD: The two builds looks identical, seem spanish devs are pretty good ^^
Yeah it’s good thing all round at the end of the day they look identical, where all paying the same price for games so we all want an equal bang for our buck.
Crysis 2 officially performing better on PS3 is good news.
Sorry for going off, Castlevania’s dark fantasy setting, nice visuals all round, 20+ hours gameplay I think everyones a winner with this one
Cant wait for Crysis 2!
I’ve gotta say I really enjoy your comments, very entertaining. It’s amazing how stupid people like you can be.
I’ll be picking this one up as well. It seems every tuesday in october there seems to be games releasing. In the end, christmas has come early!
more colour in the 360 version, but graphics wise look the same
Very nice i knew this was gonna turn out great. But once again that 360 fan boy buying1999 has to come in with his load of crap comments.
that guy it’s just…i don’t know…is microsoft paying for this? what a troll, eh?
i own a xbox 360 but people like him just embarrassed me
I own a 360 to idk what this guys deal is though.
“360 can easily pull off ps3 graphics”
I guess that’s why FF13 and Naruto UNS2 are far superior on the PS3 (576p and 640p on 360)
Also, according to Gamespot and IGN reviews, the 360 version of Castlevania has some serious framerate issues.
Not so easy eh ? :p
Come on Clover, you’ll have to do better than that. Have you ever actually read the head to heads on THIS site? As far as FF13 goes you’re right ps3 version is better as the “white engine” was built for ps3 initally and a deal struck with microsoft much later in that games development. So ps3 won that one, out of the droves and droves of losses to 360 lol, pitiful attempt there clover. But never the less ps3, no matter why, was better that time. Heah even a blind dog gets a bone from time to time LOL. Now go watch a blu ray movie while I go play the amazingly huge and vast library of multi console games that are superior on 360.LOL…oh man…this isn’t even challenging..try harder.
A lot of multi plats now if there is a difference it’s not a lot excluding the odd one.
I got rid of my RROD generator for a 250 gig PS3 slim in favour of exclusives alone, with 100% satifaction.
I notice differences in color wich i think it’s normal due the different gpu…and ps3 had a shadow from a tree bigger or with more details than xbox…may be it’s just the movement of the branches…wich is no big deal i think…the rest is just the same. Good job with the xbox 360 port…i’ll buy it.
who ever said the 360 can pull off the ps3s graphics is blind the 360 could never do graphics like uc 1 and 2, kz 2 and 3 etc PERIOD, infact i seem to remember some dev who works for ms or something, claimed the 360 could do a game matching kz 2 graphics, yea were stilll waiting for that game “whistles”
Who ever said the 360 cant is badly misinformed
http://www.eurogamer.net/articles/digitalfoundry-halo-reach-tech-analysis-article
http://www.1up.com/news/quakecon-carmack-dishes-dirt-sony
http://www.destructoid.com/blogs/ReclusiveSpirit/john-carmack-unplugged-xbox-360-gt-ps3-98107.phtml
Except that Killzone 2 sucks. I’m not a FPS fan, but there’s no doubt about it that Halo is the second best. Unreal Tournament 2004 and 3 are the best.
well try looking at rage and crysis running on 360 they both crush killzone easily. funny how they have only released xbox footage though and not ps3. people still play games like gears of war 2 where as no one plays killzone online in comparison. you no a game is good when it stands the true test of time and i cant think of many games on the ps3 that have communities like the xbox. and how can anyone pay for playstation plus u get nothing not even private chat let alone party chat. come next generation sony are in some serious trouble.
No they have side by side footage on youtube of crysis 2 and the only reason people are still playing gears is because its the only good game on the 360 heck i still play gears 1 online. But your right about playstation plus it is worthless.
They look identical. I could only spot a slightly higher contrast in a couple of 360 shots.
it’s amazing how fanboys can be so blind..in my last comment i said something completly true but somebody goes and give me a bad point…!!!
both versions looks the same but in 5º screenshot ps3 shows a bigger shadows!!
Nothing important because in the other ones, ps3 and xbox 360 are the same, shadows included!!
We need performance analysys not screenshots (becouse games looks the same).
soon my friend soon..
Oh I can’t wait for that analysis either. I suspect this multi console game will follow the usual ps3 formula of torn frames, poor frame rate, omitted alpha blending and missing screen space ambient occlusion. If your not familiar with that pattern unscarred, then try reading some of the head to heads on this site. That is if you can tone down your ps3 blindness and take of the fanboy sony colored glasses long enough to actually read the material on this site, where 360 regularly trounces ps3.
actually retard its the other way around this time. The 360 has a bad frame rate and from what i can see on both system neither had screen tearing. So take your 360 fan boy glasses off homo.
ROFL..Oh well I can’t fault you for using profanity. I mean it’s really the only ammunition that you have LOL. Why don’t you watch the Full Metal Jacket blu ray and see if you can get anymore ideas? Come on be creative now. While you’re doing that I’ll be playing the multitudes of multi console releases that are by far n’ large superior on 360. OH and I guess you could play UC2 for the 100th time or something if the big bad movie is too adult for your adolescant profanity ridden mind.
come see me on the 360 buying1999 ill rape you in any game on it. Then embarrass you for being a 360 fan boy.
ROFL…I’m already embarrassed that you’re trying to carry on a conversation with an adult. You poor limited vocabulary ps3 fanboy that’s all brissled up, red faced, and sneaking out of bed on a school night to play KZ2 for the 1000th time. All while wishing that you’d told your mom to spend that 299.99 on more games for your 360. I don’t blame you I’d be mad too. But maybe you should invest in a thesaurus so you can sound more grown up. OH ain’t he cute when he pouts like that? LOL
I probably have had more games on the 360 then you have and sneaking out of bed on a school night? I’ve been out of school for 6 years now. Also i just spent $299.99 on a new 360 slim after 5 of my other xbox’s red ringed. So dont blame me for liking a superior console called the playstation 3.
sayonara89 they say “we look forward to capturing (and whipping wear-wolfs to death) in our full Head2Head Analysis.”
the screens are great though because the demo is probably the same even though its old. thanks guys!
Nice comment buying1999.
Funny, as if I’m completely honest I think Castlevania LOS is the prettiest multiplatform game I have ever seen – I’m quite numb from the various console exclusives and their supposedly amazing visuals, but Castlevania really had me impressed. So no, if other developers can’t really match this (and don’t go and start about the 12,000 titles using Unreal Engine 3) then the PS3 is NOT the lowest common denominator. Truth is it’s just a talented developer who knows that given resources and time, it’s best to start a project on PS3 and port to 360 to have everyone be happy.
Final Fantasy XIII was a bit of an exception, but Criterion, Infinity Ward and Visceral are exemplary in cross-platform consistency.
They look VERY similar. 360 may have a slightly higher contrast level though. Played the demo on both systems and I have to say that for some odd reason the horse section seemed smoother on the PS3. Whether it was the frame rate or not remains to be seen. Either way, I think we can all conclude that any real differences are minor, and that buying1999 takes it from the back.
Contrast & Color is higher in the 360 shots (especially noticeable on the last two shots).
Other than that I don’t see anything worth mentioning (I haven’t played it yet).
Like mentioned by LoT, the games are both practically identical.
Also, according to this interview, neither game is the lead.
http://blog.eu.playstation.com/tag/castlevania-lord-of-shadows/
“It seems a recent trend for fans to debate around which is the ‘lead platform’ during game development. Why did you decide to ‘lead’ on PS3 and does it really make a big difference?
Hmmm, I think that the ‘lead’argument traces back to a comment I made early on in the game’s development. The two formats were developed side-by-side but, at the time of that interview, the PS3 version was more advanced. Loose lips and all that…”
You people are ridiculous.
The final version, as said by the developers, has the frame-rate hiccups fixed on the 360 from the review copy. This seems to be correct because I’ve seen a vid review by someone playing the 360 version with a retail copy. It didn’t have any of the hiccups like in the IGN vid review when they noted the 360 version. Both versions are -likely-, not guaranteed, to feature drops in frame-rate. You can go to PS360′s youtube page where he has an analysis of the PS3 demo. It still looks slick, even though it goes down to 22fps.
As for sub HD on the 360, Killzone 2 is very sub-HD, and it doesn’t have good textures at all. Instead, it uses low-res textures in a smart way, while concentrating on other effects to amazing effect. Both systems have their strengths and weaknesses. Halo Reach is very impressive in it’s own way, and it really is only -slightly- below HD.
Detha, why the killzone 2 comment. Killzone 2 is definately not sub-hd why even bring up such a stupid argument.
My bad, you’re right. I thought I read that it was running around 674p or something.
Anywho, here’s a res guide.
http://forum.beyond3d.com/showthread.php?t=46241
DETHA is actually right but your to much of a fanboy to no any different. Many games use tricks here and there to fool your eyes. if you compare footage of killzone 3 vs crysis 2 i would say crysis would strain a pc more.
No, he’s right. I read somewhere that Killzone 2 was around 640p or something. That’s wrong, it’s at 720p. However, nothing else is wrong, however.
certain things like blast particles are like 360p or sommet like that, what they do is bring the whole image together to form a 720p image, basically it is 720p but not every aspect of the game truly is. killzone has some gorgeous moments but it also looks horrible on alot of textures. a game having to be 720p is over rated sometimes, at the end of the day it doesn’t make good graphics just gives you a crisper better picture.
KZ2 native resolution is 640×360 and they’re faking the native 720p output by utilizing the CELL processor on doing this work.The lower resolution buffers they discussed were regarding particles, transparencies, and post-processing effects, which are different from the game’s true 720p render targets. The lower resolution buffers are typical for such effects in order to reduce the hit to memory bandwidth and fillrate. For effects that are by nature blurry and on-screen for very little time.
I found this article and it is true thats how its done.
Detha, I said nothing about all your other remarks. There is nothing wrong with them. Just didn’t know why you brought up the killzone 2 subHD thingy. Since the output is 720p. It was never my intention to start the subHD was all over again:-)
Smooth, why start with the fanboy thing.. man grow up. Killzone 2 is output in native 720P. That’s all I said isn’t it? Wasn’t talking about effect or particles, or was I?? Many games have an image composed of subHD elements! Both ps3 and xbox360 games. Even (considered) AAA titles like UC2 and HALO use alot of subHD elements. So why exactly am I the fanboy here??
That’s why I didn’t call you out over it. I stated the sub HD thing, because the 360 generally gets knocks toward it for that reason.
Every PS3 game is going to at least output at 720p, as is every 360 game. You have to look at the native resolution, which isn’t always on the back of the box and more often than not requires Googling.
What do you mean you people?
I really truly pity visitors to this site who evidently only own one console and are bitter about not having the best of both worlds – my advice to you: get a part time job, save up the requisite $249 or $299 and BUY THE OTHER CONSOLE. Then, dish out another 10 dollars for superglue and glue your mouths shut and your fingers together so that your words and texts may never bother another human being again.
I don’t know what’s worse sometimes, football hooligans, or gaming fanboys?
What gets me every single time is how much exaggeration there is in version disparity for a lot of titles. Often the differences are minimal and would go UNNOTICED by 90% of players, yet these minute things are blown out of proportion by proponents of the “winning system” and hailed as some kind of historic triumph against (in most cases) Sony or even Microsoft.
There are quite a few titles by now which are like-for-like on both systems, and these titles are in most cases good looking games. Its down to developers. And in the worst case (THE VERY WORST CASE) listen to programmers and read interviews, and not those biased house developer interviews stating “oh this couldn’t be done on Console X”, read interviews with guys like John Carmack who without a shred of doubt know their stuff better than anyone on this site. Only these guys can shed real light on the true strengths and weaknesses of each console.
i would also say that every console owner is getting fucked over right about now, i mean the memory, graphics card and cpu on both consoles are pretty poor compared to what is actually out there. it makes me laugh when people go on how powerful this console is, when they’re really behind by a long shot. were expected to wait up to 5 years for next gen.
Yeah cause the cell’s 7 cores are pretty poor huh, I would love to see a pc processor that beats the cell, I mean seriously, I doubt anyone has a processor thats faster than it (that isn’t over-clocked).
The Xbox 360 version will be more sharper & have a much higher frame rate.
it’s a posibility…but how can you be so sure? Don’t you think it’s too much fanboy that comment?
Dude, please, don’t be like that… if you just came here thinking “hey! Castlevania H2H, let’s see how much better textures xbox have, or fps or stuff…why bother?!
Or a least a few arguments…is that much to ask?
—-
Still thinkig xbox have a higher constrast and color…but ps3 show in one screenshot a better shadow…
when pigs fly and my ass shits consoles… i really wish that would happen, i could use a free 360…
The only noticeable difference I can see is in the shape of the trees… :/ .. yeah ..big woop.
This has to be the most accurate one to one multiplat demo I’ve ever seen.
Bravo MercurySteam & Kojima Productions
not really. The performance suffers on 360.
they look the same…altoought some textures have higher resolution on the 360 side but its not a big noticieble difference…but this game looks identhical
I think the textures just pop more on the 360 version due to the higher contrast that version has.
Loving all 3 games released this week! Enslaved, NBA 2k11 and Castlevania. Interested in seeing the final game goin H2H! Especially the analyzer numbers. Cant imagine a game that looks the same runs the same on both consoles. I’ll be surprised if thats the case.
PS3 version performs a little better than the 360 but not a big deal.
Awesome, so youve used the analyzer on both games!?! Nice! Id love to see that in action!
Yeah, I downloaded both versions of the demo and they are pretty much identical. Mercury Steam did a good job with this one.
The only real differences I saw were that the 360 version seems to have a more 3 dimensional look due to a bit better contrast level and the colors are richer on the 360 version as well. The PS3 version looked slightly softer and flater due to less contrast and more subdued colors.
Neither demo had any screen tearing and the framerates seemed the same.
Looks great to me! Just have to wait for a performance analysis to see which version is “better”.
It’s good when games are developed on PS3 first then ported to 360. Both games end up being pretty much even. Vanquish is another good example of this.
I’m apologise for the comment I above..
Anyway, I’ve now played both versions of the demo & I can 100% safely say that the Xbox 360 version is the one to get if you want the highest quality version.
PS3 version has jaggies in-game as well as on the main menu so whereas the 360 one is nearly jaggiless-free.
Also the framerate & resolution is higher on the 360. resolution is down-scaled slightly on the PS3 version.
Actually these screenshots would indicate that the resolution is exactly the same across platforms.
Also, some form of anti aliasing seems to be being used in both versions and it looks identical across both platforms.
The two previous points are both seen in the horse screenshot. There is NO differenced between them, except that the 360′s contrast is a little better, which can be fixed on the PS3 version by changing your TVs setting.
I haven’t played the demos yet, but judging by these screenshots, graphically, both versions are exactly the same. Either you’re lying just to XD LOL I TROL U some PS3 owners or your eyes need to be checked.
i agree in the first screenshot…the book has the same jaggies on xbox and ps3
So much fanboy banter…really gets old. I’m through arguing about this. As I said I got my PS3 because of the exclusives and from what I see the multiplats are to close to equal these days to matter. And for the record people, my opinion is 100% non bias regardless of what people like buying1999 and ZoLRak say about me. I don’t even buy my multiplats for the PS3, I’m a PC GAMER! I get the best performance regardless of the results, which again are to close to matter in most cases.
In the last H2H I was labeled a PS3 fanboy and a troll due to my belief that the PS3 is just as good as the 360. Don’t see how that is possible when I buy 80% of my games for the PC. I haven’t brought it up till now due to the comparisons not including PC (because we all know PC destroys both) but I’m tired of being labeled a fanboy just because I don’t see the 360 as a superior console. I’m done with the arguing. Those who say the PS3 can’t handle 360 potential are total idiots. Those who say Uncharted 2 can’t be made for the 360 are also retarded (it would take several disks to pull off but it could be done). From now on I’m just posting my opinion for the game at hand and being done with it.
Now for the topic at hand. Both versions look great and the devs did a really great job in multiplat production. Can’t wait to see the frame rate comparison of the final game so these stupid arguments can be put to rest. I may pick it up for the PS3 due to there not being a PC version of this game, but I haven’t decided yet. Seeing how Darksiders came to the PC not long ago, I may just bide my time on this one.
And i’m tired of being told that PC owns both consoles. I know, but i still don’t care. Console gamer for life baby! Plus, from what i can gather from your other comments, you don’t even own a 360. So, even tho your comments are well written and knowledgeable. I have to ask, why are you here? Surely there are sites that compare console games with ther PC counterparts. Sorry if i’m coming accross as standoffish, i’m just curious.
To be honest, I’m simply bored. For a while I just read the comparisons without making comments at all. However certain fanboys like to blow things out of proportion and try to say one of the two consoles is garbage when nether of them are.
The fact of the matter is this site isn’t only useful to those with both consoles as I’m sure people who are on the fence on which console to buy look at these as well. These fanboy comments left by people like ZoLRak and buying1999 can be very misleading to these people and I started this account for two primary reasons.
1. To post my opinion on the comparisons.
2. To shed a little truth on the subject as fanboys make the truth hard to see.
That being said, you are right, I personally don’t own a 360. I have many friends that do however and we play both consoles from time to time. I got the PS3 for the exclusives and for multiplats that don’t get released on the PC. Most 360 exclusives are already on the PC and the ones that aren’t, well there just are not enough of them to make me go out and buy yet another gaming system. That being said, I have no need for a 360.
Even without the PC, I would still probably choose the PS3. The only reason is because I personally enjoy the exclusives for the PS3 more than the 360. Is the 360 games bad? No, I have played them with friends and they are quite good. I just personally prefer the PS3. Also, many 360 exclusives such as Star Ocean, Ninja Gaiden 2, Mass Effect 2, Portal 2, and BioShock eventually make their way to the PS3 anyway. About 60% of multiplats look slightly better on the 360. The other 40% are a mix of games that either look the same or look slightly better on the PS3.
So why not get the 360 to have it all if I didn’t have a PC? I don’t have the time for more games. I could get it for the exclusives but to be honest, I still have a good 7 games untouched in my collection. When I see a game I want, I buy it. I play my games one at a time and try to do as much as possible before moving to the next. If I buy a game, I aim to finish it. I also play multiplayer a lot on whatever game I feel like so that eats up time as well. That being said, between multiplats and PS3 exclusives I don’t have time to add even more games to my list from the 360 exclusive list. Without 360 exclusives it would be foolish to buy another console just for 60% of the multiplat games to run slightly better when they run just fine on my PS3.
That about explains it. You had a good question and I hope my answer was enough to make you see my logic on the subject.
Fair enough. I’m glad to see you kept it civil, and didn’t take it as a personal attack. I was just trying to decide which camp you were in. Shame it’s the PC camp tho!
Identical pretty much. Only thing I MAYBE noticed was some textures on 360 maybe looked a tenny tiny bit better and the PS3 version seems to be darker then the 360 one by a little. But maybe this is just me. Have the PS3 version right here, so im glad I wont be dissapointed.
…Hm…everything looks pretty much identical…but I’ll wait for the final version to make a verdict…(I personally think that HDMI yeilds more accurate results than Component…)
Anyway, I noticed that the flowers of fanboy-ism have been blooming beautifully lately…
I’m picking up the PS 3 version for this title. I’ve read numerous reviews that the box suffers from framerate problems. It’s about time PS3 got some multiplate love.
For the love of god, DO NOT take the ign review of this game seriously. That review is FACTUALLY INCORRECT. I’m not talking about someone’s dumbass opinion, I’m talking about actual information that is factually incorrect.
The reviewer claims that this game has no gameplay elements relating to other castlevania games, when it has you know, wipping monsters to death, using subweapons, swinging from your wip ala super castlevania 4, smashing objects to get items, using magic, gaining experience, gaining artifacts and or abilities to go back and explore regions previously inaccessible.
the review claims there are no returning characters, when in fact there are FOUR, a belmont (yes, that counts as a returning character, like every other new belmont), dracula, camilla death. again, the review claims there are NONE, but ther are FOUR.
DO NOT FOR THE LOVE OF GOD BASE YOUR PURCHASING OF THIS GAME ON THE IGN REVIEW, IT IS TERRIBLE.
Lords of Shadow is “factually incorrect” if you want to get right down to it. It shouldn’t even be called Castlevania.
In 1047(Lords of Shadow’s timeline, or atleast the year in the Lords of Shadow TGS trailer) Dracula didn’t even exist. It wasn’t until atleast 1095-1099 when Matthias Cronqvist gave used the power of the Crimson Stone to become a vampire, later renaming himself King of the Vampires, Lord of the Night, and obviously we know what name that partakes of. It wasn’t until 1476 that Matthias, Dracula, was seen again, and the first Belmont to fight and defeat him was Trevor Belmont.
The developer “can’t stress enough(their words”) that it’s nothing like the other Castlevania games in story, so they shouldn’t have even called it Castlevania. I’ll be picking it up, but it’s Lords of Shadow, not Castlevania, and it shouldn’t have been called as such.
So truth be told. Yes. Lords of Shadow is FACTUALLY INCORRECT. After watching the IGN review, he did mention “Belmont’s and Dracula” but he also said he could not recommend it to a Castlevania fan, but instead would recommend it to a God of War fan. “Konami is calling it a reboot but it seems they’re using a popular name to sell a completely different game.”
It’s not often I completely agree with a review on a site like IGN, but on this one I 100% agree and it’s been what I’ve been saying for months.
Another thing. How can you call the game Castlevania when it was over halfway developed before it was cancelled, then they said why not use the name Castlevania, and then threw it on there. It was being developed as another game, so what is in there with the main character being a Belmont, Dracula, Carmilla, etc, is nothing more than them adding that in there to justify using the Castlevania name.
I’d agree i played the demo and i wasn’t impressed at all. the music and the setting was all wrong, even the gameplay was pretty much button bashing. i just didn’t get the feeling i was playing a castlevania game. i hope its good and the demo was just poor.
Not to bash other sites and their staff, but after spending some time with other members of the industry, most of them are straight up journalists with an interest in games. believe me they would rather be writing about the war, goverment, worldly problems, etc.. So most of them don’t even have the knowledge to review a Castlevania game since the first time they saw SoTN was on XBOXLive.
Unfortunately for us we have a hard time getting the releases early enough to have the review out before or on release day. When our reviews come out (although late) we promise a true gamers’ review from one or more of us having finished the game entirely before we give our opinion.
Thanks for the comments
-Jason
On Lords of Shadow; I played the demo at E3 which is the recent one and now since I’m stuck playing Enslaved and Aaron playing Lords of Shadow, I can’t wait to see what he has to say about it. For me LoS was like Lament of Innocence or Curse of Darkness, just using the Castlevania motif and not paying attention to an awesome series’ heritage. I am going to play through it though.
I agree with you, that IGN review was total crap. This feels exactly like what I would expect a new 3d Castlevania game to feel like.
ps3 is more natural!
This gen is nothing like last gen where the Xbox had much better looking multiplats compared to the PS2 all the time. And the PS2 was the lead console ALL THE TIME. What are all you 360 fanfucks crying about? Multiplats are the same game and aren’t even that different between both consoles compared to last gen. lol When you can’t cry about your exclusives looking better you have to resort to multiplats that only look marginally better on the 360. What a shame. 360 is really holding back the generation with that outdated and gimped DVD format and “easy to program” architecture that doesn’t require absolutely any pushing from the developers.
Every fanboy is stupid, you just left out the psfanboys
I don’t get it. How is it a loss when a older and cheaper console can perform on par with the PS3?
Oh and “easy to program” equals more game for the same development cost. Only a monkey with its head up it’s ass would “think” otherwise.
Both consoles are great with each their own unique advantage. And this multiplat is a testament to that fact.
This will be a tie Head2Head, for sure ! The very little differences that we can see on few screenshots (like contrast) cannot really taken as proof. The rendering is pretty identical on each plateform, and we will never notice a difference just because we play on differents TV with our own prefered image settings. For this reason, a lot of comparaison element(like color, contrast etc…) a totally useless. The more important is the framerate, frametearing, textures/shadows quality or resolution used. And in that case, this new Casltevania looks identical in both system. All people should be happy for that !!!
Nice H2H!, well done, anyway when will it come out in europe?, some says 5th oct, some others say 7th, and even 15th oct, im confused
The launch date is 5th october for the US and 7th for the EU version.
I’m a multi-console owner and it can be a real pain in the ass. You’re always waiting until the night before a release to decide what version to get, because of a review embargo or slow reviewers. Always looking at every site you can find to see comparisons, because nobody likes to get an inferior version of a game.
All that aside, the arguments I see on here are ridiculous. Alan Wake should have been renamed “Smoke and Mirrors” because that is all that game had. The textures were TERRIBLE, but the fantastic use of lighting on the dark environments, as well as an abusive amount of fog saved the game. On the other hand, Killzone 2 had some beautiful textures, but others that definitely were not up to par….again they used tricks to make things appear nicer than they were. The only games I’ve seen recently which actually used raw horsepower to make the game look good were Uncharted 2 and God of War 3. The MLAA applied in GOW put the game miles ahead of the competition.
The 360 has had a huge advantage up till now because every developer and their mother use UE3 for their games, and apparently they don’t want to put in the work to make it shine on the PS3. I never thought a game like Uncharted 2 would be possible on the 360, but after seeing how amazing Enslaved looks…I’m questioning myself again.
Bottom line is that there is still a ton of power to be had from both machines, but it’s up to the developer to make it happen. Castlevania is a great example of how a multi-platform game can shine on both systems IF the proper amount of care is put into both versions. The 360 is like PC and much easier to code for, so is it really a surprise that most multi-plat games look better on it?
All of this text needs a bit of immaturity to blend in with the rest of the posts…so…..buying1999, your mom’s fat!
What a smart post, I agree with your opinion, well done man !
So, even if Uncharted can be concidered, I think that only Gow 3 can show today what we can obtain when the PS3 hardware is totally maitrised. The technical gap between this production and all what we can see everyday is like a gulf.
Hope the dev community can quickly get profit of what the Santa Monica studio have done to up their own production. It’s seems that the sharing have already starded relating the module sent this summer to all PS3 SDK owners allowing the fast implementation of the impressive MLAA technical process !
Well, I really enjoyed GOW3 and it does have great graphics, but I do think that Castlevania Lords of Shadow has just as good of graphics. I have been just as impressed while playing through Castlevania as I was when I played through GOW3.
I don’t know if its just me, but Demo comparisons aren’t really interesting.
I would love to see the retail release of this game get a H2H, but seeing as you get Demos for free in the first place, you have nothing riding on how one Demo handles over the other, at least i don’t think so.
I just feel that this time could have been spent on getting the Dead Rising 2 H2H out faster. Even tho i know i bought it for the wrong console, i’m still very interested in reading your thoughts on it.
If you read the article we explain that this is the demo and not our final analysis. Check back soon for the H2H of the retail version.
Thanks
-Jason
Any idea when we can expect that? I’m interested in that and Enslaved. I picked up the 360 version of Enslaved and the PS3 Castlevania. What makes me feel even better about my PS3 choice for Castlevania is the fact that they messed up at the store and gave my wife the Limited Edition at the regular price. I guess it pays to have the game paid off in advance…no scanning necessary.
Dead Rising 2 will be out in a few days followed immediately by lords of shadow and enslaved.
thanks for the interest
-jason
Yes i know it was the Demo and not final retail game. That why i wrote what i did.
I would rather see your work spent on retail games than on Demo comparisons.
This guy deathrattlehead knows what he’s talking about.
i wonder if ps3 castlevania is compatible with the ps3 mii conroller..oh I mean the ps3 wove controller..oh sorry..I mean the…oh you know the thing that they copied from nintendo…the hd wii…no that’s not it either..dang it….oh yeah the move!!! Yeah that’s it..
Ah, I see. Now that you’ve effectively been shut down with your previous argument, you’re resorting to Wii comparisons? Desperation must feel shitty. You spend so much time on here putting down other systems, it almost seems as if you’re trying to justify your purchase to yourself, not us. That, or your 360 red ringed again and you have nothing to do for the next 3 weeks.
Well if you’re a ps3 fanboy, which I strongly suspect, then you’d surely know what desperation would be like. I mean to pay 300.00 for a blu ray player that regulary gets trampled by a 5 year old 199.99 xbox that may or may not have a hdd and only has dvd. So maybe I should be asking you how it feels? Oh see if you can give me a description minus the profane adjectives. I don’t know use your ps3 internet browser to look up dictionary online or something. Getting online is something the ps3 is pretty good at. Hey, gotta be better than 360 at something right? Oh and don’t be mad about HD Wii. If pointing little colored balls at a tv makes you feel better about paying a premium for a sub par gaming machine with the added feature of blu ray, then so be it. Have fun shooting vampires and helgasts with your little pink ball thingy..oh move..i mean.
The wii is garbage I’m glad sony took that over. The only reason i didnt get a wii is because of the bad graphics. so buying1999 what your saying is that a dvd drive is somehow better than a blu-ray drive? hmmm that’s interesting.
You just made your self look like a complete dumbass not knowing what the name of a hyped up controller is.
kupomogli, allow me to explain why you’re points are flawed and irrelevant.
First off, Clod is a reboot, therefore, giving us the history of the original canon’s storyline is completely irrelevant to the topic at hand. Secondly, Clod is NOT factually incorrect, because it cannot be by it’s very nature, it’s a reboot taking place in an alternate universe, it is it’s own storyline, it cannot be factually incorrect. If it DID take place within castlevania canon, then yes, it would be out of place, but it doesn’t, so it cannot be factually incorrect.
Secondly, the fact that the developer “can’t stress enough” how the story is different from previous iterations, is because castlevania never had a good story to begin with. They have always been, dracula is back, let’s go kill him. How Clod differs, is that it actually has a top notch script with top notch voice actors to deliver it, but it’s still being presented with the style and class of a castlevania game.
Furthermore, it has every RIGHT to be called a castlevania game, as it features gameplay mechanics, something you chose not to comment on because you knew you were incorrect, carried over from previous castlevania games.
Thirdly, it is completely irrelvant what the game USED TO BE. No one is going to travel back in time and purchase/play and unfinished game. What is on the store shelves RIGHT NOW is a castlevania game. Furthermore, quoting that idiot from ign is the LAST THING you want to do to earn some credibility in this debate. This game was TAILOR MADE for castlevania games.
So as it stands right now, the game has the mood, graphics style, music style, characters, and gameplay elements of a castlevania game, but despite all that, the only threadbare argument you can make to disprove this game as a castlevania is the fact that is shares nothing in common with the original canon’s poor to mediocre storyline.
Congradulations on being an ignorant fanboy and having terrible taste.
I agree. I have daggers as sub weapons, a chain whip, and am slaying wearwolfs. I’m either playing a Castlevania game or playing Gothic Indiana Jones,(that would also be pretty cool!).
Oh and one more thing, this game actually is more in line gameplay wise with lament of innocense, released in 2003, than god of war, released in 2005.
The only thing it borrows from GOW is time activated attacks, which GOW didn’t even create, therefore, the GOW comparisons are almost completely off base, because it most emulates a previous castlevania game released before GOW.
If anything, GOW borrows more from lament of innocense and devil may cry than clod borrows from it, but that’s opening a different can of worms.
I have to agree with you. From what I have played, LoS’ gameplay and architecture are very similar to lament of innocence. In fact, its almost identical. I enjoyed that game very much so playing LoS is a blast.
On the time activated attacks and GoW references; All action, hack and slash titles can be compared directly to one another and refer to who takes from who, but its what the game brings to the table outside of that. GoW is great because Kratos and his story are amazing, along with excellent controls. Play mechanics wise it brings nothing new to the table, other than the right analog stick dodge.
I apologize for the personal attacks on kupomogli at the end of my second post. It was uncalled for.
That is all.
I think this kinda proves that 360 and PS3 are pretty much the same power wise.
It’s nice to see little differences in graphics on a multiplatform game and it means they tried. Now if the H2H has little differences in performance it means they did their jobs well enough to deserve an award. Can’t wait to play this tomorrow because Dead Rising 2 is kind of meh.
ty @jojo for the release date
@buying1999,
If you feel I’m a PS3 fanboy, do yourself a favor and look up my screen name. My xbox live screen name is the same as it is here. Take a peek at that gamerscore and you tell me if I’m a “PS3 fanboy”.
……(five minutes later)
There, now you have your proof. I own a PS3, 360 and a Wii. I’m not a PS3 fanboy, I’m a VIDEO GAME fanboy. You, on the other hand, are clearly blinded by your own fanboyish tendencies to give a console its due credit.
Are you seriously knocking Blu-Ray now? You’re right, Blu-Ray sucks. It’s absolutely painful to have to watch all the cutscenes in Final Fantasy 13 completely uncompressed with no digital noise whatsoever. It drives me crazy to have uncompressed DTS audio….I mean who needs to hear every sound in a game/movie anyway right? Also, I can’t stand the fact that most games fit on a single disk. I feel like I’m getting ripped off when the 360 guys get the same game but on 3 disks. I paid the same amount, why do they get more disks? Blu-Ray blows. Bring back cartridges!!!
I’ll state this once again for you…BOTH consoles have their strengths and weaknesses. They are both excellent and I’m happy to benefit from them competing with each other, because I get the best of both worlds.
…and your mom is still fat.
Not sure if its been mentioned yet but Digital Foundry gave this game the slight advantage to PS3. Says they both look identical but because it was made with PS3 as lead console, PS3′s performance wins out.
With PS3 being the lead console for development of this game, I guess it would explain why theres zero anti aliasing :/
Right, that would explain the lack of AA on Vanquish compared to the 360 led Bayonetta. Oh wait.
Nice try.
Wow, you use 1 game as an example, Bayonetta!?!
If fake me out Quincunx AA AKA blurryness on PS3 is your idea of 4x MSAA on 360 in MANY, MANY games compared to PS3, then yeah, PS3 has tons of games with (shitty) Quincunx and 2x AA :/
“Nevertheless, for console owners with the luxury of choosing between the two SKUs, it’s got to be the PlayStation 3 game that gets the nod. Both versions have somewhat variable performance, but on the Sony platform you get a few extra FPS in taxing situations and there is some extra zing to the controls. While the disc-swapping situation on 360 is hardly a massive bother, it’s annoying that there is any at all when you have the game fully installed onto HDD, and the fact this is eliminated completely with the extra storage space of the Blu-ray on PS3 can only be a good thing.” – Digital Foundry
buying1999….I’m looking at you!
The game plays great on both consoles.
LOT Note: The Demo of Castlevania: Lords of Shadow was captured in 720p using component cables for both systems……… why not use HDMI? component cables make the PS3 games look washed out, less vibrant & the Blacks a little Grey!
I hope you use HDMI for the full head to head. with the PS3 HDMI set to full range, super white on & deep colour on.
Our full Head2Head’s will always (and only) be captured in Full Uncompressed HDMI with the settings you mentioned on both systems (like our Dead Rising 2 H2H we just put up). The demos we capture are in component so we can get them out a little faster. Thanks for the comment GoodGodOWhitey.
Thanks for the quick reply LOT.
Actually, that’s just how the demos look. I have my PS3 hooked up through HDMI and it still looks a little more washed out and softer than the 360 vesion.
I heard that this game has many flickering textures, I heard people saying that they also have flickering shadows, someone tell me if it really exists in the game? I’ll wait for the final head to head out to see the truth.
“If you’re willing to step up to the plate and realize that change is not a spectator sport, we will not just win this election—we are also going to restore our economy, rebuild the middle class, and reclaim the American Dream for this generation.”
For some reason i’m just not interested in this game. I think there are better games in this genre that are more worthy of my time. And a fluctuating framerate is a definite no no in this type of game. I think the approach that Visceral Games took wit Dante’s Inferno was the much more wise decision. Framerate first, graphics after. But i suppose graphics sell games, and so does dragging back a dead franchise.
It’s great to see near perfect console parity tho. That can’t be easy when the two consoles have such different architecture.
Digital Foundry criticised the frame rate in both versions but said it was a few frames superior in the PS3 build.
afaik, fraemdrops were only in review versions(older build), I dunno about full game build.