Ken Levine has announced that a new “1999 mode” will be available in BioShock Infinite. So what is 1999 mode exactly? It’s BioShock Infinite old school, meaning you’ll have to manage your weapons, ammo, power, and health better…much better. Also if you don’t have the resources to use a specific Vita Chamber when you die, your dead for good. Below are a few quotes from Levine speaking about “1999 mode”.
“We want to give our oldest and most committed fans an option to go back to our roots,” director Ken Levine said in the announcement. “In 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions. In BioShock Infinite, gamers will have to sweat out the results of their actions. In addition, 1999 Mode will demand that players pick specializations, and focus on them.”
“I’m an old school gamer. We wanted to make sure we were taking into account the play styles of gamers like me. So we went straight to the horse’s mouth by asking them, on our website, a series of questions about how they play our games. 94.6 percent of respondents indicated that upgrade choices enhanced their BioShock gameplay experience; however, 56.8 percent indicated that being required to make permanent decisions about their character would have made the game even better.”
BioShock Infinite will be available sometime in 2012 on PlayStation 3, Xbox 360 and PC.