retro Review: Ninja Gaiden

icon1 Aaron | icon2 NES | icon4 March 24, 2009 |


Review

“The fight of your life

F A S T F O C U S
+ GOOD:
  • Gaming’s first cinematic cut-scenes
  • Lightning fast gameplay
  • Fantastic music
- BAD:
  • Will definitley feel “cheap” at times
  • Ryu’s getting “knocked-back” effect
  • Stage 6-2, don’t throw the controller!


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Tecmo’s Ninja Gaiden made it’s debut in arcade’s in 1988 as a very tough quarter munching beat-em up. As was the case with many NES arcade ports, the game was changed dramatically for it’s console release. Gone were the wrestler type moves Ryu had used in the arcade version. Swinging from street light to street light was also dropped for the NES port. Instead, Ryu could jump back an forth off vertically aligned walls to make his way “up” some areas. Also in, were the lightning fast controls and Ryu’s use of his Dragon Sword and Ninja Arts magic the series would later become known for. But the most important feature added to this NES version, would have to be the very cool story it received, and the manner in which Tecmo decided to tell it.

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The cut-scenes Tecmo used in Ninja Gaiden were extremely monumental. This was the first time this method was used to tell a games story. It helps that the scenes themselves’ are very entertaining and have some of the most impressive graphics and music found on the NES. Ryu’s globe trotting quest for the revenge of his Father’s death was definitely a great looking one. It’s not as detailed as the arcade version of course, but like I said, this is far from the arcade version. Tecmo gave Ninja Gaiden’s NES release it’s own unique identity to help it stand head and shoulders above the coin-op Gaiden. The cut-scenes and story mixed with incredibly fast platforming and swordplay are what make the whole Ninja Gaiden NES package a special one.

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NES                                                                                    ARCADE

Just like the cut-scenes, the games stage’s are also very nicely detailed. All have their own upbeat ninja beats to go along with them. Overall, Ninja Gaiden is a great looking and sounding NES game. Each of the game’s six levels (13 total when split) are very different. You’ll travel from the opening urban city of Galesburg, through an outpost, across Death Valley, down a Crystal Lake (no not that one) and through the Lizard Mountain range. You’ll even parachute into the Amazon Jungle. Eventually, you’ll make your way to the Temple of Darkness for your very trying final battle with Jaquio, the game’s final boss. 

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Ninja Gaiden will definitely feel cheap at times. Ryu suffers a great deal when he is hit by an enemy. He’s thrown backwards and the player loses control until he can land. This mixed with the fact that if you walk forward and defeat an enemy, turn around just a tad and then walk forward again, that enemy will reappear, will aggravate you continuously. You’ll be wondering if Ninja Gaiden is really difficult, or just a down right cheap game. I happen to enjoy it and like to think of it as a 2D platformer that requires 2D shooter type reflexes. Yes, it is a very difficult game, but try to keep in mind, every stage and every enemy has a certain pattern that can be mastered if patient. I know, this is much easier said then done but it should help ease the pain if you happen to be getting aggravated with the game’s design. For better or worse, you have to be entirely into the playing experience (like you should be), or it’s difficulty will easily defeat you. It’s done it to me many of time’s.

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Stage 6-2 of Ninja Gaiden is particularly legendary for it’s extreame difficulty. Ninja’s with jet packs, bottomless pits, swooping birds, and enemies that appear behind you will test your gaming sanity. Just remember, it’s only a game and your doing it all for the challenge!  

            
                

 
     
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Ninja Gaiden

Created by: Tecmo
Genre:2D Platformer
Release Date: 03/1989 on Nintendo Entertianment System
ESRB: N/A
Avaiable Now On: Wii Virtiual Console
 
     

 
Score
Overall

With Ninja Gaiden for the NES, Tecmo decided to drop the arcade beat-em up style for a more graceful Shinobi feel, and it worked. The seven stages in Ninja Gaiden all are vastly different. Each brings with it great graphics and music. As said previously, the game’s innovative way of storytelling make it monumental. Even if it didn’t have it’s cut-scenes, Ninja Gaiden would still be remembered as one of the greatest games ever to be released on the NES. It’s definitely one of the toughest. It’s available on the Wii’s Virtual Console service for $5.00 and if your up for the challenge (and a great story), Ninja Gaiden will surely deliver.

User Score: 1 Star2 Stars3 Stars4 Stars5 Stars6 Stars7 Stars8 Stars9 Stars10 Stars (3 votes, average: 8.00 out of 10)
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7 Comments to “retro Review: Ninja Gaiden”
  1. Jason Jason says:

    What an incredible game! The memories of dread and aggravation come back so easily when watching that video. It seriously makes me want to go out and smash a NES controller just for old times sake. Thanks for bringing back the painful memories.

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    • Rude Sole Rudesole says:

      A true GEM. Good timing with the current announcement of Sigma 2 for PS3. I can’t wait to play co-op. Hope Sony network holds up.

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  2. Corey Corey says:

    I sure loved the original Ninja Gaiden. Played it a lot on the NES as well as on my Lynx. Am I the only one who thought it was Ninja THE Gaiden? I thought that for the longest time when I was a kid. :)

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  3. Chris M Chris says:

    Ninja Gaiden actually looks like a really nice game. I never really played many old games (well I did, but I was only about 5 so I don’t remember well) but the graphics, sound and some of the mechanics in the game (like the wall hopping) seem pretty impressive for the time it was released.

    Nevertheless, I never actually knew this game existed. It’s interesting to know that it has a story that preceeds Ninja Gaiden which was released on the Xbox. I didn’t know there was an actual story in the series. :)

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  4. Jason Adames GOTJETS says:

    Every tru gamer knows this game started the whole Ninja Gaiden saga, gr8 review Aaron, i actually almost bought this game last week, after seeing this review i’m goin to get it, sometimes u jus have to tell these lil kids we grew up on these games, so we know what the deal iz.

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    • Jason Jason says:

      You got that right GOTJETS! Every game has its beginnings and a game this good should have strong roots. Long live the old a** gamer!!!

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