
“We put both versions of Mass Effect under our lens… “
| Head2Head - Mass Effect Evolution Analysis Length: 00:04:05 We put both versions of Mass Effect under our lens to see how much the franchise has really evolved. Can you spot the differences? |
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Mass Effect was released on the Xbox 360 in November of 2007 to much acclaim. It was BioWare’s first game on the Xbox 360 platform and their first major release since 2005’s Jade Empire on the original Xbox. Mass Effect offered players a unique sci-fi experience by mixing equal parts RPG, third-person shooter, and squad gameplay all wrapped up into one complete package. It was a huge success, earning a Metacritic score of 91 and selling roughly 2.13 million copies according to VGChartz.com. Three years later, BioWare has attempted to match their previous success with a sequel. On January 26, 2010, Mass Effect 2 was launched, selling over 2 million copies in the first week according to 1up.com and receiving a Metacritic score of 96. With numbers like that, Lens of Truth had to take a closer look at Mass Effect 2. What better way than a Mass Effect Evolution? Sit back as we take a look at how the universe of Mass Effect has changed over the years.
Graphics: In general, the characters in Mass Effect 2 received a huge facelift when compared with the first game. I emphasize “in general” because there are a few characters that look like they were recycled with slightly better textures (I’m looking at you Captain David Anderson). This was also the case with a couple of support-types, such as guards, causing them to look out of place when standing next to the incredibly detailed main cast of Mass Effect 2. Other characters, such as the witty Joker, look virtually untouched from Mass Effect to Mass Effect 2.
Aside from superior texturing, BioWare spruced up their rendering engine for the sequel toting better shadows, materials, and anti-aliasing. One of the biggest issues we had with Mass Effect was the low-resolution shadow maps. Mass Effect 2 sports far better looking shadows than its predecessor, especially character self-shadowing. Another effect that was reworked was the film grain which was overused in Mass Effect, but thankfully, used more sparingly in Mass Effect 2.
Performance: Mass Effect had performance issues that really hindered the game’s overall presentation. The frame rate would often dip well below 30 fps when the action kicked up. What made this worse was the severe frame tearing in some areas. After playing Mass Effect 2, it was immediately obvious that BioWare learned a few tricks since the first time around. The frame rate rarely stutters and frame tearing is virtually nonexistent. Being that Mass Effect 2 is more action-oriented than the first game, the performance boost was a necessity. When looking at the data below, try not to compare clip-to-clip. Although we do our best, the footage is pretty different. To see how far Mass Effect 2 has come in the performance category, be sure to compare the global averages instead.
| Mass Effect Frame Analysis | Mass Effect 2 Frame Analysis |
| Clip 1: Length of clip: 1558 frames Average FPS of clip: 29.90 Percent of torn frames: 0.06 |
Clip 1: Length of clip: 1558 frames Average FPS of clip: 29.99 Percent of torn frames: 0 |
| Clip 2: Length of clip: 956 frames Average FPS of clip: 30 Percent of torn frames: 0 |
Clip 2: Length of clip: 956 frames Average FPS of clip: 30 Percent of torn frames: 0 |
| Clip 3: Length of clip: 3469 frames Average FPS of clip: 29.99 Percent of torn frames: 0 |
Clip 3: Length of clip: 3469 frames Average FPS of clip: 30 Percent of torn frames: 0 |
| Clip 4: Length of clip: 1241 frames Average FPS of clip: 29.71 Percent of torn frames: 3.36 |
Clip 4: Length of clip: 1241 frames Average FPS of clip: 30 Percent of torn frames: 0.01 |
| Clip 5: Length of clip: 1592 frames Average FPS of clip: 27.70 Percent of torn frames: 0.69 |
Clip 5: Length of clip: 1592 frames Average FPS of clip: 29.99 Percent of torn frames: 0.01 |
| Clip 6: Length of clip: 1443 frames Average FPS of clip: 30 Percent of torn frames: 0.11 |
Clip 6: Length of clip: 1443 frames Average FPS of clip: 29.27 Percent of torn frames: 1.11 |
| Clip 7: Length of clip: 1454 frames Average FPS of clip: 24.40 Percent of torn frames: 4.29 |
Clip 7: Length of clip: 1454 frames Average FPS of clip: 30 Percent of torn frames: 0 |
| Clip 8: Length of clip: 1242 frames Average FPS of clip: 28.12 Percent of torn frames: 0.42 |
Clip 8: Length of clip: 1242 frames Average FPS of clip: 30 Percent of torn frames: 0 |
| Global percent of torn frames: 7.09 Global average FPS: 28.87 |
Global percent of torn frames: 0.94 Global average FPS: 29.92 |
Loading: One of our gripes with Mass Effect was the effect of loading in the middle of a level. From what we could tell, this has been completely fixed in Mass Effect 2. No more being interrupted with a pause while the rest of the level streams in from the disc. Another change is that the loading during the elevator scenes in Mass Effect has been removed. Many people complained about the amount of time spent in the elevators; however, it was a clever way to disguise loading levels. Now, in Mass Effect 2, you’re presented with a loading screen that displays an animated map of your transport making its way to the destination.
Conclusion: Mass Effect 2 builds upon the successful foundation of the original and improves the experience in almost every way. The tweaked play mechanics and more action-packed missions are a huge welcome. However, the most important improvement to the franchise would have to be the performance; Mass Effect 2 runs beautifully. Even if you haven’t played the first Mass Effect, you’ll want to check out what Mass Effect 2 has to offer.




yes mass effect 2 is much better than mass effect 1
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no it does not. I have both and ME2 looks way better and is also a much much bigger and better game.
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No he’s right. Mass Effect 2 looks far better
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Oh man… this is really dumb
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Who cares about Uncharted 2 ?Are you pedo? Mass Effect is an RPG , Uncharted is kinda action-tps , btw this game looks great !
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Why do the insecure PS3 fanboys always have to come into threads talking about Uncharted 2? monkeyspoon is a well known pathetic troll that posts up crap on many forums. Dood should get himself a life, or perhaps go and play the games he keeps claiming to love!
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I know, almost like they have to know the PS3 is than the 360 in order for them to enjoy their consoles. They always use uncharted 2 as an example. UC2 is a great, but certain isn’t one I’ve played.
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It’s a combination of buyer’s remorse and cognitive dissonance. The 360 wins these head to heads far more often than the PS3 does, and the same is true of Eurogamer face-offs and IGN’s head to heads, so they feel like they have to wave an exclusive that’s totally irrelevant to the topic around as if 1 game makes a console better than another.
It’s 2010 and the PS3 is still waiting for online features like cross-game chat and a proper invites system that works cross-game in every game. MW2 has just seen it’s 8th patch on the PS3 and it still isn’t working right. No wonder poor old monkeyspoon is bitter. lol. Or maybe it’s just cos his mommy doesn’t pay him enough attention.
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Multi platform games being better for any console probably has less to do with the capabilities of the console and more to do with how the devs that code the game for each console. Most head to head victories for either console are marginal… and the ones that are landslides can be attributed to either a) the dev not caring enough to polish the game for a certain console (i.e. a horrible port like Bayonetta) or b) the dev not knowing/understanding how to code for the PS3 (i.e. Ghostbusters). When the devs utilize the capabilities of each console you either get a tie or a marginal victory (which is trivial to me since the differences aren’t too unbearable).
The buyers remorse you speak of is a thing of the past. Back when the PS3 had a small library, and most multi platform games were ports from 360. These days, more devs are learning to code for the PS3 properly, and things have changed and will continue to change. The PS3 has a hefty library, and most good titles are multi platform (and usually on the same level, except when you get the occasional fluke like Bayonetta). Sure Sony had a very slow first year, year and a half… but their vision is the long haul. Their outlook is more along the lines of a marathon, not a sprint. They have built two consoles that have lasted 10 years each, and they have the same expectation for the PS3. Now that Sony has come into it’s own… there is no remorse (for me, there never was). In fact, I have no remorse for any console I own despite their flaws.
In 2009, the 360 won more head-to-heads but the PS3 dominated when it came to first party titles and exclusives. So who is to be blamed and who is to be rewarded? The console that makes it easy for devs to work with… or the console that gives the devs raw power but at the cost of difficulty? The devs that take the time to code for a console properly… or the devs that take the easy way out and just rush a game or port a game? In my opinion if a game is good or bad… I hold the people who made it accountable… not the console… but that’s me. My outlook is if Team A can do a great job, Team B can do the same if they try… at least majority of the time.
Oh and MW2 had the same glitches and patches on both consoles… with the exception of the 10th prestige hack for the PS3 (and that’s because IW didn’t opt to lock the gamesave file). So what’s your point?
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“Multi platform games being better for any console probably has less to do with the capabilities of the console and more to do with how the devs that code the game for each console.”
So? The end result is what matters. If you say “Bayonetta was crap on the PS3 because it was farmed out to a different dev that did a poor job” it doesn’t change the fact that the game is better on the 360. PS3 owners have been using this excuse since the console came out. Kaz Hirai even said that the PS3 was designed to be difficult to code for, yet owners of the console want to blame developers every time. Either way, it’s irrelevent. The 360 is the consistent best performer and that’s completely ignoring the vast superiority of Xbox Live which is never even brought into the equation when these comparisons are made.
“Oh and MW2 had the same glitches and patches on both consoles… with the exception of the 10th prestige hack for the PS3 (and that’s because IW didn’t opt to lock the gamesave file). So what’s your point?”
Nah, this is just a lie. There have not been 8 big patches for the 360 version. I believe there’s been 2, but the 360 game has worked from day 1, while the PS3 version has been plagued with issues. That’s quite a regular occurence with PS3 titles though, Fat Princess, WipEout HD, Battlfield 1943, Killzone 2 and LittleBigPlanet being a few examples.
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Exactly… the end result matters. My point was that the margin between the differences is getting smaller and smaller. First you had most multi platforms games being ports and just terrible on the PS3. Now you have little difference (even if the 360 is usually the better performer, the difference is inconsequential). That shows progress on the PS3. First you had the 360 dominating the first party and exclusive games… but in 2009 the PS3 dominated… and the list of first party and exclusives for 2010 looks to favor the PS3 yet again. That shows progress for the PS3. The 360 may have been the clear choice in 2007… lost some ground in 2008… and lost even more ground in 2009… we can only wait and see (I’m not making any predictions) what’s in store for 2010.
The debate over which is better LIVE or PSN cannot be won… it’s too subjective. But I tell you this… I do not notice any difference when I play MW2 on LIVE or PSN… they both had the same glitches, same amount of failed host migrations… identical experience… for me at least.
Regarding patches… the 360 got patched for the javelin glitch, the akimbo 1887, the care package running glitch, and the infinite care package glitch… the same as the PS3… I do not know where you are getting your info from. Like I said, the PS3 had 1, maybe 2 more patches (I am pretty sure it was just the 10th prestige patch).
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“My point was that the margin between the differences is getting smaller and smaller.”
And yet the two worst examples are Ghostbusters and Bayonetta – both fairly recent games.
“The debate over which is better LIVE or PSN cannot be won… it’s too subjective.”
No it’s not. Just listing the features, you can see that Live is miles ahead. What is subjective is which console has the best exclusives in any particular year as that’s totally down to personal taste.
“Regarding patches… the 360 got patched for the javelin glitch, the akimbo 1887, the care package running glitch, and the infinite care package glitch… the same as the PS3… I do not know where you are getting your info from. Like I said, the PS3 had 1, maybe 2 more patches (I am pretty sure it was just the 10th prestige patch).”
That’s just not true. PS3 patch 1.08 was released just the other day – the 8th patch on the PS3: -
http://www.ps3news.com/PS3-Online/modern-warfare-2-ps3-patch-1-08-live-problems-reported/
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So you mentioned cross game chat… what other features does LIVE have that make it miles a head? Let’s see if you can name any that warrant it’s $60 subscription fee.
And the 360 is getting the 1.08 patch too… its still in the approval process from MS. You obviously don’t pay much attention to gaming news.
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I totally agree with you…
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…with you (robbie012).
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ur an idiot. read the comments, that guy brings it up out of nowhere. OH THIS IS BETTER LOOKING THAN UNCHARTED!!! not even, its not even capable of having a game like uncharted, of FFXIII
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Both Uncharted 2 and Mass Effect 2 look great.
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They both look great but U2 looks better. I like ME2 better as a game though.
I still am flabbergasted over the loading times on the Normandy – which just has the elevator loading screen. There are 4 decks with long loading screens for 3 of them which means to go talk with your crew (an important part of the game) takes forever. Considering the size of the other maps in the game that don’t need loading I don’t see how this makes sense.
Pretty loading screens are better than dull ones, but you’d think they would try to get rid of them all together.
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bringing up Unch 2 is just plain idiotic. I loved Uncharted 2 and yes it does look better but who cares really?
You can’t compare the 2. I am not much of an RPG person, the Rpg game I played through and loved were Shenmue 1+2 and Golden sun (and ofc diablos and Dungeon Sieges).
I can tell this game is amazing, I am forcing myself to play the first one before I move onto the 2nd one.
Graphics mean nothing, if there is no content to back it up, but comparing an action shooter and an action rpg is just plain stupid. It would be like comparing Trackmania with Gran Turismo, they are 2 difference games, that have one general likeness, a track.
Comments like that anger the hell out of me. Its not even a H2H against 2 consoles u moron, wtf are you doing here?
Anyways great comparison, I’m playing it on PC (didn’t want to get it for 360, because the PC versions have a higher resolution and better graphics, so I thought if I could I should go for pc (also cheaper too:)))
P.s we should see a H2H of this game soon, there is a ps3 version in the works, which will make alot of ps3 gamers happy.(obviously ported)
You can find this info on the net, they found a file in the PC version that contained 360, pc and PS3 configurations.
Anyways great game from what I hear, I hope ps3 user get to experience this game as much as I hope 360 users can experience Uncharted 2. Fanboyism aside both great games!!!!!
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Putting aside Fanboyism, this game is amazing.
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@L1qu1d – 2 lines of code does != “there’s a PS3 version in the works”. lol. I’d wait for some more solid evidence than that.
Porting the second game in a trilogy to be released months after it was released on 360/PC is a bit silly anyway IMO, especially with a story based RPG where you would benefit from playing the first game in the series before playing the second.
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A pC is available to any1, and so is the 20$ first part.
Bioshock was ported 1 yr later? Same with Lost planet…lol
Or how about Unreal 3, ported to 360 6 months later or so.
Its not silly, and the code wouldn’t be there.
I’m 80% convinced. Just like Splinter cell is something that Ubi wants to make available to the ps3 as well.
Remember exclusive can mean 6 months. Microsoft doesn’t own Mass effect lol.
Either way for this game, I wouldn’t recommend on a console. You gain too much from playing it on PC. Very well optimized and beautiful graphics.
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Not to burst your bubble but those two lines of code is found in any unreal based game. Its a code that is used for development kits.
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A 360 is available to anyone too. Are you suggesting that someone would buy a gaming PC to play Mass Effect 1, so that they could then play Mass Effect 2 on the PS3 without missing out? lol.
Bioshock and Lost Planet were the first games in the series. Unreal 3 is a shooter, so it doesn’t matter if you haven’t played the first game, just like it wouldn’t matter if you played Gears 2 and not Gears 1.
If they were going to release a well rated trilogy on the PS3, they would be better off releasing the first game first. That came out over 27 months ago. Where’s the PS3 version? Why haven’t they released it? People have been saying there’ll be a PS3 version of that since 2007. It’s 2010 now and I don’t see it. It doesn’t mean it’s not going to happen, but people seem to have taken 2 lines of code and interpreted that as “it’s definitely coming!”.
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I stick to my point, its evidence of some plans towards a ps3, it wouldn’t be in the programming.
Unreal wouldn’t matter because there is no story, Gears is a trilogy as well, I think alot of ppl would like to see the story progress, but thats not the point.
The point is it came. Dead Rising 2 is coming to ps3 even though 1 didn’t…
What I’m trying to say is, ppl can grab the first game for 20$ play it on their pc and play the 2nd on ps3. Thats 1 option.
Anything can happen. Alan wake was supposed to come to pc as well, and it was scraped and kept as a 360 exclusive.
Things happen quick, and anything is possible, Shenmue 3 was supposed to be long dead, yet now its up for grabs all of a sudden…
Dont say never till we see it.
Although tell me, whats the point of optimizing code for ps3 as well? No matter how you look at it, its always going to be a maybe:)
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I’m playing the Devil’s advocate, I don’t like it when ppl are single minded and can’t look both ways. Its a clear sign of fanboyism (not point fingers, I’m just saying)
I personally dont like game exclusive rights, because it forces ppl to kill more money, and especially during a recession.
I’m a PC gamer first and console player 2nd, so Frankly I think all consoles are crap compared to PCs, maybe because of that I dont let me judgment be clouded by love or hate for a console.
I am one of the lucky ones and have a 2 in one console/computer. I have a Desktop with a 360 controller:) haha:D
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Again, you’re listing games where it doesn’t matter that much if you’ve played the first one. Dead Rising? lol. The Mass Effect trilogy is an RPG in 3 parts.
What way am I supposed to be looking? I’m looking at the evidence and so far we have no version of ME1 for PS3 27 months after the game came out on 360 and 2 lines of code in a ME2 that for some people is “rock solid proof” that a PS3 version of the second game is in the works. Look at what you said – “there will be a h2h of this game soon as there’s a PS3 version in the works”. Then just a post or two later you’re saying you’re “80% sure”. It didn’t sound like that in the first post! All based on a tiny shred of evidence. It’s ridiculous. Wait for an official announcement, then we can talk about head 2 heads coming “soon”.
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@ friedchicken,
See the MGS, Shenmue, Devil May Cry, and RE series……
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It seems to me that Sony fanboy has to explain himself everytime something goes right on 360, as if they were telling to themselves “no, I didn’t do the wrong choice”.
U2 is a very good looking game… but we are talking about ME2, which is far better game!
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@luciussama
Maybe is time to play U2 first … before saying nonsense!
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Well I’m sorry that I can’t come across like I want to over the internet. Call me an antisocial internet user. I can’t express what I want through typing as I do with words verbally.
I personally think its coming. Here is one example that matters. MGS 1 remake for gamecube and MGS 2 substance for Xbox and PC.
Theres a good example for ya:) Anyways I’m about done arguing, atleast 80% done
I keep hearing trilogy, and you keep saying games that dont matter mention…well I’m telling you right now, MGS is a game that matters:)
Why remake the first MGS for gamecube? Yet no number 2? A game thats a Sony exclusive. Or MGS 2 on xbox but not 1? or a port of 1? Or the Bleemcast on Dreamcast?
Resident evil that came for pc much later:) Anyways
I’m about done:D
I think we might see it, and what I meant to say was if we do see it, expect a h2h here:)
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That is true, look at the RE series. RE5 on X360 but no sign of older titles on Xbox/360?? Those are also story games.
ME2 doesnt really need a background, a lot of it is said in the beginning of the game. It’s like watching a movie where they make the prequel after the 1st. The only bonus we get is that a lot of decisions that we made on the 1st also affects the 2nd which is pretty cool.
I really could care less if they make or don’t make ME2 for PS3. I have them both for PC and its a lot more superior than the 360 and PS3 but it doesnt mean that it cant happen for the PS3.
The Shenmue series (or however you spell it) is also another great example.
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Nice analysis but one point is wrong, anti-aliasing… there is _no_ anti-aliasing in ME2 gameplay. It gives a bit low quality feeling, pixels crawling and sparkling everywhere
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What if they release a Mass Effect collection? Like what they did with God of War collections. I am sure they can fit ME 1 & 2 on one blu ray. I’m not confirming or verifying anything… just throwing an opinion/option out there.
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I think Mass Effect 2 story is about as lame as a 2 dollar movie.
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I think you mean uncharted 2?
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They should release a combo pack on PS3 with improved graphics.
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You do read these head 2 heads don’t you? The chances of a PS3 version having improved graphics are slim. It’s more likely to be worse, like the vast majority of cross-platform games.
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Actually games that use the unreal engine run better on the ps3. Not saying it wont look bad, its just a fact that more games that use the unreal engine look better on the ps3.
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What? Are you on crack? Unreal engine games are well known to generally run and look worse on PS3.
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Take a look at Borderlands, that looks so much better than the 360 version, and you can’t possibly say that the 360 version looks better just because of some bloom. If there are any games that look or run worse on the ps3, tell me.
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Oops, i mean that run and look worse using the unreal engine
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The reason for the (very low amount) of PS3 code in ME2, is because its build on a MULTIPLATFORM engine. It was the same exact deal with ME1. UE3.
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The two games are good,hum Mass Efect2 is best.
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I’m really pleased they managed to get everything running nice and smooth.
Any news on whether the texture pop-in has been sorted from ME1? That was the only thing I found to be a gripe (apart from the damned lift sequences).
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Are people seriously comparing ME2 and Uncharted 2? Ugh.
I have both games and without a doubt I can say that they are two of my all time favorite games.
But both are entirely different experiences, comparing the two is like comparing two totally different movie genres.
Both games offer an amazing experience, enjoy the one you got but please dont start this stupid oh well my exclusive is better than your exclusive.
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The colors are much more vibrant in Mass Effect 2, as well as the textures seem to be high resolution. Bioware improved on every aspect of this game, they did a fantastic job.
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The game doesn’t have anti-alliasing and suround sound support (on my PC), that’s really pissing me off !
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You can always force AA from control panel you know…
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No, on ME you cant.
And about this X360 and PS3 hardware competition, both have almost the same “gaming” power. Just google and you ppl will see. 360 have better GPU and PS3 better CPU (and not a huge difference on both). And the games are not PORT. Software companies use frameworks that compile for multiples platforms, with some cosmetic ajustments. Theses frameworks optimise for each platform, reducing texture etc. Also link with each system libraries/SDK (sound, OS, GL…). Just look at every game credits and licenses and you people will see a ton of licensed tools that are used.
They dont make a game for 360 and then PORT to PS3. This concept is totally wrong.
Back on topic, ME2 is better, plays better (but ME1 story is amazing). You NEED to play ME1 first to enjoy ME2 100%.
And great video!
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oh btw, this game uses “old” Unreal Engine
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Actually Splinter cell uses an old version of Unreal engine. (Unreal engine 2.5)
Mass effect 2 uses Unreal engine 3.5, and seeing that UE 4 isn’t out yet, that makes it “new”.
Now for AA, I might be wrong, but it works for alot of games I use it with, I might be wrong with this 1.
As for the porting issues, here is the thing, the game is created with a console in mind, so it uses that consoles resources best, it is then sent to another dev company (or w.e they choose to do, it varies), and they look at it and yes optimize it as soon as possible, but again, look at games like MGS 2 substance for PC or XBOX…
Thats exactly what we are talking about. It is a disadvantage to have the game ported, as we see alot these days for PC games.
Unless your Terminal Reality, and screw up the game developed on the system.
Yes its reworked and optimized, but it tends to be half assed, they aren’t going to waste as much resources to redo it properly. Look at Sega with Bayonetta.
And you are completely right, ps3 has a Much stronger CPU and the 360 has a stronger GPU.
As it stands though, the PS3 has more potential with exclusives, but to me it seems stupid because there alot more multiplats out there.
Either way thats why I got both of them.
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I’m playing ME2 on PC, and the graphics don’t look as good as Resident Evil 5, Gears of War 1, or Uncharted 2, to me.
The textures just aren’t very rich or detailed. Still an awesome game though, much better than RE5/GOW in terms of overall immersiveness (haven’t played U2 yet besides mp beta). The gameplay of ME2 is not very great still (I think GOW 1’s combat is much better.)
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One thing that I have to point out as something that was improved from ME1 to ME2 was just the texture loading during..well..pretty much everything. I’ve maybe seen once or twice at most where a texture had to load as compared to ME1 where any time a new screen loaded up (like conversations) the texture would have to load up.
And the improved frame rate during fights is much appreciated!
And since it’s being bounced around, sure Uncharted 2 may look slightly better, I would rather play Mass Effect 2 a hell of a lot more then UC2, and not only that, but play Mass Effect 1 more just so I can play ME2 more.
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I want a PC vs. 360
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thats like comparing a 2009 car with a 1950s car.
The raw power the pc has generally gives it the edge. even if the game is poorly optimized, the game can run well on pc.
There are certain situations where the game might run better on console, but in terms of looking better, it will never. Only because PCs can do true 1080p for games. resolutions wins out for clearer gaming.
I gaurantee for a game like this, the PC version is the winner
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Oh yeah, and lets not forget about 60+ gaming:) My laptop runs ME1 at 40-60 maxed, so it shouldn’t be a problem for the better optimized 2.
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Mass Effect 2 is not coming to PS3. The files found in pc config files are remnants from the general development kit that Bioware uses and not from specific ps3 files. The same files Bioware have already pointed out were in the first game.
Given Biowares seemingly lack of support of Dragon Age (head over to the forums) in their forum and the 17 page please fix the framerate thread, I would not hold my breath for them to suddenly release a PS3 port.
Regardless, it’s interesting to see that they have at least learned lessons from the first game and improved the engine quite dramatically.
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EA are like Activision. They won’t miss an opportunity to make more money. Mass Effect 1 & 2 will be announced on PS3 in June at E3. 100% sure.
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EA don’t own the rights to ME1, microsoft do. So i don’t think you can be 100% sure it’s coming to ps3
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Microsoft only published ME1. They dont own any of it. Seeings as EA now own Bioware they can release it if they choose.
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I think microsoft own the publishing rights to ME1, so EA only own the right to publish future ME titles. I’m no expert on law tho, so i could be wrong.
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This game is one of the best looking games on xbox360, but still have to improve a lot to reach the level of Uncharted 2.
Besides being a much more visually rich Uncharted 2 technically is in another level and if you dont have the capacity to see that, maybe is time consult an ophthalmologist.
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Game looks best on the PC, so I invalidate your whole ps3/360 arguement.
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arriba el xbox y ya
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