The online pass rared its ugly head again last week when it was reported that EA | 38 Studios Kingdoms of Amalur: Reckoning would be including one, locking out seven single player quests. Yesterday, 38 Studios Chairman and Founder Curt Schilling took to the official Reckoning forums to explain the reason for including an online pass. Below is a little of what Schilling had to say.
“It’s clear the intent right?,” Schilling stated. “To promote early adopters and [sic] much more important to me, reward fans and gamers who commit to us with their time and money when it benefits the company.
“Every single person on the planet could wait and not buy Reckoning, the game would hit the bargain bin at some point and you could get it cheaper. 38 Studios would likely go away.”
“That’s just how business works,” he explained. “We must make a profit to become what we want to become. The only way we do that is to make games you cannot wait to buy! If we do that, and you do that, we want to reward you with some cool free stuff as a thank you.
“You can totally disagree with this and I am sure many do, so we’ll agree to disagree. This is not 38 trying to take more of your money, or EA in this case, this is us rewarding people for helping us! If you disagree due to methodology, ok, but that is our intent.
“The industry is in a very odd place. The data coming in on used game sales is not saying the things many thought it should, or would. But companies are still trying to figure out how to receive dollars spent on games they make, when they are bought. Is that wrong? if so please tell me how.”
Kingdoms of Amalur: Reckoning will be available on February 7th, on PlayStation 3, Xbox 360 and PC.