
Capcom has been under some heat for their business practices regarding DLC for the just released Street Fighter x Tekken. Videos surfaced last week showing 12 disc-locked DLC characters, all nearly playable. The problem with the original videos ranged from mismatched names, the wrong intros and endings to inaccurate hit-boxes.
Recently, new videos of the 12 DLC characters have surfaced (thanks to Youtube user FightingGameAddict) and it appears hackers have unlocked them all (without the use of file swapping). The characters appear on the roster, have the correct intros, the right names and titles and accurate hit-boxes.
As cinemablend reports, Capcom’s first excuse was that the DLC characters had a separate budget and were designed after the fact, despite Cody and Guy appearing in early teaser trailers for the game.
After that the thought was that all character data wasn’t on the disc, however the videos below prove otherwise. Next, Capcom said this was all done for compatibility reasons and that the characters weren’t ready, weren’t complete and weren’t fully playable. Again, have a look at the videos below and you be the judge.
Capcom’s Christian Svensson had this to say on Capcom Unity’s website [via Event Hubs].
“Some people view us releasing updates to our titles as “milking” or “gouging”. Others actively request more updates and releases (as seen in this thread) because they love what we’ve made and would like more. And quite often both camps are upset when we don’t do updates or offer additional post-launch DLC (even though some who complain are the same people who would hypocritically criticize us for “milking”).
How do we serve both audiences, while at the same time effectively managing brand/genre strategy and also achieving our business objectives?
Lastly, this isn’t a dilemma unique to Capcom. It is a tightrope that all publishers/developers walk. I’m hopeful that we will become better tightrope walkers in the future than we have been in the past.”
Anyone got an extra pair of boots?
Source: Cinemablend



March 14th, 2012
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It’s Capcom, no surprises here.
Money, money, money!
Poderoso caballero es Don Dinero.
They should be ashamed,
this guy avoids the point entirely! it’s not about whther or not their is DLC after it’s released but that there are 12 characters that are available (without paying extra) on one system and are locked (but in their complete forms) on another! and to unlock them they plan to make us the consumers pay extra for it! for one if it’s on the disc it’s not DLC (Downloadable content for you youngins who don’t remember when it wasn’t an acronym) since that pertains that it was downloaded and the fact that dlc is supposed to be POST-LAUNCH it’s content made after the discs have been printed and the game itself has “gone gold” to extend the life of a game. it’s not supposed to be made before the game itself is done and then put on the disc so that capcom can sell less of a game for more!
Learn to lie better, Capcom…
yea, by their logic they KNEW “street fighter 2″ would eventually become “super sf 2 turbo”, they just were waiting to unlock everything to make it last. BS.
i understand releasing NEW stuff and charging for NEW stuff, but all this is ALREADY on the disc. meaning there’s no reason why it cant be available now.
when are they also going to say they have pre determined balancing issue fixes on disc just waiting to be released?
the champion editions and supers were more than just added characters.
i love how they think we’re complete idiots
if they made a new megaman game you will have to pay for weapon upgrades.
“you beat, BlastOff Man you get..to download his weapon for $5 to continue”
OMG that’s ELENA! I have always ranted that it was HUGE oversight on capcom’s part that all the additional sf4 games included sf3 characters, but no Elena.
Now she’s in this freaking game, as dlc no less, and I have sworn not to purchase this game until the final version showed up used.
Well played Capcom, but I’m still not buying this version of the game, or any version of it new. You get no profit from me.
Shouldn’t it be illegal to charge for something that was already purchased? I mean when you buy this game, you should own all the content that’s already on the disc. Isn’t that the whole point of purchasing something? Owning it? How can they charge you more for something you already own???
remember when video games rewarded your good gameplay, by your playing skills and unlocking extra characters? now its less of an achievement on play skills, or rather if you have a decent damn job or not
the problem is that game developers believe that their games are a “service” rather than a product. and currently the law is gray on which it actually is (developers say you don’t own the right to the content on the disc because the data is a service and the disc simply allows you to access that service (it’s also how digi-distributors can threaten to ban you from their service and lock out your games with no chance to refund or retrieve the games) but if we go by the standard practice where when you buy something you have the right to it (for instance you could buy a book and write in the margins or cut out the letters to make a nice ransom note) honestly there needs to be a class-action suit against this so that it can be taken to the supreme court where it can be finally decided just how much your right to the content ends…
I feel sorry for all the people who purchased this game. In about 6 months they will release either a Super, Ultra, or Ultimate version of this game with all of these DLC characters on it.